Does anyone know if these glasses, or any other glasses, can be tried in-person and used on desktop? I'm legally blind, but have just enough vision to use a screen without a screen reader. The problem is I have to be about 6 inches from a 27 inch screen. I'm tall, and I'm almost bent in half to do it. It's been hell on my back and neck. I've only really made it work because I've modified so many things to get around it (i.e. customising Windows, Firefox, and so on).
The part that makes it so tough is monitor arms come in standard sizes and are nowhere near long enough or extend far enough for me to sit comfortably. My dad modified my desk for me years ago to mount a monitor arm on wooden blocks, but it means I can't move the monitor much.
Being able to wear glasses and ditch the monitor entirely would be a game changer for me. I know next to nothing about AR though, being as I assumed, perhaps wrongly, it isn't something that would work for me.
Edit: Thank you for the replies. It means a lot. I've got some options to explore here now thanks to you.
I have a colleague at work who also has to get within 6" of the screen.
2 years ago I switched to a 55" 8k TV as my primary monitor.
While everyone was giving me the usual crap about it, this guy, when I showed him what it would look like with 400% Zoom, he went and bought one for himself at home.
He thanks me every few weeks, but still didn't dare to set one up in the office.
(ps I have mine standing on a normal height-adjustable table, so you wouldn't have to hunch at all)
This is an interesting suggestion. Like with most suggestions here, I have no idea if it would work or not, so I'm making a list of things to try.
One thing that would concern me a bit with this though is how I'd use my neck. To give an example, when sitting in front of my screen now, if I want to see the browser tabs at the top of my screen, then I have to tilt my head backwards to see them. But if I need to see the taskbar, I have to tilt my head down. It doesn't sound like much, but doing that all day rather than just moving your eyes instead adds to overall fatigue.
With your suggestion, I can't picture if that would still be required or not. Thanks for sharing the idea. I'll look into it.
If one needs to use 55" 8K TV at 400% zoom, I suggest getting a 55" 4K TV and keeping it at 200% zoom — it's much cheaper and easier to drive with any iGPU.
There are also 55" monitors, but they'll likely be more expensive but behave much better.
I think where display setups will become really interesting is when we start seeing more integration with complex optical systems, without requiring that to be strapped to your face.
I'm aware of Brelyon as one example that's starting to spill into the consumer space. Repurposing the optical exploits that enable AR/VR in a desktop format IMO is going to be a key path to supporting novel approaches to display systems that will be actually desirable to use, and also adaptable to differing physiology.
Dude thanks for at least helping! And while he might not be comfortable enough to use it at work at least you were able to help set him up in his personal life. I had a colleague with a rare form of macular degeneration and this stuff is a game changer for him.
Glasses like these put the screen at a focal distance further than a monitor, closer to TV distance. Optics wise it’s basically the same as VR, if a VR headset is easier to try.
If your corrected vision needs stuff 6” away, don’t expect AR or VR to be a solution with current optics
The pair I have (original xReal Air) include a glass insert that can be ground to your prescription. It's a thin piece of glass, I don't know exactly what kind of prescription can be put onto them, but it might be helpful.
This is what I've been worried about. I have lens implants so I already have a fixed focus as well. The combination of the two would likely be a problem.
It sounds like we have a similar situation. I've been wondering if these kinds of glasses would work for me but it just seems like such a hassle to order a pair to try just to end up returning them if they don't work. I wish they were sold in a store that I could just walk into and try them for a minute.
FWIW, I use a monitor arm that's mounted on the front left side of my desk (my dad also modified my desk so this would work) so I can pull it as close as I need. It does mean I can't push it back to a normal monitor distance but I'm the only one using my PC so that's not a problem. Oddly enough, I recently got cataract surgery so now I have a lens that makes me focus further away, but now text is too small to read at that distance so I have to use readers to focus closer and use the arm.. seems a little silly but it mostly works out.
> I wish they were sold in a store that I could just walk into and try them for a minute.
I've constantly wondered why this doesn't really exist. Not even just with AR or VR but with lots of products. I thought that early on in the transition to more online purchasing that it was well understood that people were still visiting stores so that they can inspect items before purchase. There always seemed to be a weird perverse incentive where for a given store their online prices would be cheaper than those in store. Combined with wider selection of sizes and styles, it felt weird not to buy online, especially if you were not in a major city. Employees would even tell you this! Themselves being unable to just handle the "online" sale for you (baffling...). Malls offered a lot more business value than just facilitating direct purchases. They do a lot to build brands, loyalty, and advertise to customers.
