This one really bothers me. Whenever maximizing or tiling my windows (which is all the time), I see multiple layers of oddly rounded corners.
I think if there's any upside to Tahoe, the grievances may push me into blogging for the first time ever, because I can't keep these to myself.
I actually feel sorry for Apple's developers because there's no way you ship software this bad and inconsistent unless you've been handed a terrible design spec from Dye's team.
There is so much of that in modern apple. Clear issues caused by a seemingly bright idea, but the idea still pushed forward no matter what.
One example that I hate on iOS: the notification/lockscreen curtain is supposed to cover the content as it slides down. That’s what a curtain does, this has been the language for years. Now the curtain is transparent, so it can’t cover the content behind. How does the content disappear then, as you slide the curtain down?
… it doesn’t. Icons do a buggy looking animation crashing toward the user and through the screen, and if it’s an app there is just no transition. You can check by sliding the curtain down slowly and then letting go.
im not a UX expert by any means but my first impression at WWDC seeing liquid glass was "holy shit, they pulled that off? i know apple would never compromise on legibility, so... how? there are so many situations where this won't work, and they can't exactly control the content that the buttons are overlaid on top of"
cue my confusion when it was exactly that: an obviously problematic idea implemented with all the obvious flaws showing up
they have largely fixed it now, half a year later, but the liquid glass isn't very liquid anymore. it's frosted. which is fine, but obviously not the original idea they were going for
contrasty backgrounds are fundamentally incompatible with legibility
This one has always confused me. And then, to be even more confusing, if you start sliding up slowly, the background does not disappear. It stays this time around. Pull down slowly, no background, just the glass effect. Pull up slowly, still have the background, no glass effect. I guess I don't necessarily hate it, it's more of a neutral thing, but who is deciding these strange things??
Steve Jobs may have been the ultimate editor. Jobs was an expert at saying "No" when it came to product decisions. He is sorely missed at modern Apple. It took a while for the cracks to pile up, but the dam has fully broken now.
"Clear issues caused by a seemingly bright idea, but the idea still pushed forward no matter what." .. well put. It occurs to me that this is the case on the HW front with Apple as well. I remember the butterfly keyboard, the notch, everything glued in and unservicable, the removal of ports like magsafe, ethernet, USB-A... well, at least some of the HW mis-steps have been reversed. We see some movement in that direction from the later versions of Tahoe.
The thing which killed me is this is one of the things Windows 10 got _right_ (well, took the path of least resistance) with square corners which made screen grabs look good/work more easily --- I run a utility to get them back in Windows 11 (and have seriously contemplated investigating if removing the glass from my laptop screen and scraping away the paint which obscures the corners is an option to get those pixels back....)
Used to be this sort of thing "just worked" on Mac OS --- you'd think with a diminishing number of UI tool kits/dev tools this sort of thing would get better/more consistent.... always liked "Themes" and this just gives me one more reason to wish that they would come back.
Assuming the corner radius scales with the size of the window, there is an argument to be made (I won't sign onto it) that the different corners actually give you additional useful information about which window each belongs to, helping you select the right one.
> Are the Apple-owned app windows inconsistent too? I see some inconsistencies but it's generally 3rd party apps mixed with Apple's apps.
Does it matter if it's 3rd party apps or not? Wasn't a huge part of the sell with Apple's own GUI toolkits that all native apps work uniquely, but look familiar and like part of one and the same? The consistency and "all apps look and work great" I seem to recall being one of the "features" people used to tout about OSX.
FWIW; TFA compares the border radius of TextEdit and Calculator, both two Apple apps, built-in nonetheless.
Yes. The article only shows Apple-owned apps: TextEdit and Calculator. And it shows the various border radiuses for different elements straight from XCode's UI builder.
Yes, for example Safari and Terminal have different radiuses.
Most of the 1st party apps seem to be the same as Safari, so I guess Terminal didn't fully get "glassed".
Mac OS's UX design has been in free fall the last 5-10 years (ever since the "iOS-ify everything" zeitgeist took root). Sincerely hope that they one day revert back, because the current UX is just godawful for any usecase I can imagine.
In hindsight, 90s through 2000s, I think we were coming up in an era of consistent UX refinement and improvement that we took for granted, and that improvement got nailed by mobile transitions (first to phone then to pad and now to AR). MS missed the web, then missed the phone. Apple surpassed them on the desktop but they also made the golden goose (iPhone), pulling focus and consistency away.
I assume it’ll rectify in the vast future, but it’s weird to see regressions in core areas because the new hotness has made it so that these gigantic-corps can’t walk and chew gum at the same time.
I really hope they roll back some of the more obnoxious and pointless aspects of "Liquid Glass" in macOS 27. And the super-rounded window corners are high up on my list. Looks childish, wastes screen space, causes so many little annoyances...
