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sharedfrog · 3 years ago
This is relevant to today's events because Magnus Carlsen just withdrew from a tournament[1] after yesterday's loss to a significantly lower rated opponent who had previously been suspended for cheating on chess.com. The tournament organizers have also implemented additional anti-cheating protocols starting today.

Whatever comes out of these accusations, the chess world will sure enjoy its new infusion of drama.

[1] https://twitter.com/MagnusCarlsen/status/1566848734616555523

icelancer · 3 years ago
Wow, somehow I missed this. Pretty wild accusations from Magnus and Hikaru on this. Hans just had a horrific tournament in his last attempt, which makes this whole thing pretty interesting.

Hans didn't play engine perfect lines when beating Magnus in the Sinquefield Cup, though he obviously played extremely accurately.

squidbeak · 3 years ago
Ignoring the lines (and any cheat at this level would be canny enough to avoid the top few engine moves), there's something seriously off about Niemann's analysis - shallowness and incoherence covered over with bluster. Even Ramirez seemed disdainful of his reasoning about his position against Firoujia tonight.

It's pretty grim for him if he really didn't cheat. He won't be invited to a tournament involving Magnus again.

textadventure · 3 years ago
No GM would be stupid enough to cheat playing 100% engine lines, they of all people know which engine lines would look particularly suspicious. All they need to know is to avoid any serious blunders, and play some important moves here and there, and that's enough to get a serious advantage at this level.
lovemenot · 3 years ago
It turns out that "Clever Hans" was reading subconscious body language cues from Magnus
ManWith2Plans · 3 years ago
Do you have a source of Magnus accusations? He seems to have withdrawn relatively quietly, perhaps consciously trying to refrain from cheating accusations.

Hikaru was less reserved on the other hand. He called Hans's post-game interview analysis sub-2700 level after Hans Neiman badly mis-evaluated several positions.

bananamerica · 3 years ago
I think it is important to notice that Magnus actually didn't make any actual accusation.
bo1024 · 3 years ago
It doesn't sound like Magnus has made any accusation, right?
fasthands9 · 3 years ago
I know very little about chess.

Do computers play like top humans? Or different stylistically?

ie - if you were a top player and looking at the moves of an opponent, could you discern if the style was more similar to a top rated human or a top rated computer?

CSMastermind · 3 years ago
There are "computer moves" which stand out vs human players. These normally show up in lines where there are many options of roughly equal value and the computer picks a move that is infinitesimally better but out of 'theme' with the position.

They can also show up when for instance there are multiple checkmates in a position. The computer will choose the one requiring the least number of moves even if it requires deep calculation and perfect play. Humans will just trade off material and go for an easy win.

Now that chess engines have started to use neural networks in move selection the amount of "computer moves" has decreased noticeably.

> if you were a top player and looking at the moves of an opponent, could you discern if the style was more similar to a top rated human or a top rated computer?

With a large enough sample size I believe that top players would be able to tell the difference. But that sample size is much larger than a single game or likely even the ~10 games being played in a tournament.

Edit:

Oh I should also mention that in the context of cheating with computers there are more signals to look at than the moves themselves. Time management is normally a huge giveaway for cheating. In online chess this normally manifests itself as players using the exact same amount of time for each move in spite of the positions being very different in terms of complexity.

In the match being talked about above Hans, the challenger, used a suspicious amount of time during the opening sequence. He played the opening moves in around 10 minutes which is weird because if he had memorized the lines he would have played them much faster. If he didn't memorize the lines then it would have taken him much more than 10 minutes to calculate it all.

grumpopotamus · 3 years ago
The top chess engines are now much much stronger than humans, and they will find some moves that grandmasters are unlikely to even consider. One recent example was Kf8 in the recent Patrycja Waszczuk cheating scandal: https://www.chess.com/news/view/patrycja-waszczuk-cheating-2.... I watched Hikaru Nakamura analyze the game on stream and he burst out laughing when he saw the infamous Kf8 move, since it was such a bizarre move for a human to play.
faeriechangling · 3 years ago
I can't find a citation but I recall that computers agreed with the moves of grandmasters from the pre-computer era about 60% of the time.