Being a lanky kinda guy I could never find clothes in my sizes in store but it was still quite helpful to see the difference between certain materials and would often lead to buying a more expensive version than another. Without the stores, it just seems to make a market of lemons[0], and I think that's kinda apt given general consumer frustration. You can't rely on reviews and you can't rely on images or even product descriptions...
How the fuck am I supposed to know what I'm buying?
My hypothesis is that some bean counters saw that sales were plummeting in stores and concluded that they should then close them. Having the inability to recognize that the purpose of the store had changed, despite them likely using the stores in the new fashion themselves. Hard to make effective decisions if the only viewpoint you have is that of a spreadsheet...
Not an answer to your question, but re: monitor arms.. mine can be pulled out far enough it would touch my face. It mounts into a grommet drilled into my desk. I assume there's other reasons this isn't workable for you, but if it's for lack of finding a suitable arm, let me know and I'll find a link for you.
My other recommendation would be to consider a standing desk. Even if you prefer to use it sitting, you can tweak the desktop height to your liking and help mitigate the posture issue.
Another option: you can buy a $40 monitor arm (they're all pretty good in my experience) on Amazon and mount it in the front of the desk to the left or right side and then swing it into position in the middle anywhere, even feet in front of the desk.
That's kind of you to offer, and I'd appreciate that if you wouldn't mind. I have seen some that are a bit longer, but the height is too low for them to be of use.
I have very high myopia (over -10) and share your concerns. I really wish these things were designed to cater to people for whom alternate display tech would actually simplify our lives.
So far I haven't seen anything that can deal with more than -8, and getting a custom prescription is usually prohibitively expensive. I can wear contacts to offset things somewhat, but they just cause added eyestrain.
Disclaimer: the following is bad medical advice, do not follow.
VR/AR/MR headsets aren't precisely focused at infinity, it's usually 10ft or so. They also have lower resolution than human eyes(~60 px/deg or 1MOA) while at it. This combined means you don't need full correction, I personally use -3 for both eyes, and it seem to work for me in VR.
I had soemthing like -9.50, but had LASIK, and now I can't focus on anything less than eight or so inches away. I have never tried AR glasses or a VR headset, would they work?
I know what you mean. I can't help but wonder what it would take to make a pair of these. The hardware requirements for low-vision users would be lower, as we wouldn't need things like ultra high definition displays.
Just to chime in with another alternative - if you're open to using Linux, you might want to look into Viewport Panning with X11 [0].
It allows you to setup a larger virtual desktop that you can then pan around. Instead of moving your head around, you could instead just shift the viewport. Might be more convenient than a larger screen and/or monitor arms assuming you also setup zoom/display scaling.
By default, you pan by moving the mouse to an edge, but iirc you can setup key bindings and/or gestures.
Great replies here already. Just piggybacking on the monitor arms: I have mounted mine to the wall. If this is an option for you, you can mount them at a good height on the wall and extend it to bring the screen closer.
Something you can consider are "dentist office screen mounts". They're what they seem like, arms like you'd see at a dentist office/hospital that swings around an entire room, to hold a light or screen. See this example Amazon listing for one that mounts to a wall with a 5foot swing area: https://www.amazon.com/DW630-1218-Long-Articulated-Adjustabl...
Ive mounted monitor arms to the front of the desk, rather than the back, and extended them out toward me for a somewhat similar situation. Bluetooth keyboard goes in my lap, thumb ball mouse goes on my arm rest. I can extend the monitor about 2.5 feet toward my face in this way. Hope it helps
I have a co-worker who is similar, needs to be about 3-4 inches from the screen. He had his monitor die, a 15" LCD, and the guys in IT 'did him a favor" and upgraded him to a 27" screen. He lasted all of an hour. Told IT it'll never work and they were confused until the saw and understood his use case.
I thought about these glasses, too, when I tore and detached my retina. With the surgery they drained me eye and my focal distance was initially maybe 1cm, and as my eye refilled the focal distance grew. At the time I wondered if sometime like Google Glass would work for me. I feel like there could be a lot of applications for these if they'll work with such short focal lengths.
What if you built a wheeled carriage to go over your desk?
Something made of precisely cut 2x4 lumber or 2040 frames, assembled like a whiteboard frame but have just a single beam where the board would be. Then the pole of monitor arm can be bolted onto the beam to hang upside down.