"Dye also contributed greatly to the design language of iOS 7 in 2013. In 2015, Dye became the head of Apple's user interface design team. In 2022, he played an integral role in the creation of the Dynamic Island, a feature on iPhones and then in 2025, he led the design of Liquid Glass."
Left for Meta in Dec 2025. Hopefully things normalize a bit? Wishful thinking, I suppose.
Uber flat, you don't know what's a button, what's a text. I dunno if I just adjusted to it or it actually somewhat got better up to iOS/macOS 15. Though with iOS/macOS 26 - it's iOS 7 moment yet again.
NB: not sure about Liquid Glass - though I was recently (and weirdly) recommended to watch iOS 7 trailer on youtube[2]. Comments are overwhelmingly positive. Dunno if it's just people who were kids/teens looking through rose tinted glasses. Though I am not sure anymore, maybe people actually like such designs and it's just HN bubble complaining (IMHO complains here are 110% valid) about nothing. Maybe in 10+ years ordinary guy will praise iOS/macOS 26.
I'm specifically commenting on their UX decisions, and in that respect literally everything. Tahoe, like every major upgrade, is iterative. Very few things that bowl a person over. Somethings are good, some things are "meh". But Liquid Glass is an abomination.
The justification by Apple is that it keeps the concentricity between window corner and the red/green/yellow window controls. Which, as you may notice, it does.
It's wrong though, because the window is the higher element in the hierarchy (container) and should not be affected by what is inside. It creates a larger inconsistency than the "consistency" it supposedly brings.
Traffic light buttons were already equidistant to the edge of the window. Now they are trying to center circles in squircles[1], breaking window edges and draggability, etc.
> It creates a larger inconsistency than the "consistency" it supposedly brings.
That's why I am baffled (as many commenters here) - how did this went out all the way to release, instead of ending as an experiment at design floor.
1) The window chrome with traffic lights and title is entirely separate from the toolbar, not unified with the toolbar.
2) The top of the window is rounded, but the bottom of the window is not!
I think the old design was superior for several reasons, one of which is that it made the windows much easier to drag around the screen. In any case, though, even if there's an argument about concentricity and window controls, it makes no sense that the bottom of the window has the same corner radius as the top when the toolbar is only at the top.
It’s a great desktop environment. I wish I could install it. I’m trying to install the CDE on a parallel’s FreeBSD VM but it doesn’t relaunch after rebooting it.
This was one of the very few advantages of moving from Linux => MacOS, that at least most of the software was beautiful and consistent by default. I'm saddened to see that this is not true anymore. Been holding the Tahoe upgrade, and might just keep my macbook air m1 much longer than originally intended because of this.
I've started using Linux recently after not touching a desktop distro for 20-odd years, and I was surprised how good both Gnome and KDE look these days.
It certainly doesn't feel like there's a trillion-dollar-company difference between those two and Tahoe.
Same! I hadn't touched Linux since 2005-06. I've been trying out Niri and Noctalia. I've been pleasantly surprised how close I'm able to get to match most of what I do on a Mac.
I haven't had this much fun with computers in years. It has certainly helped with my Tahoe grief.
Beautiful, it’s nice, but the polished user experience was the ultimate argument.
- Raising the lid of the laptop and the base wouldn’t stick and fall off on the desk,
- A single-button click,
- A Cmd+C to copy and Ctrl+C for the interruption 7 in the terminal,
But now you have to configure that, yes, activate the right-click; yes, activate the three-finger click (wtf, 3 fingers); yes, activate the swipe-across-desktops on the magic mouse, all those items were selling points, so they should have studied the best behavior and implemented it by default on all deployments. But that requires studies, aesthetics, and a taste that only Steeve Jobs had, otherwise everything becomes an option. That’s right, I’m going to paraphrase Jobs’ argument against the 1990ies Microsoft:
> - A Cmd+C to copy and Ctrl+C for the interruption 7 in the terminal,
I really miss that in Linux. That said, some terminals implement smart Ctrl+C which will interrupt if there's no text selected and copy otherwise. But terminal I use (Gnome Console) does not, so I have to press Ctrl+Shift+C to copy text and then I press that in browser and everything exploded because it opens developer tools. So annoying.
What I find confusing and unhelpful is how The Apple OS deals with windows. Say if you have 4 safari windows, 3 excel windows, 5 window word documents and a bunch of terminals spread across a bunch of desktops. To me, I have clearly conceptionalized different work streams into desktops.
Apple doesn’t understand and respect that.
Firstly, alt-tab doesn’t consider windows, it considers apps. So if you have multiple browser windows or word windows open, you can’t alt-tab between them. It’s totally confusing. So I install an app just to get the normal alt-tab behavior of other OSs, to alt-tab between windows (mine is called alt-tab, and it’s a bit buggy and slow, I think they all are)
Next, Apple does not respect the multiple desktop boundary. If I click on the safari icon in the dock, it will switch to some seemingly random safari window in some other desktop. If I close any window, it will also run off to some other window of the same app in some other desktop (who came up with that behavior?) when I dismiss an outlook notification, it will run of to another desktop to look at outlook (actually I think this one is Microsoft’s fault, but Apple could probably do something about this one).