Generally, the biggest heuristic for identifying cheating is identifying somebodies moves share statistical similarity to the top moves of common engines (Especially stockfish). This doesn't really work after a single game, but anybody playing the top move of stockfish 90% of the time over 100 games is a cheater. Nobody that isn't cheating can do that. Cheaters are savvy though, they will notice in a position there are maybe 5 decent moves they can choose from, so for just that position they will choose stockfish's 5th choice. Or maybe they'll only check the engine at the most critical moments of the game and turn the engine off and play normally afterwards. Notice that the person being debated in this article is somebody with a history of cheating, the evidence they cheated in this specific game is likely not as good as the evidence they are just generally a cheater.

On top of this more empirical analysis, there's more subjective analysis. Humans tend to try to simplify games when they're ahead to reduce computational complexity, but computers don't do this as it's not a good strategy for a computer. Humans will tend to follow a narrative and follow a general idea throughout a game with ideas they calculated earlier in the game or in their preparation, whereas computers don't care about narratives and will completely switch plans on a dime. In the endgame the computer starts having a LOT of winning moves that it hasn't calculated to the end and can start making very offbeat choices, whereas humans tend to use a set of rote memorised strategies that are known wins. Again though, a skilled cheater realises all this and will choose weaker more human-like moves that are probably the engines 2nd or 3rd choice.

There's also metadata. Cheaters usually take a few seconds to think about a move that a human would make instantly (this came up in the article where it took the cheater 20 seconds to make their first move), they probably exhibit different browser/app interaction habits. Humans have all sorts of particularities about UI interaction and time management. A lot of people play blitz and bullet chess because cheaters struggle to cheat convincingly under time pressure.

bjourne · 3 years ago
Yes, you could very easily do that. However, the theory is that cheaters would let the engine decide only 3-4 critical moves during a game and that would be enough to turn the tide in their favor. In chess small advantages compounds so this computer help would be enough for grand masters to beat the world champion. A cheater that understands cheating countermeasures could easily fly under the radar that way.
seanhunter · 3 years ago
There are certain moves that players will absolutely call "engine moves". These are usually moves with no discernable purpose (even when calculating deeply) that later on turn out to have been crucial dispite the fact that they don't seem to progress any conventional goal or deal with any current concrete threat. If you analyse a game with Stockfish you'll often see it suggest (say) a calm-looking king move that no human would ever play in the middle of a massive attack but that turns out to resolve some deep positional issue later on.

The clearest example in modern play is a4 and h4 as white (eg early h4 vs the King's Indian Defense) or a5/h5 as black. These are now frequently played in various positions because since they were discovered a few years back by alphazero, they have been extensively examined and found to be good, but prior to that, no strong human would play them.

camjohnson26 · 3 years ago
If every move was an engine it would be suspicious, but it would be easy to just use the engine a few times at important moments in the game to get a huge advantage, and it would be very difficult to detect. The top player normally know the best few moves on the board and choose between them based on long term strategy.
ummonk · 3 years ago
Top humans tend to pick a slightly weaker move than computers every few moves. By letting the computer veto their chosen move sometimes but not all the time (and only doing so when the computer's chosen move was one they were strongly considering), they can have stronger performance without anyone catching on.
ken47 · 3 years ago
The top chess engine was ELO rated at 3546 in 2021. The top rated player ever was Magnus at 2882. To put that ELO difference in context, even if Magnus gets the first move, the chess engine is expected to win 0.979934616 of the time. Within that gap, there are many moves that can be played that are superior to human moves by varying degrees.

It would be very hard to detect a sophisticated cheater solely by examining their moves in a vacuum. They could pick moves that appear to be "human" e.g. moves that appear to be chosen based on the common heuristics that strong human players tend to rely upon, rather than moves based on very deep brute force calculations, where we could never match the strongest chess engines.

The giveaway is usually in the time required for each move. Humans will tend to spend varying amounts of time on each move, with significantly more time spent at critical moments in a game. A computer will pretty much spend the same amount of time for each move. But even here, a sophisticated cheater could disguise this side effect by only using computer assistance at critical moments.

[1] https://wismuth.com/elo/calculator.html#rating1=3546&rating2...

thret · 3 years ago
Agadmator covered this game and explains a disgusting computer line quite well. Note that under time pressure, a human can only calculate so many lines. They will immediately see a range of possible good lines, explore them to some depth and choose the best looking one. This engine line takes a bad looking path which comes good only after 19 moves.

https://www.youtube.com/watch?v=64o62MrhvXc&t=1400s

colechristensen · 3 years ago
There are some grandmaster chess streamers who play random people on the internet and pick up rather quickly when they are playing against a chess engine instead of a person.

