The dynamic soundscape is delightful, as it subtly adds instruments and musical texture as you progress. And going back down the scale regresses it to simple again. Smoothly done.
It reminded me of Operation Neptune (1991): each level starts with just one channel, probably percussion, and as you progress through the rooms it adds and removes more channels or sometimes switches to a different section of music. It is unfortunately all sharp cuts, no attempts at smoothing or timing instrument entry and exit. A couple of samples: https://www.youtube.com/watch?v=S0LNaatyoQk is an hour of gameplay revelling in “the dynamic and sometimes beautiful music of Operation Neptune” using a Roland MT-32 MIDI synthesiser; and https://www.youtube.com/watch?v=wPxEdQ4wx9s&list=PL3FC048B13... is the PCM files used on some platforms (if you want to compare that track with the MT-32, it starts at 28 minutes).
Hi there, I'm the composer of the soundtrack—glad that you enjoyed the music.
The idea was to have a single instrument (a cello) that builds upon itself, like the cells in an organism. It starts with a very minimalistic loop, and new layers of music are progressively added as the organisms grow in size.
Thanks for sharing Operation Neptune! I didn't know about it, but it's a great example of early adaptive game music.
Man I played Operation Neptune a lot when I was a kid. I wonder if it was the first game to do this style of adaptive music layering. It predates the iMUSE system used in LucasArts games like X-Wing and TIE Fighter.
The arcade classic Space Invaders had a primitive soundscape in that every time the remaining invaders advance, it plays a short bass note. As fewer and fewer invaders remain, it takes less time for them to advance, and the note repeats faster and faster, it adds a remarkable amount of increasing tension as each level progresses.
So not exactly the same, but perhaps prototypical. I think Asteroids did as well.
It truly is, thanks for pointing it out! I just went through the entire site 5 minutes ago and it didn’t occur to me to grab my headphones and turn sound on first.
Anyone find an actual link for the finished track? Credits are mentioned on his site and twitter but I didn't find it anywhere when searching for the artist names.
There you can download it in high quality, and it’s a pay-what-you-want: you can get it for free if you want, or pay what you feel like and support me. Either way, I’m happy that you enjoy it!
The music should also be on Spotify, Apple Music, and most music streaming services within the next 24h.
A bit about the process of scoring Size of Life:
I’ve worked with Neal before on a couple of his other games, including Absurd Trolley Problems, so we were used to working together (and with his producer—you’re awesome, Liz!). When Neal told me about Size of Life, we had an inspiring conversation about how the music could make the players feel.
The core idea was that it should enhance that feeling of wondrous discovery, but subtly, without taking the attention away from the beautiful illustrations.
I also thought it should reflect the organisms' increasing size—as some of you pointed out, the music grows with them. I think of it as a single instrument that builds upon itself, like the cells in an increasingly complex organism. So I composed 12 layers that loop indefinitely—as you progress, each layer is added, and as you go back, they’re subtracted. The effect is most clear if you get to the end and then return to the smaller organisms!
Since the game has an encyclopedia vibe to it, I proposed to go with a string instrument to give it a subtle “Enlightenment-era” and “cultural” feel. I was suspecting the cello could be a good instrument because of its range and expressivity.
Coincidentally, the next week I met the cellist Iratxe Ibaibarriaga at a game conference in Barcelona, where I’m based, and she immediately became the ideal person for it. She’s done a wonderful job bringing a ton of expressivity to the playing, and it’s been a delight to work with her.
I got very excited when Neal told me he was making an educational game—I come from a family of school teachers. I’ve been scoring games for over 10 years, but this is the first educational game I’ve scored.
In a way, now the circle feels complete!
(if anyone wants to reach out, feel free to do so! You can find me and all my stuff here: https://www.aleixramon.com/ )
Deep Sea one is scary for some reason. It just gives me shivers to think about how deep the sea is, and what horrors lurk down there. I know that I'll never encounter such a being, but still kinda creepy.
I love Neal's work so much. He's constantly making some of the coolest stuff on the web. I'm utterly delighted every time I see his domain on the front page of HN.
