Its dimensions according to Wikipedia:
Height – 31 feet (9.54 meters)
Weight – 2.9 tons (2.6 metric tons)
Diameter – 20 inches (52 centimeters)
Payload to Low-Earth Orbit – ~9 lbs (4 kg)
What Carmack did was basically get a 3d game running on existing COMMODITY hardware. The 386 chip that most people used for their excel spreadsheets did not do floating point operations well, so Carmack figured out how to do everything using integers.
May 1992 -> Wolfenstein 3d releases December 1993 -> Doom releases December 1994 -> Sony Playstation launches in Japan June 1996 -> Quake releases
So Wolfenstein and Doom were actually not really 3d games, but rather 2.5 games (you can't have rooms below other rooms). The first 3d game here is actually Quake which also eventually also got hardware acceleration support.
Carmack was the master of doing the seeminly impossible on super constrained hardware on virtually impossible timelines. If DOOM released in 1994 or 1995, would we still remember it in the same way?
Sounds like a nice setup though. I too have an old laptop that's been running 24/7 for years. Kind of the perfect small server - low noise/heat/power and has a built-in console.
I don't think the police have powers here to shake down anyone in this way (imprison maybe, but not shakedown like this).
Land of the free?