Once assembled, the whole thing can be rolled in and up to the front edge of the desk, right up to your face. If someone else needs to use your computer, the carriage can probably be moved back towards the wall.
The reason why display arms extend only so far is because a long cantilevered weight love to wreck the base. The desk top is going to break if it's too far out. So stretching the arm is probably no go.
Or you can get this thing called an "office chair". The overpaid tech bros here prefer names like Aeron, Embody, and Mirra. Some execs swear by their Eames too.
> " ...I have to be about 6 inches from a 27 inch screen. I'm tall, and I'm almost bent in half to do it ... The part that makes it so tough is monitor arms come in standard sizes and are nowhere near long enough or extend far enough for me to sit comfortably ... "
Google for "long reach" monitor arms; some models have a reach of 30 to 40+ inches. They're not exactly cheap since they come from ergonomics vendors but they allow you to bring a large monitor as close to your face as you like and, depending on the model, clamp to a table like a standard monitor arm. I've had various models of them for a couple of decades now.
I have a pair of these Xreal (formerly Nreal) glasses, and I find text too unclear from the plastic optics, too full of halo/fringe (think: cheap VR headset, like trying to work on a Quest 2), and the OLED's pixel arrangement too odd for any serious work use. It's just about good enough for light gaming and movie consumption, but even gaming is a strain for me. They also make me sleepy! They do accept some prescription lenses inserted in front of the viewports, and include a blank you can have cut, but I haven't used them. I have good close-up vision with some mild, untreated astigmatism.
You can use them just as a monitor/without AR - some require a special USB-C to DP cable if you don't have native USB-C video out (or Thunderbolt), but they are a bit blurry compared to normal screens for me. I'm not sure how well they'd work for you.
The other problem is they aren't quite up against your eyes the way VR headsets are. They project a screen that appears to be quite far away. I imagine you could lower the resolution though, and it might look closer.
a) You can always get them, try them, and return them in the given period if you don't like them. That's what I did with these same glasses and I didn't get any crap about it
b) There are monitor arms that extend quite far, and are easy to install. I use this one: https://a.co/d/fV5llce. Granted I don't keep it 6" away from my face and my desk is a bit too big for that, but I could get it really close if I wanted and my desk was smaller.
The specific company I would point to is Ergotron. In the worst case you can just daisy-chain extra arm extensions as long as it's within the total weight limit, and I'm 100% confident after using the same monitor arms for years that the result would be reasonably stable.
if you are based in the USA, most stores have 30 day return policies. perhaps order them, try at home, and return if you they arent a fit for your situation
I'm in the UK, but the same idea applies, you're right. I'm just hoping there is a way to do it in-person as I might need to try quite a few types to get something that works.
Basically all XR devices put the focal plane at between 0.5 and 1m away. It’s a very very complicated reason why, but this is unlikely to change for a very long time.
> To mitigate this, the industry usually maintains the VID at over 1 meter; for instance, Apple's Vision Pro employs a distance of 1.1m, Meta Quest 3 sits at 1.25m, and Hololens boasts 2m.
There's roughly 4 different approaches to Linux on Android:
• virtual machine emulating x86_64
• Termux
• arm64 binaries running in chroot
• proot.. Same idea as chroot, but doesn't use forbidden system calls
Fifth option: arm64 pKVM VM from Android 15 on Pixel 7+ phone/tablet hardware using nested h/w virtualization. Shipped in 2025 under the uninformative name of "Linux Terminal" via Development options, Android now has full Debian Linux with VM root, no emulation, compatible with USB-c desktop display.
> The main purpose of this Linux terminal feature is to bring more apps (Linux apps/tools/games) into Android, but NOT to bring yet another desktop environment.. Ideally, when in the desktop window mode, Linux apps shall be rendered on windows just like with other native Android apps.. GPU acceleration is something we are preparing for the next release.
Hopefully Android 2025 Linux VMs will lead to iOS 19 VMs at WWDC, since Apple wants to sell smart glasses to compete with Meta glasses.
Maybe you mean Android 16? I checked Android 15 w/ LineageOS and do not see the option there.
edit: apparently this only just released on LineageOS 22.2. Also your hardware needs to support pKVM as you mentioned, which means only recent devices (only Pixels currently?).
Just tried to install that on my pixel 9, and the option is there (Linux development) and the Terminal app is there, but it seems to freeze on launch, when it asks for permission to get Location. Bummer I was looking forward to this!