I hope he never stops making these art pieces - everything he creates brings joy, regardless of whether it's educational or funny or whimsical. I'm in awe of his creative output, his manner of communication, and his ability to steal hours of our time playing ridiculous little games that make us question the fundamentals of life and society.
He's right up there with XKCD in my mind.
--
This is probably the only time I'll use my super pedantic mode on Neal's work, and it's only because I love biology -
> DNA
> The genetic instructions for life
> 3.5 nanometers tall
DNA has a lot of dimensional metrics. It gets complicated. The people that study this stuff really care because it's essential for how our enzymes work, and small differences in spacing tolerances would totally break all of the machinery.
This "3.5 nm" figure is roughly the height of one turn of the helix for one form of DNA (B-DNA). The figure is showing multiple turns in the cartoon illustration.
In theory, you could create a polymer of infinite length (or height).
B-DNA is 34 Å per turn, with 10.5 bp per turn (table 1) :
> King of the animal kingdom, it is the largest animal to have ever lived. It can eat up to 40 million krill per day during peak feeding season.
Please fix this one, Neal! We don't know that the blue whale is the largest animal to have ever lived (even assuming we know we're just talking about earth).
Blue whales are perhaps the largest animal to have ever lived on earth. But we simply do not know. The fossil record is woefully incomplete.
We even have new papers coming up all the time that challenge this:
This is undoubtedly the last time the claim to largest will ever be challenged. Even if we dug up no new fossils, the estimations of previous finds change all the time as we learn more.
Also - what does "largest" mean? Mass? Length? Surface area?
It's okay to say that they're the largest (by some metric) that we know of. But it is not correct to say that they're the largest to have ever lived - at least as far as we know or could ever know. And by setting an absolute, inquiring minds memorize the point and stop wondering.
It's very probable that we'll never know the definitive answer to this.
Neal delivers. I recently learned that viruses are not considered living being, but I'm nevertheless happy they're included here because they're both relevant and interesting in this context.
Not that I'm qualified to reply, but I think this is debated. I seem to recall reading in "Immune" by Philipp Dettmer that there is an argument that a virus is analogous to a spore stage of life, and the virus begins "living" when it plants itself inside a cell full of "nutrients", sheds it's skin and begins consuming and replicating.
It is always going to be controversial but after discovery of prions - needle shifted to "self-replicating means nothing and viruses are also dead". Then scientists also found viruses large enough that they get infected with other viruses, and parasitic cells that are missing most parts required for metabolism, so it is getting more fuzzy again.
From what I remember from undergrad the reason they're not life is that they lack their own metabolism, they use the metabolism of host cells. And metabolism needs to be a constant thing, they don't have any when outside a cell.
Hey, if they originated naturally and interact with the environment and reproduce, they are living beings. Mere human taxonomists can't just "classify" away the fact.
If you’re interested to read something on that topic I highly recommend the essay "That's About the Size of It" by Isaac Asimov (in his book "View from a Height").
He argues that human perception of animal size is skewed because humans use themselves as a benchmark.
He takes a logarithmic approach to illustrate where humans actually fit within the overall scale of the animal kingdom. We are way larger than we think we are!
It seems to be like some of the scales slightly off?
If you are looking at the ladybird (ladybug) with the amoeba to the left, the amoeba isn't an order of the magnitude smaller - it would actually be visible by the human eye (bigger than a grain of sand)? Indeed, the amoeba seems the same size as the ladybird's foot?
Similarly, this makes the bumblebee appear smaller than a human finger (the in the adjacent picture), which isn't the case?
I found that jarring as well. There's a toggle in the upper right to switch to metric.
Even with setting it to metric, it progresses through units based on the scale. I realize that scientists love to work in scientific notation, and progressing from nanometers to micrometers, mm, cm, and finally meters sort of follows that kind of logic. I wonder how it would feel if the whole thing was in constant units or at least there was an option for that.
I'm seeing the amoeba as approximately the size of the heel segment of a ladybug's leg. I consider lady bugs pretty small in an intuitive sense, their legs quite small and the smallest end segment to be especially small. I think that leaves an amoeba on the fringes of distinguishable perception which seems right to me, unless I'm overestimating their size.