In a nutshell, computers do some things that are very unlikely for humans to do. A lot of the play is similar, but some things are outliers and high level chess players will notice the unusual style and high accuracy moves of a person assisted by a computer.

Dead Comment

hocuspocus · 3 years ago
In the moment I doubt a top GM would notice. Everyone is preparing using state-of-the-art chess engines and taking inspiration, even from moves that would have been considered crazy a decade ago.

After the fact, it'd probably be more obvious. Human players will typically avoid unnatural moves that require long sequences of perfect play before they pay off.

But top players are also the best qualified at cheating in a way that wouldn't raise suspicion. Many games are lost or drawn because of small mistakes or inaccuracies during the endgame. And playing a perfect endgame is not implausible at this level.

veidelis · 3 years ago
I don't understand why a GM would need to explain some of his moves precisely and with a deep understanding of the position as some commentators here point out. Why is that so indicative of cheating? It's known that classical chess has a lot of theory, and Hans himself admits that he checked an engine line the evening before the game. So what? Here's the quote:

" I didn’t guess it, but by some miracle I checked this today, and it’s such a ridiculous miracle that I don’t even remember why I checked it. I just remembered 12…h6 and everything after this, and I’ve no idea why I would check such a ridiculous thing, but I checked it, and I even knew that 13…Be6! is just very good. It’s so ridiculous that I checked it. " https://chess24.com/en/read/news/sinquefield-cup-3-niemann-b...

ebiester · 3 years ago
It's subtle, but the sheer amount of time that it takes to become a top level GM make it such that there's a bit of "GM Speak" that all of them seem to do. So, there is first a cultural variation: the way he speaks doesn't sound like the rest of the experts. By itself, it isn't damning.

However, people at the GM level also tend to have an ability to look at a position and remember what they were thinking at that point of time. They internalize lines in a way that is a branch of moves. So, in this case Be6! is such a sharp position that you would expect them to talk a bit through it because it takes a lot of prep.

Further, when they turned off Stockfish analysis, his analysis goes down sharply.

Further, he was banned from chess.com twice because he was cheating with an engine.

Further, when he was talking about a set of analysis, he made something up on the spot involving a match between Carlsen and GM Wesley So, and Wesley So said that what he had said was impossible for multiple reasons on another chess streamer's twitch.

It's a lot of little things that don't add up. It's like if you were in an interview and asking a developer to explain some code on their Github about ML, and they sounded like they didn't understand the basic principles of the model they coded. It doesn't mean they didn't write the code, but it casts suspicion.

runnerup · 3 years ago
It's just one signal among others. All other GM's who have beat Magnus in classical format tournaments have been able to explain themselves very clearly. This guy can't. He might be a more "intuitive" player, or he might be cheating.

There's no smoking gun to show laypeople like you and I but people familiar with the scene and its norms do find this to be a salient point of data against Hans.

nsv · 3 years ago
What people are speculating is that Magnus' prep got leaked to Hans leading to him researching this line. Of course just speculation, no hard proof. I tend to be of the mindset of "innocent until proven guilty".
queuebert · 3 years ago
I know some fairly high rated players who've had accounts suspended for cheating because they got angry and used an engine to cheat a cheater. So you can be a good player and a cheater.

Edit: For clarification, after losing to an obvious engine user, they used an engine themselves to strike back.

pvillano · 3 years ago
A speed running cheating expert on YouTube has observed that many cheating scandals start with a genuinely skilled player breaking records legitimately. However, that player starts cheating later in their career to maintain their status when they can't keep up with the brutal grind of being the best.
zibby8 · 3 years ago
Is there any evidence Hans Niemann was suspended specifically for cheating? I’ve seen multiple unsubstantiated claims, but no source that definitively states he was suspended for cheating.
sgjohnson · 3 years ago
> but no source that definitively states he was suspended for cheating.

And no source will. I'm not sure why chess.com didn't make it public (by a notice on his profile that his account was suspended for Fair Play violations).

But yes, the only 2 entities that can definitively state that are:

1. chess.com

2. Hans himself

Not sure why chess.com won't, but Hans won't for obvious reasons.

avip · 3 years ago
This makes little sense no? With 200 ELO diff Hans should beat Magnus ~1/4 games.
icelancer · 3 years ago
Only by K factor; those calculations don't hold at the highest levels, the distribution is skewed. Magnus also rarely loses with the white pieces in classical; his last loss was in 2018 at Biel vs. a much better player than Hans.
sdwr · 3 years ago
https://www.youtube.com/watch?v=DCeJrItfQqw&t=377s

I don't see a cheater, I see someone who's been grinding for a while and finally popped off. Dunno if he can keep it up though, might be one of those miracle performances that he never recovers from (ex. Linsanity). He comes across as arrogant and a little affected (the hand flourishes, stylistic pauses), but I like him a lot better than Hikaru. Hoping he continues to see success and smooths out his interview performance over time.