Technically Pixel 6 has the pKVM feature too (I have the terminal app from the feature drop when it was added). We're just missing DP alt mode introduced from Pixel 8 onwards
I use NOMone; works really well. Runs everything I need including vscode/cursor, node and anything else I need without any fiddling, it just all works. Obviously the new linux vm is likely nicer, but this works really well so far.
This seems pretty nice, but fair warning to anyone planning on checking this out, it's actually just a trial version, and the full version is $8. Not too expensive, but doesn't feel great to me that this information is completely omitted until you download and run the app.
I have these same AR glasses and I really like them. The one downside is that they don't seem to handle heat too well--they'll crash if I run them in full sunlight for more than a few minutes. Also, they are not really AR--they are just a floating screen, and supposedly there is motion-tracking hardware, but no software. That's OK; a big floating screen that is fixed to my head is actually good.
In full sunlight I think this requires opacity. I lost the plastic cover for the lenses and I hacked up some cardboard thing.
These glasses have a really cool 3D side-by-side mode. The button activation is awkward, but it effectively turns this into a 3840x1280 screen. I couldn't really find much desktop support for this, but there are a few YouTube videos that are 16x9 SBS and they look really really cool. Unfortunately in this mode the desktop is then super-wide and spread across two eyes, so it's almost impossible to use a regular laptop with them. A 3D OS desktop would be killer on these!
I didn't try to go full mobile with a phone.
The cord is somewhat annoying, but I think I prefer it over a big stupid battery and some wireless protocol.
One wrinkle is that the interface is USB-C. The glasses need power, and though you can/could power them over HDMI, they don't support that. You need the device to support HDMI over USB-C and recognize the glasses as a display. The manufacturer offers a completely hilarious battery-powered HDMI-to-USB-C adapter. I have no idea why there is no powered solution; maybe there is.
> I have these same AR glasses and I really like them. The one downside is that they don't seem to handle heat too well--they'll crash if I run them in full sunlight for more than a few minutes.
Yup, I found laying my head on the left side where the cord comes it also causes them to overheat quick. My solution is to always lay on the right hand side of them and I actually put some stick on heatsinks on the left "leg" body that also really helps keep them more comfortably cool.
Also weird quirk with them and USB-C I've found.
If you plug them in to a macbook it's 50/50 if they work or just turn on the tint. If that happens, rotating the USB-C plug causes them to work.
Surprisingly: USB-C cables do have an orientation. It comes up a lot with these kinds of female-to-female USB-C cable extenders: https://www.amazon.com/dp/B0CTT1FJL6 (I have not used this one, it's just an example)
>Important Note: Ensure your USB-C cables support video transmission when using this coupler for video pass-through. If the connection doesn’t work initially, try reversing the orientation of the cable’s plug to ensure proper functionality, as USB-C protocols depend on connector orientation.
AFAICT not all cables are like this, but quite a few are, and broadly it appears that it's the sockets that are reversible and are simply hiding this - cables often just use one side. So when you bridge two cables like this, you need to make sure those (unmarked) sides line up.
So I suspect one side of your connection is either damaged or cheap (and didn't fully meet the reversible spec to save money).
(but only suspect, I haven't found a way to fully validate this)
You got them post-rebrand. If you shop by the old name "nReal" then you can find the non powered HDMI adapter. Also, the app is called nebula, but the motion control is just annoying and not worth it. I like mine, they work great, but the FOV is tiny, and all of the chirping about AR from influencers/media just doesn't help how underwhelming they are if you go in with those expectations rather than just a HMD.
On a somewhat related note, I feel any specialized device development should come hand-in-hand with a great developer experience with a well-designed simulator experience.
I was an original Google Glass developer (2013) and not allowing development via a simulator was one of their biggest mistakes ever. You had to continuously test squinting into the actual hardware. After about 25min it would overheat and you were forced into a cooldown period of about 30min. You couldnt easily put together tests or parallelize testing mundane parts of the app off-device. I ended up with the worst headaches after three months and we pivoted our business to something else soon after.
I mean if you couldn't stand using the device long enough to test it (not that you should have to - i agree on that), maybe the problem was that the device simply wasn't in anyone kind of ready state to be shipped as a revolutionary new way of interfacing with computers. Like christ, it would overheat after 25 minutes?
Being one of the 3rd party developers to create apps for a nascent platform is a great position for your business to be in. It just so happened that Google Glass didn't work out. But imagine being an early developer for Android or iOS.