I came to the comments to express surprise that amoebas were so large. It appears they vary wildly in size (as small as 2.3 micrometers... but up to 20 cm, or nearly 8 inches).
It is not right to call the xenophyophore that is on the last row, and which can have a size of up to 20 cm as an "amoeba".
Only the next row above it, with Pelomyxa, is indeed an amoeba and one that is very frequently encountered and which usually has sizes not much less than 1 millimeter and sometimes it can reach a size of a few mm.
The true amoebas are much more closely related to humans, than to xenophyophores (giant marine unicellular living beings) or to plants.
Besides the true amoebas there are also a few other kinds of unicellular eukaryotes with shape-shifting cells, e.g. foraminifera, radiolarians and others, but already in the first half of the 19th century it was recognized that those other groups change their shapes in a different way than the amoebas, so they were classified separately, even if the term "amoeboid cell" has always been used about any cell with variable shape.
The true amoebas are related to the group formed by animals and fungi, and there are some amoebas that have a simple form of multicellularity, so it is likely that some of the mechanisms needed for the evolution of multicellularity have been inherited from a common ancestor of animals, fungi and amoebae.
The multicellular or multinucleate amoebae that belong to Myxomycetes (one of the kinds of slime moulds) can reach much bigger sizes, e.g. a diameter of up to 1 meter, because they do not have the size limitation that exists for simple unicellular eukaryotes.
On the other side, wasps could be so tiny. like you could put thousands of them inside an amoeba volume.
"Megaphragma mymaripenne is a microscopically sized wasp. At 200 μm in length, it is the third-smallest extant insect, comparable in size to single-celled organisms. It has a highly reduced nervous system, containing only 7400 neurons, several orders of magnitude fewer than in larger insects."
I got surprised by that too, and while comparing its size to the next organism (Tardigrade) I learned that every member of the same species of tardigrades has the exact same number of cells [1], which was even more surprising for me:
> Eutelic organisms have a fixed number of somatic cells when they reach maturity, the exact number being relatively constant for any one species. This phenomenon is also referred to as cell constancy. Development proceeds by cell division until maturity; further growth occurs via cell enlargement only.
Actually the tardigrade used as an example is quite big at 500 micrometers.
Most tardigrades are not much bigger than 100 micrometers.
Tardigrades, together with nematodes, rotifers, mites and a few more rarely encountered groups are among the smallest animals and they are smaller than many of the bigger among the unicellular eukaryotes. That is why they have been discovered only after the invention of the microscope.
The tardigrades have evolved towards smaller and smaller sizes very early, already during the Cambrian. It is interesting that they are segmented animals, like their relatives the arthropods and the velvet worms, but they have very few segments, because in order to achieve such a small size they have lost all intermediate segments, so the segments that now form their body were originally the segments of the head, and now they are followed immediately by the original segments of the tail, without the original body that connected the head to the tail. Thus they have been miniaturized by losing their body and becoming a walking head (the legs of the tardigrades are what in arthropods have become appendages of the mouth, e.g. mandibles and maxillae).
Reminds me of https://scaleofuniverse.com . I think confining it to just living things removes the perspective of "Wow, we're really small compared to the rest of the universe".
It reminded me of Operation Neptune (1991): each level starts with just one channel, probably percussion, and as you progress through the rooms it adds and removes more channels or sometimes switches to a different section of music. It is unfortunately all sharp cuts, no attempts at smoothing or timing instrument entry and exit. A couple of samples: https://www.youtube.com/watch?v=S0LNaatyoQk is an hour of gameplay revelling in “the dynamic and sometimes beautiful music of Operation Neptune” using a Roland MT-32 MIDI synthesiser; and https://www.youtube.com/watch?v=wPxEdQ4wx9s&list=PL3FC048B13... is the PCM files used on some platforms (if you want to compare that track with the MT-32, it starts at 28 minutes).
The idea was to have a single instrument (a cello) that builds upon itself, like the cells in an organism. It starts with a very minimalistic loop, and new layers of music are progressively added as the organisms grow in size.
Thanks for sharing Operation Neptune! I didn't know about it, but it's a great example of early adaptive game music.
For anyone curious, you can actually play it here: https://archive.org/details/msdos_Super_Solvers_Operation_Ne...