If anything, I'm suspicious it's was a throw from Magnus, or at least subconsciously choosing when to relinquish the throne. This is the guy you want to see in the spotlight. He's interesting, confident, and puts his heart into the game.

tzs · 3 years ago
That was the result of the four games they played at the FTX Crypto Cup in Miami about 3 weeks ago.

Hans, playing back, crushed Magnus in their first game. Then afterwards when an interviewer tried to interview him about the game he just said "The chess speaks for itself" and walked away.

A lot of commentators interpreted that as a bit of trash talk about Magnus, who convincingly won the remaining 3 games.

tzs · 3 years ago
Elo gives expected outcome in points, not wins. If the formula says ~1/4, it means you should get ~1/4 of the points, not ~1/4 of the wins.

If Hans were to score 1 point off Magnus in a 4 game match it would be far more likely to be be by drawing twice than by winning once.

epigramx · 3 years ago
I'm not sure why wasn't that blatantly obvious until today. Chess is an extremely unsuitable sport for online because you are 100% free to use the strongest computers on it without 100% no cheat protection at all. It should be ..100% restricted to person-to-person tournaments for keeping score.
pk2200 · 3 years ago
The tournament Carlsen withdrew from today isn't an online event. All the games are played in person at the St. Louis Chess Club.
rcxdude · 3 years ago
It's pretty easy to detect the blatent cheaters who just copy moves from the top engines: you just run the engines on the game and compare the moves between the player and engine: a close enough match is certainly cheating. More sophisticated cheaters who actually know the game well themselves are harder to catch.
bumbledraven · 3 years ago
Maybe Ken Regan will investigate.

HOW TO CATCH A CHESS CHEATER Ken Regan Finds Moves Out of Mind Chess Life, June 2014 https://cse.buffalo.edu/~regan/personal/JuneCLarticleKWR.pdf

runnerup · 3 years ago
I considered that you could have vibration sensor plates under player's feet but I can imagine several ways this "doesn't work":

1) Feet could be stimulated using electrical voltage (low level shocks).

2) Cheaters could put one foot on their knee and the system would only activate vibration when it was near a 90-degree rotation.

3) Cheaters could incorporate a vibration-damping polymer like sorbothane, probably a particularly low durometer to absorb vibrations between shoe insert and floor plate.

I believe the answer is going to have to be establishing a "secure" zone that can't be crossed by anyone without a full x-ray scan of all personal effects and mmWave scanners. If clothing blocks the mmWave scan, people would have to don lighter / more form-fitting clothing while going through the mmWave scanner, send their preferred clothes through the x-ray machine, and then swap into their desired clothes in a secure changing room/bathroom.

The main downside to this is increased cost; I'm not even sure how much this would cost to operate. And for which events would FIDE make this extra cost a requirement? Every FIDE rated event seems completely unreasonable - many of these are small local events with very little budget and lots of 1200 rated players. Perhaps any rated event which includes any of the top-10 players? Is there enough money at that level of chess to fund a requirement like this?

Still some potential for hiding cheating devices in relatively private areas like bathrooms, changing rooms, utility closets, or even "planting" large objects like potted plants/etc with hidden compartments. Most likely I'd imagine the player wouldn't grab these, they'd have someone they trust hide them in the weeks before the event and have a person retrieve these and then drop them in a secure bathroom stall/etc. These would be, for example, identical shoes to the ones they came in with.

Perhaps worth having players go through the scanners again right before they sit down at the table, including in the middle of the match if they take a bathroom break/etc. Maybe that would work, but I'm still concerned about the price -- that would need a separate analysis. How much money is available for each of these matches?

The stakes right now are pretty personal but if nations governments get involved in the cheating for reasons of national pride like they do for the Olympics[0] then I'm not sure anyone would be able to stop the cheating.