>> I mean if you couldn't stand using the device long enough to test it (not that you should have to - i agree on that), maybe the problem was that the device simply wasn't in anyone kind of ready state to be shipped as a revolutionary new way of interfacing with computers. Like christ, it would overheat after 25 minutes?
Well the usage for these types of devices (e.g., Apple Watch, Google Glass) is meant to be notifications driven and event driven. So the unit was sufficient for regular Production usage (though not great for all-day use.) However, development is basically a constant stream of tests, etc -- so the development experience is continuous and thus much more taxing than the Production user experience.
It is backlit and has a standard full size PC layout, including function keys and an "inverted T" cursor key section. The key feel is nearly as good as my ThinkPad. And it comes with a nice little stand to support your phone at a typical laptop screen angle.
It comes with a soft pouch that holds the keyboard, the phone stand, and the manual. Folded up, it fits easily in the cargo pocket of my pants.
Like the keyboard described in the article, it is not suitable for use on your lap because it doesn't lock open. That doesn't matter for me, because I need a place to put my phone anyway.
If you read the reviews, note that the "top rated critical review" has a glaring mistake:
The reviewer says that the keyboard has no support at the left and right edges, so those outer sections don't lay flat and tap against the table as you type.
Wrong! This reviewer didn't notice the two little black tabs that you need to flip out so the keyboard lays flat and well supported. This is also described in the short manual.
I bought this keyboard years ago and enjoyed using it for about a week. Then 3-5 keys stopped working entirely and nothing I did would fix them. Recall having a tough time getting a refund on Amazon.
I remember more than a decade ago I used this [0] keyboard on my HP Jornada Palm Pilot. Surprised to see it's still being sold. Folds up into a nice case.
Very cool experiment and the piece is written really well, manages to communicate a ton of relevant information without being overly verbose. One side note though - whats the deal with working in the park/on the bench etc, is the author really able to be productive in an outside environment? I dont think I could ever work like that, either with or without the AR glasses.
As far as being outside, I imagine it's very dependent on personality. I often get restless and distracted working from home, and being outside or in a public space will help me feel a lot calmer and more focused. There's also a certain amount of intentionton it takes to "go to a specific place to do a specific thing" that helps me mentally.
It's not something I'm doing every day, but when the weather is beautiful and I'm feeling stuck behind a desk it's so nice to be able to work outside.
First thing I thought. If I go to a coffee shop or the park, it's because I want to enjoy that place, not do the same work I could do (better) at my desk. That's an aside, though, the OP's setup is really cool and intriguing.
On the flip side I find it extremely easy to get bored and lazy at home but when I work at a coffee shop the bustle makes me feel more energetic and focused. I work on picnic tables in the park when the weather permits.
The exact same thing jumped out at me, for the opposite reason. I have unlimited data + tethering, so I can use my laptop with fast internet anywhere. That's the big breakthrough for me, not the glasses+phone combo.
Working in a park is amazing. You are still enjoying the ambience/vibe, but yeah, you're also writing a blog post or whatever. For me, that doesn't distract from the park or the productivity. They both enhance each other.
Same with a coffee shop -- this is why coffee shops have wifi passwords, because many people in there are on the internet, soaking up the ambience/vibe.
I do the same, but I find looking at my laptop to be quite distracting; I mentally "lock in" to my laptop, which defeats the purpose, and also ends up being ergonomically challenging much of the time.
I'd like to use AR glasses for this, as it means I can look straight ahead and take in more of the atmosphere, while still keeping good posture.
I work in Quest 3 regularly and in a "normal" weather I like to work outside (in a safe environment aka backyard). It's just nice to have fresh air. But once I decided to work and sunbath on the balcony of the hotel in the Swiss Alps in a sunny spring day. It was lovely until sweating made the work really uncomfortable (but yet practically possible). :)
Well I guess for a lot of people it would be self-explanatory, but if I go outside to a park, or to a coffee-shop, or whatever - I go there to enjoy myself, not work. Apart from that, I would not really have the ergonomic benefits of my controlled working environment, not to mention bugs, people walking by, random noise or whatever it is.
I feel like we are due for a revolution in computer interface design that will free us from our desks. I want to be able to do work while walking on the bike trail or sitting in a lounge chair by the pool. All the core concepts of GUI design - "mouse", "window", "file", "folder", "desktop" - were developed in a previous era with far tighter constraints on what could be done. Now we have voice understanding, wearable computers, AR / VR, LLMs, cellular internet, etc. Even though the tech has advanced by leaps and bounds, the underlying UI concepts haven't changed much.
