To bring this further - it's like the migration from villages to cities and towns - proliferation of alienation, loneliness, broken communities, fake smiles and treating anyone not part of your close circle as potentially hostile psycho ready to steal your kidneys, sneeze in your coffee or /dev/null ya. Anyway, no more laments for the past given the current situation presents interesting problems that nobody has solved-solved yet, perhaps because they won't make you a billionaire lol.
Nope. Maybe that's what you see because you don't have the time to check for diamonds in the coal mine but there are a ton of indie games being released every day. Many trying random concepts.
Yes modding is not en vogue nowadays but frameworks like rpg maker, godot etc allow a lot of people to experiment and materialize their ideas (good or bad). And that's without factoring in what LLM will allow when some get trained on those tools and related tutorials.
I'm just basing my views from what is available on Steam. I think there are a lot more experimental games and genres being developed and shared in those channels I don't have the time to discover and enjoy.
2. in my opinion, what all these tools are missing is the ability to add a manual „corrective“ layer, meaning to be able to adjust the automatically created output by moving and resizing boxes by a certain x/y amount.
Something like Struturizr? https://structurizr.com/