Another strategy might be to change the format of the top level of chess to "allow" cheating by giving everyone access to whatever engine they want, powered by identical hardware and watt-limited. So the competition would be "man+machine" vs "man+machine". There's been some chat about this but I'm not sure that matches wouldn't be so insanely even that you'd need 300+ games to build a reasonable confidence interval so that you can even determine which player "won". Currently the TCEC (highest level engine vs. engine championship) uses 22 games per matchup to determine a clear result. Even that would be excessive.

0: https://en.wikipedia.org/wiki/Icarus_(2017_film)

1: https://en.wikipedia.org/wiki/Top_Chess_Engine_Championship#....

gs17 · 3 years ago
> I considered that you could have vibration sensor plates under player's feet but I can imagine several ways this "doesn't work":

There's also no reason to expect the shoe form factor to be used repeatedly. One cheater was accused of morse code blinks, although he also had a camera on him [0]. When people talk about vibrating shoes there's always someone joking about a wireless buttplug instead, which would probably not show up in the mmWave scan (I don't know exactly what they look like but I doubt they have huge antennas sticking out). A Faraday cage would go a lot further for the price than airport style scanners IMO (and make every match a cage match, which makes chess sound way cooler), but it's probably still overkill.

[0] https://www.news.com.au/sport/sports-life/chess-players-extr...

systemvoltage · 3 years ago
Hans seems like a cool guy, I watched his interview afterwards.

PowerPlayChess covered the game, it was a magnificent performance but also not perfect: https://www.youtube.com/watch?v=n27zd_dVtFw

Those saying it he got banned on chess.com, it was total bullshit, here it is of how it happened live on Han's stream when he was an IM: https://livestreamfails.com/post/84343

More info here, if he was really cheating he would have been banned for life. It was a suspension for 60 mins: https://twitter.com/boomer_chess/status/1566872068922265606

Alireza was also banned on Chess.com for cheating but there was none. I don't think HN crowd realizes how easy it is to falsely get banned on Chess.com, don't assassinate someone's character based on that: https://www.chessdom.com/alireza-firouzja-was-banned-for-che...

jonwachob91 · 3 years ago
Hans admitted to Chess.com he cheated, that's why he was allowed back in cash tournaments such as Titled Tuesday.

Firouzja was 11 years old at the time of his ban and he was an unknown commodity at the time. He was quickly unbanned b/c it was revealed that he was just a kid developing very fast.

Hans' situation and Firouzja's situation are not the same.

PKop · 3 years ago
He got kicked off of chess.com twice for cheating. Doesn't seem so cool.
michaelwm · 3 years ago
Though I'm not much of a poker player myself, I am friends with many professionals who have found success both online and offline, in games from pot-limit omaha to no-limit hold-em.

Cheating in online poker has been around for many years, with varying success by online gaming companies to implement anti-cheat measures in their software. With recent developments in AI, there is renewed discussion about cheating as the best AIs have no trouble beating anything from PLO to NLHE.

It was only a matter of time before this started to spread offline, and just a few weeks ago, I heard a story from a friend of a friend who caught a player using a device similar to this during a private game he was hosting. It's only a matter of time before these sorts of devices continue to spread, and I'm not sure how the world will respond.

It would be a huge deal to cheat at events like the World Chess Tournament, but the consequences of getting caught will likely stop at complete disgrace. Cheating at events like the World Series of Poker, with tens of millions of dollars on the line, or even worse, private events with potentially billions of dollars at stake, could lead to a hell of a lot worse.

cortesoft · 3 years ago
About 20 years ago (before the crackdown on online poker in the US), I had a friend who made a good living playing online poker. His cheating strategy was to use an engine to watch every single game being played on the server. Once he accumulated enough data on players, he would simply play at tables where there were really bad players. He would have insight into each players strategy, and could counter easily. He made quite a bit.
Tenoke · 3 years ago
20 years ago online poker was extremely soft, and you could make a profit easily with a little bit of skill. At any rate, what you describe is usually not considered cheating - most sites (with some exceptions now, but likely none back then) explicitly allow software that tracks stats about players - by 2010 (when I was playing semi-professionally online) most regs used software like that (usually Poker Tracker or Hold'em Manager) both to make decisions in a given hand and to avoid tables with too many other regs in the first place.
latexr · 3 years ago
I played casually many years ago. I remember reading about that strategy to find the fish¹ and have no doubt it was reasonably widespread, because I then opened the cash tables² and noticed that despite a number of them having vacant seats, a couple had a waitlist. Sure enough, opening the game you could see that most players were trying to take from the same person.