Desks were invented hundreds of years ago (at least) and are ergonomically ideal for doing prolonged work. It's not related to computing in any way. I don't see them going away any time soon.
I have been thinking about this a lot recently. There is a lot you can do to work through programming problems away from your computer if you have enough of it in your head. Unfortunately, it seems harder and harder to keep the project in my head the more I rely on autocomplete, linters or other IDE features. These bring my process of reprogramming out of my head and into a more constant conversation with the editor. Autocomplete disincentivizes me from remembering the interface of my dependencies. On personal projects it’s much easier, since I have usually written all the code myself, and I have been using basic vim with no plugins at home.
>I want to be able to do work while walking on the bike trail or sitting in a lounge chair by the pool
I think this is only a bandaid to the problem that we're still spending so awfully much time at work, despite massive improvements in worker productivity. I _don't_ want to be working on the bike trail or while lounging or by the pool, I want be in places that are not work
The division of "operating system" labor across devices and network is an open technical, business and political challenge. Many would-be gatekeepers competing for control, even as prior gatekeepers are being slowly regulated out of their monopoly roles.
Oh that's a cool coincidence, I was just watching a video of someone coding a game without a laptop. In their case it's a VR game on a VR headset (based on Android), using Godot.
It's not really related I know but it's neat how all those not-strictly-computers are getting more useful!
The part that makes it so tough is monitor arms come in standard sizes and are nowhere near long enough or extend far enough for me to sit comfortably. My dad modified my desk for me years ago to mount a monitor arm on wooden blocks, but it means I can't move the monitor much.
Being able to wear glasses and ditch the monitor entirely would be a game changer for me. I know next to nothing about AR though, being as I assumed, perhaps wrongly, it isn't something that would work for me.
Edit: Thank you for the replies. It means a lot. I've got some options to explore here now thanks to you.
2 years ago I switched to a 55" 8k TV as my primary monitor.
While everyone was giving me the usual crap about it, this guy, when I showed him what it would look like with 400% Zoom, he went and bought one for himself at home.
He thanks me every few weeks, but still didn't dare to set one up in the office.
(ps I have mine standing on a normal height-adjustable table, so you wouldn't have to hunch at all)
One thing that would concern me a bit with this though is how I'd use my neck. To give an example, when sitting in front of my screen now, if I want to see the browser tabs at the top of my screen, then I have to tilt my head backwards to see them. But if I need to see the taskbar, I have to tilt my head down. It doesn't sound like much, but doing that all day rather than just moving your eyes instead adds to overall fatigue.
With your suggestion, I can't picture if that would still be required or not. Thanks for sharing the idea. I'll look into it.
There are also 55" monitors, but they'll likely be more expensive but behave much better.
I'm aware of Brelyon as one example that's starting to spill into the consumer space. Repurposing the optical exploits that enable AR/VR in a desktop format IMO is going to be a key path to supporting novel approaches to display systems that will be actually desirable to use, and also adaptable to differing physiology.
If your corrected vision needs stuff 6” away, don’t expect AR or VR to be a solution with current optics
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FWIW, I use a monitor arm that's mounted on the front left side of my desk (my dad also modified my desk so this would work) so I can pull it as close as I need. It does mean I can't push it back to a normal monitor distance but I'm the only one using my PC so that's not a problem. Oddly enough, I recently got cataract surgery so now I have a lens that makes me focus further away, but now text is too small to read at that distance so I have to use readers to focus closer and use the arm.. seems a little silly but it mostly works out.
Being a lanky kinda guy I could never find clothes in my sizes in store but it was still quite helpful to see the difference between certain materials and would often lead to buying a more expensive version than another. Without the stores, it just seems to make a market of lemons[0], and I think that's kinda apt given general consumer frustration. You can't rely on reviews and you can't rely on images or even product descriptions...
How the fuck am I supposed to know what I'm buying?
My hypothesis is that some bean counters saw that sales were plummeting in stores and concluded that they should then close them. Having the inability to recognize that the purpose of the store had changed, despite them likely using the stores in the new fashion themselves. Hard to make effective decisions if the only viewpoint you have is that of a spreadsheet...
[0] https://en.wikipedia.org/wiki/The_Market_for_Lemons
My other recommendation would be to consider a standing desk. Even if you prefer to use it sitting, you can tweak the desktop height to your liking and help mitigate the posture issue.
So far I haven't seen anything that can deal with more than -8, and getting a custom prescription is usually prohibitively expensive. I can wear contacts to offset things somewhat, but they just cause added eyestrain.
