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dontlaugh commented on Wine-Staging 11.1 Adds Patches for Enabling Recent Photoshop Versions on Linux   phoronix.com/news/Wine-St... · Posted by u/LorenDB
fragmede · 14 days ago
> Second, it would be a PR disaster. "Microsoft sues to kill the Steam Deck" is an awful look for the company.

If the alternative is losing the entire Xbox market? Money makes people and companies do funny things.

dontlaugh · 14 days ago
They’re killing Xbox themselves already, I doubt they care anymore.
dontlaugh commented on Linux is good now   pcgamer.com/software/linu... · Posted by u/Vinnl
keyringlight · a month ago
Personally I'd be interested to see what would happen if Sony/MS did what they could to make keyboard/mouse experience as good as possible on their consoles (I'm writing from a position of ignorance on the state of mouse/keys with current consoles) and encouraged developers to offer a choice in inputs, so that the locked-down machines can become the place for highest confidence in no/low cheaters. If other people want to pay through the nose to go beyond what consoles offer on the detail/resolution/framerate trifecta then I'm sure they could do so, but I really don't see how you lock down an open platform. That challenge has been going for decades.
dontlaugh · a month ago
All major consoles support keyboard & mouse or similar.

The problem is more the audience. Console players generally expect to be able to just connect the console to the TV, sit on the sofa and play with the official controller. That’s all the game are required to support to be published on the platform.

Even if you were willing to play at a desk, you’d be matchmaking into a special (and small) mouse pool on the console game. Anyone willing to go through so much faff will accept the extra annoyances of a PC, even with kernel anti cheat.

dontlaugh commented on The Origin of the Terms Big-Endian and Little-Endian (2003)   ling.upenn.edu/courses/Sp... · Posted by u/cluckindan
nineteen999 · a month ago
You're kind of saying "look over here!" but I'm not that easily distracted. You said "Which will also become a historical artifact as new protocols are made to use little endian". It's never going to become a historical artifact in our lifetimes. As the peer poster pointed out, QUIC itself has big-endian header fields. IPv4/IPv6 both use big-endian at layer 3.

The OSI layer model is extremely relevant to the Cisco network engineers running the edges of the large FAANG companies, hyperscalers etc. that connect them to the internet.

dontlaugh · a month ago
I was wrong about QUIC, for some reason I was sure I'd read it's little-endian.

I'm just pointing out that UDP is an extremely thin wrapper over IP and the preferred way of implementing new protocols. It seems likely we'll eventually replace at least some of our protocols and deprecate old ones and I was under the impression new ones tended to be little endian.

dontlaugh commented on Linux is good now   pcgamer.com/software/linu... · Posted by u/Vinnl
tormeh · a month ago
This really depends on the friends you have. I've never encountered this limitation because no one in my friend group plays competitive ranked games. Basically anything with private sessions doesn't require anticheat, so Valheim, RV There Yet, Deep Rock Galactic, etc. all work fine.
dontlaugh · a month ago
Sure, that helps.

But even then, when everyone is trying out a new indie game there’s a chance it won’t work on non-Windows. It’s happened to me.

dontlaugh commented on Linux is good now   pcgamer.com/software/linu... · Posted by u/Vinnl
voidfunc · a month ago
I dont get the feeling they care. Microsoft is so lost under Satya at this point. Totally blinded by Azure and AI and stock price growth. At some point they're going to realize all the ground they've lost and it's going to be a real problem. They're repeating a lot of the same mistakes that cost them the browser and mobile market.
dontlaugh · a month ago
They don’t care, they’re defunding Xbox and even the Windows team is hollowed out.
dontlaugh commented on Linux is good now   pcgamer.com/software/linu... · Posted by u/Vinnl
dfxm12 · a month ago
You don't have to play these specific games though. I mean, what's your privacy, what's not being bombarded by ads in your OS worth to you? Have you taken an honest thought about this?
dontlaugh · a month ago
If you want to play games with friends, you have to play whatever the group plays. This is especially problematic as the group tries out new games, increasing the chance you can’t join because you’re not on Windows.
dontlaugh commented on The Origin of the Terms Big-Endian and Little-Endian (2003)   ling.upenn.edu/courses/Sp... · Posted by u/cluckindan
Veserv · a month ago
Foolishly, QUIC is not little-endian [1]. The headers are defined to be big-endian. Though, obviously, none of UDP, TCP, or QUIC define the endianness of their payload so you can at least kill it at that layer.

[1] https://www.rfc-editor.org/rfc/rfc9000.html#name-notational-...

dontlaugh · a month ago
Oh really? I must’ve misread.
dontlaugh commented on Sony PS5 ROM keys leaked – jailbreaking could be made easier with BootROM codes   tomshardware.com/video-ga... · Posted by u/gloxkiqcza
Sesse__ · a month ago
> Probably could have been avoided if Sony kept the Linux version of the Playstation still alive.

The causality here is backwards; Sony removed Other OS support precisely because the first jailbreak (a glitching attack) relied on it.

dontlaugh · a month ago
More like it only happened because Sony restricted hardware access under Linux. If they had allowed GPU access, there would have been no motivation to attack the hypervisor.
dontlaugh commented on The Origin of the Terms Big-Endian and Little-Endian (2003)   ling.upenn.edu/courses/Sp... · Posted by u/cluckindan
nineteen999 · a month ago
Capn Proto and QUIC are are layer 6 and 7 (presentation and application protocols respectively). Quic is built on top of UDP.

Layers 3-4 (network, transport) are both big-endian - IP packet headers and TCP/UDP headers use big-endian format.

This means you can't have an IP stack (let alone TCP/UDP, Quic, Capn Proto) that's little-endian all the way through without breaking the internet.

Outside the webdev bubble, it's pretty much QUIC that is irrelevant - it's just another UDP based application protocol.

dontlaugh · a month ago
UDP is an implementation detail of QUIC, just a way to give IP-ish functionality to userspace. In practice, QUIC is a TCP alternative.

The OSI layer model is not necessarily as relevant as it used to be.

dontlaugh commented on The Origin of the Terms Big-Endian and Little-Endian (2003)   ling.upenn.edu/courses/Sp... · Posted by u/cluckindan
nineteen999 · a month ago
For which protocols? TCP/IP itself is network byte order all the way down to the bottom of the jar.
dontlaugh · a month ago
For example, Cap'n Proto and QUIC are both little endian.

TCP is becoming increasingly less relevant, although I don't know if it'll ever actually disappear.

u/dontlaugh

KarmaCake day1997February 14, 2022View Original