That lead to an interesting counter-strategy: because most players were aiming to sucker a single target they heavily avoided playing anyone else, which meant that by playing a little more aggressively one could steal³ from them as well.

Can’t say how viable that would be on the long run, as I only tried it briefly. My goal was to have fun playing and that definitely wasn’t. I stopped playing altogether shortly after.

¹ https://en.wikipedia.org/wiki/Glossary_of_poker_terms#fish

² https://en.wikipedia.org/wiki/Cash_game

³ https://en.wikipedia.org/wiki/Steal_(poker)

Tangurena2 · 3 years ago
This article [0] from 1999 on Texas Hold'em shows how bad some developers have fouled up card shuffling algorithms.

> In a real deck of cards, there are 52! (approximately 2^226) possible unique shuffles. When a computer shuffles a virtual deck of cards, it selects one of these possible combinations. There are many algorithms that can be used to shuffle a deck of cards, some of which are better than others (and some of which are just plain wrong).

> The shuffling algorithm used in the ASF software always starts with an ordered deck of cards, and then generates a sequence of random numbers used to re-order the deck. Recall that in a real deck of cards, there are 52! (approximately 2^226) possible unique shuffles. Also recall that the seed for a 32-bit random number generator must be a 32-bit number, meaning that there are just over 4 billion possible seeds. Since the deck is reinitialized and the generator re-seeded before each shuffle, only 4 billion possible shuffles can result from this algorithm. Four billion possible shuffles is alarmingly less than 52!.

> The RST exploit itself requires five cards from the deck to be known. Based on the five known cards, our program searches through the few hundred thousand possible shuffles and deduces which one is a perfect match. In the case of Texas Hold'em poker, this means our program takes as input the two cards that the cheating player is dealt, plus the first three community cards that are dealt face up (the flop). These five cards are known after the first of four rounds of betting and are enough for us to determine (in real time, during play) the exact shuffle. Figure 5 shows the GUI we slapped on our exploit. The "Site Parameters" box in the upper left is used to synchronize the clocks. The "Game Parameters" box in the upper right is used to enter the five cards and initiate the search. Figure 5 is a screen shot taken after all cards have been determined by our program. We know who holds what cards, what the rest of the flop looks, and who is going to win in advance.

> Once it knows the five cards, our program generates shuffles until it discovers the shuffle that contains the five cards in the proper order. Since the Randomize() function is based on the server's system time, it is not very difficult to guess a starting seed with a reasonable degree of accuracy. (The closer you get, the fewer possible shuffles you have to look through.) Here's the kicker though; after finding a correct seed once, it is possible to synchronize our exploit program with the server to within a few seconds. This post facto synchronization allows our program to determine the seed being used by the random number generator, and to identify the shuffle being used during all future games in less than one second!

From the NY Times article [1]:

> The ASF vulnerability lies in a faulty implementation of what is known as a pseudo-random number generator to produce a shuffled deck of cards before each round of play. The order of each shuffled deck is completely determined by one number, known as the seed. In this case, the program chose a seed based on the time, measured in milliseconds since midnight. By synchronizing their program with the system clock on the server generating the seed, Mr. McGraw and his associates were able to narrow the number of possible decks to about 200,000. Then, given the cards dealt and the community cards in the center, they could quickly compute which deck was being used.

Your friend's strategy of only playing poor players is a lot safer than breaking the casino's wallet. I'm reminded of the scene in the movie Casino [2] where casino staff drag the cheaters into the basement and threaten to cut off their hands with a power saw.

[0] - https://web.archive.org/web/20060205100630/http://www.develo...

[1] - https://www.nytimes.com/1999/09/13/business/compressed-data-...

[2] - https://www.imdb.com/title/tt0112641/

icelancer · 3 years ago
Oh yeah. Mike Postle was 100% cheating and getting fed moves from a confederate. But even if he wasn't, this type of setup with communication could simply maximize imperfect information, run it through a "solver" (which is what poker players call their game engines), and return the best plays.

More on the Mike Postle thing in this twoplustwo thread, or of course, Google:

https://forumserver.twoplustwo.com/29/news-views-gossip/mike...

caminante · 3 years ago
What a coincidence!

I stumbled onto and down the Mike Postle rabbit-hole. [0] It's astonishing that he was blatantly able to peek at his phone, period, and he never got caught!

My favorite is the hand where they're playing PLO (with 4 pre-flop cards) and the game overlay is still NLH (2 pre-flop cards). Postle freaks out trying to re-scan the RFID of his pre-flop cards. The behavior makes no sense unless...Postle knew (via his phone) that the game mode was wrong, and he couldn't see his opponents' hands.