VR/AR/MR headsets aren't precisely focused at infinity, it's usually 10ft or so. They also have lower resolution than human eyes(~60 px/deg or 1MOA) while at it. This combined means you don't need full correction, I personally use -3 for both eyes, and it seem to work for me in VR.
YMMV.
Which I could see that being a deal breaker, but maybe it's lower than you thought
It allows you to setup a larger virtual desktop that you can then pan around. Instead of moving your head around, you could instead just shift the viewport. Might be more convenient than a larger screen and/or monitor arms assuming you also setup zoom/display scaling.
By default, you pan by moving the mouse to an edge, but iirc you can setup key bindings and/or gestures.
[0] https://wiki.ubuntu.com/X/Config/Resolution#Panning_viewport
I thought about these glasses, too, when I tore and detached my retina. With the surgery they drained me eye and my focal distance was initially maybe 1cm, and as my eye refilled the focal distance grew. At the time I wondered if sometime like Google Glass would work for me. I feel like there could be a lot of applications for these if they'll work with such short focal lengths.
Something made of precisely cut 2x4 lumber or 2040 frames, assembled like a whiteboard frame but have just a single beam where the board would be. Then the pole of monitor arm can be bolted onto the beam to hang upside down.
Once assembled, the whole thing can be rolled in and up to the front edge of the desk, right up to your face. If someone else needs to use your computer, the carriage can probably be moved back towards the wall.
The reason why display arms extend only so far is because a long cantilevered weight love to wreck the base. The desk top is going to break if it's too far out. So stretching the arm is probably no go.
Google for "long reach" monitor arms; some models have a reach of 30 to 40+ inches. They're not exactly cheap since they come from ergonomics vendors but they allow you to bring a large monitor as close to your face as you like and, depending on the model, clamp to a table like a standard monitor arm. I've had various models of them for a couple of decades now.
The other problem is they aren't quite up against your eyes the way VR headsets are. They project a screen that appears to be quite far away. I imagine you could lower the resolution though, and it might look closer.
The screens are a few inches from your eyes.
b) There are monitor arms that extend quite far, and are easy to install. I use this one: https://a.co/d/fV5llce. Granted I don't keep it 6" away from my face and my desk is a bit too big for that, but I could get it really close if I wanted and my desk was smaller.
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Xreal claims
> To mitigate this, the industry usually maintains the VID at over 1 meter; for instance, Apple's Vision Pro employs a distance of 1.1m, Meta Quest 3 sits at 1.25m, and Hololens boasts 2m.
https://us.shop.xreal.com/blogs/buying-guide/prescription-le...
Though strangely they don't give a number their for their own devices.
The article claims the focal plane on the xreal glasses is 10 feet (roughly 3m).
https://news.ycombinator.com/item?id=43973395 & https://www.androidauthority.com/android-linux-terminal-purp...
> The main purpose of this Linux terminal feature is to bring more apps (Linux apps/tools/games) into Android, but NOT to bring yet another desktop environment.. Ideally, when in the desktop window mode, Linux apps shall be rendered on windows just like with other native Android apps.. GPU acceleration is something we are preparing for the next release.
Hopefully Android 2025 Linux VMs will lead to iOS 19 VMs at WWDC, since Apple wants to sell smart glasses to compete with Meta glasses.
edit: apparently this only just released on LineageOS 22.2. Also your hardware needs to support pKVM as you mentioned, which means only recent devices (only Pixels currently?).
0] https://desktop.nomone.com/
AOSP, https://android.googlesource.com/platform/packages/modules/V...
GrapheneOS, https://github.com/GrapheneOS/platform_packages_modules_Virt... & https://x.com/tuxpizza/status/1900431745146888488
In full sunlight I think this requires opacity. I lost the plastic cover for the lenses and I hacked up some cardboard thing.
These glasses have a really cool 3D side-by-side mode. The button activation is awkward, but it effectively turns this into a 3840x1280 screen. I couldn't really find much desktop support for this, but there are a few YouTube videos that are 16x9 SBS and they look really really cool. Unfortunately in this mode the desktop is then super-wide and spread across two eyes, so it's almost impossible to use a regular laptop with them. A 3D OS desktop would be killer on these!
I didn't try to go full mobile with a phone.
The cord is somewhat annoying, but I think I prefer it over a big stupid battery and some wireless protocol.