So not exactly the same, but perhaps prototypical. I think Asteroids did as well.
[1] https://x.com/nealagarwal/status/1998788695449808920
Tomorrow it should also be on Spotify, Apple Music, etc.
https://ufo50.miraheze.org/wiki/Porgy
Deleted Comment
And you're right, the music following the player's actions is common in games; we call it "adaptive music.
Since some of you asked, here’s the soundtrack on Bandcamp: https://aleixramon.bandcamp.com/album/size-of-life-original-...
There you can download it in high quality, and it’s a pay-what-you-want: you can get it for free if you want, or pay what you feel like and support me. Either way, I’m happy that you enjoy it!
The music should also be on Spotify, Apple Music, and most music streaming services within the next 24h.
A bit about the process of scoring Size of Life:
I’ve worked with Neal before on a couple of his other games, including Absurd Trolley Problems, so we were used to working together (and with his producer—you’re awesome, Liz!). When Neal told me about Size of Life, we had an inspiring conversation about how the music could make the players feel.
The core idea was that it should enhance that feeling of wondrous discovery, but subtly, without taking the attention away from the beautiful illustrations.
I also thought it should reflect the organisms' increasing size—as some of you pointed out, the music grows with them. I think of it as a single instrument that builds upon itself, like the cells in an increasingly complex organism. So I composed 12 layers that loop indefinitely—as you progress, each layer is added, and as you go back, they’re subtracted. The effect is most clear if you get to the end and then return to the smaller organisms!
Since the game has an encyclopedia vibe to it, I proposed to go with a string instrument to give it a subtle “Enlightenment-era” and “cultural” feel. I was suspecting the cello could be a good instrument because of its range and expressivity.
Coincidentally, the next week I met the cellist Iratxe Ibaibarriaga at a game conference in Barcelona, where I’m based, and she immediately became the ideal person for it. She’s done a wonderful job bringing a ton of expressivity to the playing, and it’s been a delight to work with her.
I got very excited when Neal told me he was making an educational game—I come from a family of school teachers. I’ve been scoring games for over 10 years, but this is the first educational game I’ve scored.
In a way, now the circle feels complete!
(if anyone wants to reach out, feel free to do so! You can find me and all my stuff here: https://www.aleixramon.com/ )
The authors deserve our support. Buy them a coffee via the provided link.
Thank you for sharing this on HN.
Space Elevator: https://news.ycombinator.com/item?id=45640226
Deep Sea: https://news.ycombinator.com/item?id=21850527
(It's utterly brilliant but monstrous.)
I hope he never stops making these art pieces - everything he creates brings joy, regardless of whether it's educational or funny or whimsical. I'm in awe of his creative output, his manner of communication, and his ability to steal hours of our time playing ridiculous little games that make us question the fundamentals of life and society.
He's right up there with XKCD in my mind.
--
This is probably the only time I'll use my super pedantic mode on Neal's work, and it's only because I love biology -
> DNA
> The genetic instructions for life
> 3.5 nanometers tall
DNA has a lot of dimensional metrics. It gets complicated. The people that study this stuff really care because it's essential for how our enzymes work, and small differences in spacing tolerances would totally break all of the machinery.
This "3.5 nm" figure is roughly the height of one turn of the helix for one form of DNA (B-DNA). The figure is showing multiple turns in the cartoon illustration.
In theory, you could create a polymer of infinite length (or height).
B-DNA is 34 Å per turn, with 10.5 bp per turn (table 1) :
https://www.ncbi.nlm.nih.gov/books/NBK6545/
> Blue Whale
> King of the animal kingdom, it is the largest animal to have ever lived. It can eat up to 40 million krill per day during peak feeding season.
Please fix this one, Neal! We don't know that the blue whale is the largest animal to have ever lived (even assuming we know we're just talking about earth).
Blue whales are perhaps the largest animal to have ever lived on earth. But we simply do not know. The fossil record is woefully incomplete.
We even have new papers coming up all the time that challenge this:
https://www.science.org/content/article/whale-whale-may-be-b...
Then refutations:
https://www.science.org/content/article/have-blue-whales-reg...