I'm assuming you have, but if you haven't breezed through Doug's channel, it's fascinating and really approachable. If I were playing online poker, I'd be paranoid that someone is using live assist.

[0] https://www.youtube.com/watch?v=2kDtE9vrRiA

Theodores · 3 years ago
In my circle of friends I have one or two that will take the option to cheat, to this day. This was fine during school days, but, as an adult, I question the behaviour.

This is at cards (Bridge) and Scrabble with some quick hands of normal card games if there is a break or insufficient time for a 'Bridge Rubber'.

My counter strategy is to win fairly and squarely. My cheating friends are obligated to spend a lot of effort planning the cheat and not getting caught. After the sleight of hand they also need to monitor the table to make sure nobody has noticed. They also need to be watching for others cheating.

With Scrabble in particular, total focus on the task in hand is, for me, a much better strategy. The dopamine hit is being able to lay down all the letters, calmly and without commotion, to get maximum points, doing it again on the next round from a fresh rack of letters. This can be done with an 'open' game, where opportunities are given to competitors instead of made a priority to deny. Done well, this feels like you have just put together e=mc2 each play.

Because of gambling mentality, the stakes get higher and higher. I am not in it for the money and feel troubled by taking what was other people's money from the table, more so if they cheat because I feel sorry for them. If it is a legitimate game then the stakes are representative of the situation, the prize can be fairly claimed.

Of consequence is reputation. If you cheat and lose then that is going to be remembered by your peers for decades. However, if you play a monster game where people you have not played before start out with the assumption that they are just going to be battered, then that reputation is short lived. Which is good because people will still play you, even the cheats.

gverrilla · 3 years ago
Cheaters ruin games, it's never "fine", but sociopathic behavior.
bravura · 3 years ago
How did your friend catch the cheater at their private game?
illwrks · 3 years ago
"I'm not sure how the world will respond."

Naked poker/chess etc...

blackboxlogic · 3 years ago
Don't forget the full body x-ray before each match.
kfrzcode · 3 years ago
Which AI has beat humans at poker? I'm curious as I just heard a guest on Lex Fridman's podcast say differently... I'm not up to speed with that realm
Cthulhu_ · 3 years ago
IIRC if you take out the human element of poker (bluffing), it becomes a statistics / numbers game - at least, I see 'win chance' numbers on the off occasion I see poker on TV. Knowing your chances and being able to guess at other players' gives you an advantage.
rieTohgh6 · 3 years ago
Not really related to AI but it gives quite an advantage if you can connect multiple "players" to same table. It is not worth to do it without some kind of automation and service providers try to prevent it from happening.
__s · 3 years ago
Pluribus
eganist · 3 years ago
I wonder if fraud laws anywhere are written in a way where cheating in tournaments with prize pools can catch charges that are already on the books.
Cthulhu_ · 3 years ago
Yeah I'm fairly sure there's security checks at these tournaments and the environment gets tightly controlled; I wouldn't be surprised if they go as far as have everyone and everything that goes into the playing room go through a full-body X-ray.
pedrosorio · 3 years ago
> private events with potentially billions of dollars at stake

What are these? Elon Musk - Jeff Bezos head to head?

sgjohnson · 3 years ago
No, those are the make believe games that Dan Bilzerian loves to boast about.
nlzoperand · 3 years ago
I wonder why everyone focuses on electronic communication and wearable devices.

There are tons of acoustic side channels if an accomplice watches the live stream outside of the playing venue. Set up construction site and use a hammer just loud enough to be just barely heard from the inside. Bird sounds, music, the possibilities are endless.

Very few bits of information need to be transmitted for the best three moves.

Tangurena2 · 3 years ago
At least one participant in Who Wants To Be A Millionaire cheated by having an accomplice in the audience coughing.

https://millionaire.fandom.com/wiki/Coughing

Aperocky · 3 years ago
Easy, just delay the stream by 5 minutes, they already do that in egames.
Victerius · 3 years ago
Then chess games will be held inside windowless, purpose built sound proof rooms with only staff members inside, and the players will be forced to leave their shoes and socks at the door and wear tournament-provided slippers. Construction work around the building will also be stopped during the tournament.
derpwizard · 3 years ago
This sounds like what is already done for some Go/Baduk tournaments. And cameras are only allowed at the beginning and end of matches.

