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CTOSian commented on Tribblix – The Retro Illumos Distribution   tribblix.org/... · Posted by u/bilegeek
cheaprentalyeti · 19 days ago
I've been looking for a linux distribution that has olwm available but have had little luck. The closest I can find is a theme for icewm.
CTOSian · 19 days ago
me as well, olvwm was last time in Debian Jessie, now only on NetBSD as package
CTOSian commented on Commodore 64 Ultimate   commodore.net... · Posted by u/peterkelly
PaulHoule · 2 months ago
See also

https://www.commanderx16.com/

Which is based on the 6502-compatible 65C816 but used a simple banking scheme instead of the broken 24-bit address space that chip natively supports (no 24-bit index registers) The way video memory works in it is really clever and lets it really surpass 1980s machines in many ways.

My favorite retrocomputer though has to be

https://www.olimex.com/Products/Retro-Computers/AgonLight2/o...

which is priced right though it doesn't have the keyboard and instead based on the eZ80 which really does extend the Z-80 with 24-bit registers so that you can use all the RAM easily.

CTOSian · a month ago
The guys behind Olimex are top chaps! Their products are not only affordable, also OpenSource as well! Nothing good came so far by the C= or Amiga copyrights...
CTOSian commented on 'I felt pure, unconditional love': the people who marry their AI chatbots   theguardian.com/tv-and-ra... · Posted by u/hackernj
akomtu · a month ago
The good old idolatry, except that now the idol can talk to you?
CTOSian · a month ago
They could 'talk' at the past as well, depends of what people smoke...
CTOSian commented on Engineer creates ad block for the real world with augmented reality glasses   tomshardware.com/maker-st... · Posted by u/LorenDB
oniony · 2 months ago
It should replace the advertisements with art.
CTOSian · 2 months ago
or pr0n
CTOSian commented on Snow - Classic Macintosh emulator   snowemu.com/... · Posted by u/ColinWright
longtimelistnr · 2 months ago
https://macintoshgarden.org/ has always been the gold standard source for me!
CTOSian · 2 months ago
I usually use https://www.macintoshrepository.org , the garden lack some proper organisation
CTOSian commented on A receipt printer cured my procrastination   laurieherault.com/article... · Posted by u/laurieherault
laurieherault · 3 months ago
Author here. It’s my first article. I’m a bit nervous but excited to get your feedback. If you deal with procrastination too, I hope this method helps you like it helped me.
CTOSian · 2 months ago
I use one Intermec with android , I just print todo and lists for my pocket filofax - alas not possible to print under linux (proprietary drivers), and I even had to 'hack' the android intemec print-app (as it was designed for intermec android devices and if you don't use a such it put a watermark line) - TBH even their setup app is windoze only.. FFS
CTOSian commented on Multipaint: Draw pictures with color limitations of 8-bit and 16-bit platforms   multipaint.kameli.net/... · Posted by u/doener
mrandish · 4 months ago
I'm looking for recommendations for other current Windows paint programs more in the style of old-school 90s paint software (DeluxePaint) but with modern affordances and fun, interactive features especially for empowering un-skilled, non-artists to just enjoy doodling around for hours like I used to back in the day. To be clear, I'm not necessarily looking for the creative constraints of retro pixel art resolutions and color limitations, I just want to recapture that feeling of discoverable, interactive, creative power being made accessible for unskilled, non-artists. Kind of where the 90s paint programs felt like they were headed before the complexity, precision and specialization of later Photoshop took over.

Longer Context

Going back to to the early 80s I've always loved playing with computer drawing programs - despite having no real artistic skill. In the 8-bit era, even the best (like Micropainter on the Apple II) were functional yet still fairly primitive. Starting with 16-bit computers and programs like the legendary DeluxePaint, paint software really started to get fun and I could spend hours just doodling around. It was highly interactive and there was really nothing to know since the tool palette surfaced the main functionality. Tools like undo, zoom and snap helped duffers like me accomplish our modest creative aspirations.

In the late 80s and early 90s the rapid progression of paint programs was incredible. There were four capable platforms (Amiga, Atari ST, PC, Mac) and each had their own native programs constantly releasing new versions in competition with each other. Any good idea or new tool on one platform quickly migrated to the others, often in improved form. And there were also high-end, custom hardware-based paint systems like Quantel's $60,000 paintbox for broadcast graphics creation, In the days when 32 colors at 320 x 200 was a lot, a Paintbox could composite layers of full res, true color video stills using hardware blending. While wildly impressive and beyond the reach of current 16-bit desktops, software developers just viewed it as another aspirational target, which lead to arcane beam-racing, scanline palette-swapping trickery which got surprisingly close to a Paintbox. That whole era in paint software was an intense crucible of evolutionary innovation that was exhilarating to experience as a user.

As PCs advanced to 32-bit CPUs with PCI and AGP busses driving XGA (and beyond) resolutions at 16 and 24-bit depth using graphics cards with 2D drawing acceleration, all the earlier hardware barriers fell. With 24-bit dithering and anti-aliasing enabling smooth gradients and sharp edges, stair-stepped edges and visible pixels became a choice instead of a limitation. Then Photoshop emerged as the market leader, except that Photoshop became so dominant because it expanded to serve previously divergent use cases like photo editing and retouching, graphic design, print layout and typography. Serving these different masters triggered spiraling complexity along with an increasingly modal do-everything-for-everyone interface. Professional workflows demanded absolute precision and granular control. That dictated segregating pixels into discrete layers, objects and, eventually, 'smart' objects. Integrating vector graphics further continued the abstractions away from concrete pixels.

It was all wildly powerful and no doubt professionally productive but the focus was clearly on enabling any desired end result as efficiently as possible with little regard for user's enjoyment while doing so. I used Photoshop and appreciated its power but, as a non-daily user, I eventually noticed I was spending more time figuring out how to get it to do what I wanted, and sometimes even what mode I was in, than putting down pixels. Simply doodling around seemed a lot less fun. Recently I went back and tried Deluxe Paint 5 on an Amiga. It was fun in all the ways I remember but it also didn't scratch the itch I've been feeling. I'm not looking to experience the creative constraints of retro pixel art resolutions and color limitations, I just want that feeling of interactive, discoverable, creative power for unskilled non-artists. Are there still tools out there targeting that use case?

CTOSian · 4 months ago
grafx2! ported to a lot of platforms http://grafx2.chez.com/
CTOSian commented on ReactOS 0.4.15 Released   reactos.org/project-news/... · Posted by u/Acrobatic_Road
CTOSian · 5 months ago
Kudos to devs and anyone involved there!

u/CTOSian

KarmaCake day2496June 29, 2019
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into IT sh*t since 80s
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