This is undoubtedly the last time the claim to largest will ever be challenged. Even if we dug up no new fossils, the estimations of previous finds change all the time as we learn more.
Also - what does "largest" mean? Mass? Length? Surface area?
It's okay to say that they're the largest (by some metric) that we know of. But it is not correct to say that they're the largest to have ever lived - at least as far as we know or could ever know. And by setting an absolute, inquiring minds memorize the point and stop wondering.
It's very probable that we'll never know the definitive answer to this.
Definitely worthy the scroll!
> Tyrannosaurus rex. One of the largest land predators ever, it had teeth the size of a banana
He argues that human perception of animal size is skewed because humans use themselves as a benchmark.
He takes a logarithmic approach to illustrate where humans actually fit within the overall scale of the animal kingdom. We are way larger than we think we are!
If you are looking at the ladybird (ladybug) with the amoeba to the left, the amoeba isn't an order of the magnitude smaller - it would actually be visible by the human eye (bigger than a grain of sand)? Indeed, the amoeba seems the same size as the ladybird's foot?
Similarly, this makes the bumblebee appear smaller than a human finger (the in the adjacent picture), which isn't the case?
I'd suggest keeping the SI unit , or at least having both once we get to the level of inches.
Even with setting it to metric, it progresses through units based on the scale. I realize that scientists love to work in scientific notation, and progressing from nanometers to micrometers, mm, cm, and finally meters sort of follows that kind of logic. I wonder how it would feel if the whole thing was in constant units or at least there was an option for that.
https://en.wikipedia.org/wiki/Amoeba#Size_range
Only the next row above it, with Pelomyxa, is indeed an amoeba and one that is very frequently encountered and which usually has sizes not much less than 1 millimeter and sometimes it can reach a size of a few mm.
The true amoebas are much more closely related to humans, than to xenophyophores (giant marine unicellular living beings) or to plants.
Besides the true amoebas there are also a few other kinds of unicellular eukaryotes with shape-shifting cells, e.g. foraminifera, radiolarians and others, but already in the first half of the 19th century it was recognized that those other groups change their shapes in a different way than the amoebas, so they were classified separately, even if the term "amoeboid cell" has always been used about any cell with variable shape.
The true amoebas are related to the group formed by animals and fungi, and there are some amoebas that have a simple form of multicellularity, so it is likely that some of the mechanisms needed for the evolution of multicellularity have been inherited from a common ancestor of animals, fungi and amoebae.
The multicellular or multinucleate amoebae that belong to Myxomycetes (one of the kinds of slime moulds) can reach much bigger sizes, e.g. a diameter of up to 1 meter, because they do not have the size limitation that exists for simple unicellular eukaryotes.
"Megaphragma mymaripenne is a microscopically sized wasp. At 200 μm in length, it is the third-smallest extant insect, comparable in size to single-celled organisms. It has a highly reduced nervous system, containing only 7400 neurons, several orders of magnitude fewer than in larger insects."
> Eutelic organisms have a fixed number of somatic cells when they reach maturity, the exact number being relatively constant for any one species. This phenomenon is also referred to as cell constancy. Development proceeds by cell division until maturity; further growth occurs via cell enlargement only.
[1] https://en.wikipedia.org/wiki/Eutely
Most tardigrades are not much bigger than 100 micrometers.
Tardigrades, together with nematodes, rotifers, mites and a few more rarely encountered groups are among the smallest animals and they are smaller than many of the bigger among the unicellular eukaryotes. That is why they have been discovered only after the invention of the microscope.
The tardigrades have evolved towards smaller and smaller sizes very early, already during the Cambrian. It is interesting that they are segmented animals, like their relatives the arthropods and the velvet worms, but they have very few segments, because in order to achieve such a small size they have lost all intermediate segments, so the segments that now form their body were originally the segments of the head, and now they are followed immediately by the original segments of the tail, without the original body that connected the head to the tail. Thus they have been miniaturized by losing their body and becoming a walking head (the legs of the tardigrades are what in arthropods have become appendages of the mouth, e.g. mandibles and maxillae).
https://youtu.be/XRdh8gmVR90?si=PvgoXrgjV62tsUy6