https://user-images.githubusercontent.com/70879967/188520577...

djtriptych · 3 years ago
Sounds extreme but you're basically describing every TV studio + a standard uniform. Not so crazy for entertainment professionals.
jletienne · 3 years ago
it's possible there was a banging of trash cans too lol

Deleted Comment

weare138 · 3 years ago
Neat. Reminds me of the hidden shoe computers developed by Claude Shannon and Ed Thorp in 1960 for cheating at roulette.

https://nautil.us/claude-shannon-the-las-vegas-cheat-6397

J. Doyne Farmer and Norman Packard from UC Santa Cruz also developed one in the late 70s as part of a group called The Eudaemons.

http://physics.ucsc.edu/people/eudaemons/layout.html

Bluecobra · 3 years ago
History Channel had a great series called Breaking Vegas and one episode featured Doyne Farmer and Norman Packard's roulette shoe computer:

https://archive.org/details/breaking-vegas-s-1-e-08-beat-the...

Wingman4l7 · 3 years ago
I've also read anecdotes of shoe computers for poker, IIRC.

Worth mentioning the book, entitled "The Eudaemonic Pie: The Bizarre True Story of How a Band of Physicists and Computer Wizards Took On Las Vegas".

Balgair · 3 years ago
go slugs!
markwkw · 3 years ago
There is little hope for stopping cheaters.

example: Moon Ribas, an artist, has a small vibrating sensor embedded permanently in her feet that communicates wirelessly and vibrates whenever there is an earthquake somewhere in the world. https://en.wikipedia.org/wiki/Moon_Ribas#Seismic_Sense

The idea can be extended to an implanted device that receives subtle signals from the user to have a representation of the game state and communicates back through gentle sensations.

Underqualified · 3 years ago
They are now using a 15 minute delay to avoid outside communication. Jamming signals is also entirely possible.
rozab · 3 years ago
The method in this article uses no outside communication or signalling at all
Animats · 3 years ago
Computer-assisted chess cheating has been going on for over a decade now.[1]

It's getting to be embarrassing for humans, that small battery powered devices now win against strong players. At world championship level, at least you still need a laptop.

[1] https://en.wikipedia.org/wiki/Cheating_in_chess#High-profile

ziddoap · 3 years ago
Why would it be embarrassing?

Does the size of the device really make it more or less embarrassing? If anything, I think it's pretty awesome that a small battery powered device -- designed and programmed by humans -- can excel at games like chess.

cypress66 · 3 years ago
Exactly. Is it embarrassing that a hammer is better than our fists?
faeriechangling · 3 years ago
Magnus Carlsen would have a real hard time drawing stockfish on a phone 1/100 games.
hackingthenews · 3 years ago
My impression from reading about chess engines online is that drawing is far simpler if that is your explicit goal. Several comments online on different websites claims that they are able to end games in draws against stockfish.
eunos · 3 years ago
The high profile cases cheating are still ordinary. I'm waiting someone implanted devices in their head level cheating
Andrew_nenakhov · 3 years ago
> At world championship level, at least you still need a laptop.

No you don't. A very simple smartphone from 2016 will do.

IncRnd · 3 years ago
For those who may not be aware, the author reinvented a device (one of many really) that has been used in casinos to cheat at games of chance and table games.

Don't actually use something like this. You will always get caught, sooner or later. Depending on who lost money on your match, you will either be tossed out of the tournament, thrown in jail, or killed. Maybe some mix of those will happen. These sorts of things have been used literally for decades.

yuubi · 3 years ago
for instance, the shoe-mount roulette predictor of https://en.wikipedia.org/wiki/The_Eudaemonic_Pie
gnramires · 3 years ago
Honestly a Faraday cage should be a very good defense against most attacks including this one. Moderately expensive for a good quality one, probably only affordable for high stakes tournaments (it shouldn't be expensive in terms of materials: a very simple sheet metal cage with adequate electrical connection technique should be enough, but I assume it's too specialized to be cheap -- plus care must be taken with openings and ventilation).

Edit: I believe at the moment it's still necessary a fairly large device to run the best engines which can't be concealed (?).

Edit2: Oh the engine is running on the Pi 0! Impressive.

crtasm · 3 years ago
This is running locally on hardware on his person, a faraday cage won't help.
tiborsaas · 3 years ago
A tiny bit of airport security would rule out the rest of the cases :)
seirim · 3 years ago
I think having competitors pass through metal detectors would be helpful.