One wrinkle is that the interface is USB-C. The glasses need power, and though you can/could power them over HDMI, they don't support that. You need the device to support HDMI over USB-C and recognize the glasses as a display. The manufacturer offers a completely hilarious battery-powered HDMI-to-USB-C adapter. I have no idea why there is no powered solution; maybe there is.
Yup, I found laying my head on the left side where the cord comes it also causes them to overheat quick. My solution is to always lay on the right hand side of them and I actually put some stick on heatsinks on the left "leg" body that also really helps keep them more comfortably cool.
Also weird quirk with them and USB-C I've found.
If you plug them in to a macbook it's 50/50 if they work or just turn on the tint. If that happens, rotating the USB-C plug causes them to work.
>Important Note: Ensure your USB-C cables support video transmission when using this coupler for video pass-through. If the connection doesn’t work initially, try reversing the orientation of the cable’s plug to ensure proper functionality, as USB-C protocols depend on connector orientation.
AFAICT not all cables are like this, but quite a few are, and broadly it appears that it's the sockets that are reversible and are simply hiding this - cables often just use one side. So when you bridge two cables like this, you need to make sure those (unmarked) sides line up.
So I suspect one side of your connection is either damaged or cheap (and didn't fully meet the reversible spec to save money).
(but only suspect, I haven't found a way to fully validate this)
https://www.amazon.com/Formerly-Connects-Lightning-Compatibl...
I was an original Google Glass developer (2013) and not allowing development via a simulator was one of their biggest mistakes ever. You had to continuously test squinting into the actual hardware. After about 25min it would overheat and you were forced into a cooldown period of about 30min. You couldnt easily put together tests or parallelize testing mundane parts of the app off-device. I ended up with the worst headaches after three months and we pivoted our business to something else soon after.
Well the usage for these types of devices (e.g., Apple Watch, Google Glass) is meant to be notifications driven and event driven. So the unit was sufficient for regular Production usage (though not great for all-day use.) However, development is basically a constant stream of tests, etc -- so the development experience is continuous and thus much more taxing than the Production user experience.
The keyboard I use and really like is the iClever BK05:
https://www.amazon.com/dp/B018K5EJCQ
It is backlit and has a standard full size PC layout, including function keys and an "inverted T" cursor key section. The key feel is nearly as good as my ThinkPad. And it comes with a nice little stand to support your phone at a typical laptop screen angle.
It comes with a soft pouch that holds the keyboard, the phone stand, and the manual. Folded up, it fits easily in the cargo pocket of my pants.
Like the keyboard described in the article, it is not suitable for use on your lap because it doesn't lock open. That doesn't matter for me, because I need a place to put my phone anyway.
If you read the reviews, note that the "top rated critical review" has a glaring mistake:
https://www.amazon.com/gp/customer-reviews/R1RVWODQ8SCS2X?ie...
The reviewer says that the keyboard has no support at the left and right edges, so those outer sections don't lay flat and tap against the table as you type.
Wrong! This reviewer didn't notice the two little black tabs that you need to flip out so the keyboard lays flat and well supported. This is also described in the short manual.
Guess it's good to hear I must have had a dud.
[0] https://eshop-cy.com/en/product/targus-pa820u-stowaway-porta...
I have one of the Bluetooth models that got for Palm which still works.
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As far as being outside, I imagine it's very dependent on personality. I often get restless and distracted working from home, and being outside or in a public space will help me feel a lot calmer and more focused. There's also a certain amount of intentionton it takes to "go to a specific place to do a specific thing" that helps me mentally.
It's not something I'm doing every day, but when the weather is beautiful and I'm feeling stuck behind a desk it's so nice to be able to work outside.
Working in a park is amazing. You are still enjoying the ambience/vibe, but yeah, you're also writing a blog post or whatever. For me, that doesn't distract from the park or the productivity. They both enhance each other.
Same with a coffee shop -- this is why coffee shops have wifi passwords, because many people in there are on the internet, soaking up the ambience/vibe.
I'd like to use AR glasses for this, as it means I can look straight ahead and take in more of the atmosphere, while still keeping good posture.
But it's true that it is the best we got, sort of the cringy but effective treadmill desk.
I think this is only a bandaid to the problem that we're still spending so awfully much time at work, despite massive improvements in worker productivity. I _don't_ want to be working on the bike trail or while lounging or by the pool, I want be in places that are not work
It's not really related I know but it's neat how all those not-strictly-computers are getting more useful!
Edit: forgot the video link! It's https://youtu.be/4ZAzi-4Ko3g?feature=shared