The result is that while working, I have trouble staying on the desktop I’m working on, I constantly am getting sent off to some other random desktop, and have to find where I am and where I was.
There must be a better, more productive way to manage windows and desktops.
(Also what’s up with the autocorrect, I had to retype every instance of “I think” in this message, because it insists it should be “o think”)
Apple is no longer about Jobs' "simplicity as the ultimate sophistication". It feels like a bunch of kids with no proper design education competing for the security of their salaries. Apple is dead without Steve. The company has no focal point. They're running solely on the inertia from Mac OS X and the first generations of the iPhone.
That's a pretty extreme take. I've been using the Mac since about 2001. I like Tahoe and a well designed Tahoe app can look really nice on the platform. There are bugs, inconsistencies and other issues, but it doesn't feel that different than many previous macOS / OS X releases
It just seems to me that that Macbook Neo is basically them telling us that come next year they will unify iOS and MacOS and they are testing the waters at the moment.
All this version alignment, the blurring of "here is a laptop with A processor and iOS" points to that direction.
The errs of Tahoe are basically a result of the rush on that direction
i hope you're wrong. they certainly have seemed to test the waters on many other fronts. the $99/yr notarization fee is now basically required as running unnotarized apps is made hard and scary enough to turn off probably 97% of average users
they also briefly took away the ability to disable gatekeeper per terminal command (now back)
next they wanna launch a touchscreen macbook, presumably this fall
I hope they don’t ever do a touchscreen MacBook. They already have every angle of that use case covered far better than the competition; either you get an iPad if you absolutely need to be pawing at a screen, or you have the excellent trackpads that are far and away par excellence. I don’t see how a touch screen on top of also the industry standard for screen quality will in any way improve by having greasy finger trails distorting the tiny pixels.
Maybe I’m missing something. How would a touchscreen MacBook improve on something?
That being said, based on what I’ve been seeing at Apple, I would not be surprised if they did go down that mediocrity route.
I would say the M5 Max MBP, Mac Studio, and the acceptance of Apple hardware as the pinnacle for personal local LLMs are good signs that they are not going to unify iOS and macOS.
It is difficult to put into words how much I dislike macos 26. I held out on upgrading for a long time since there were so many horror stories, but to my surprise both iOS and ipadOS 26 aren’t really any different than 18. Maybe because you don’t really do any proper work on it? The graphical differences aren’t anything major when the apps fill the whole viewport anyway.
But macOS? Good lord. I can only hope 27 will unfuck things somewhat, there are so many small annoyances and all of them add to a constant sense of unhappiness throughout the day. I’m really tempted to downgrade back to Sequoia. At least the M4 will be good enough for years if this truly is the new path Apple will take.
This is an issue on Linux too, especially when Wayland is used and applications are responsible for drawing their own chrome. Ugh.
HOWEVER, due to the open nature of the platform, you can install an extension to clean this up. Now, all my windows have identical corner radii, strokes, shadows etc. My Linux desktop is, surprisingly, more consistent now than macOS in this regard.
I think if there's any upside to Tahoe, the grievances may push me into blogging for the first time ever, because I can't keep these to myself.
I actually feel sorry for Apple's developers because there's no way you ship software this bad and inconsistent unless you've been handed a terrible design spec from Dye's team.
edit: On my screen, three layers' corners https://hcker.news/tahoe-corners.png
One example that I hate on iOS: the notification/lockscreen curtain is supposed to cover the content as it slides down. That’s what a curtain does, this has been the language for years. Now the curtain is transparent, so it can’t cover the content behind. How does the content disappear then, as you slide the curtain down?
… it doesn’t. Icons do a buggy looking animation crashing toward the user and through the screen, and if it’s an app there is just no transition. You can check by sliding the curtain down slowly and then letting go.
i disagree about that one.
im not a UX expert by any means but my first impression at WWDC seeing liquid glass was "holy shit, they pulled that off? i know apple would never compromise on legibility, so... how? there are so many situations where this won't work, and they can't exactly control the content that the buttons are overlaid on top of"
cue my confusion when it was exactly that: an obviously problematic idea implemented with all the obvious flaws showing up
they have largely fixed it now, half a year later, but the liquid glass isn't very liquid anymore. it's frosted. which is fine, but obviously not the original idea they were going for
contrasty backgrounds are fundamentally incompatible with legibility
I see this kind of trend with apple since big sur. It's not new but it's becoming more obvious with every release.
Used to be this sort of thing "just worked" on Mac OS --- you'd think with a diminishing number of UI tool kits/dev tools this sort of thing would get better/more consistent.... always liked "Themes" and this just gives me one more reason to wish that they would come back.
Does it matter if it's 3rd party apps or not? Wasn't a huge part of the sell with Apple's own GUI toolkits that all native apps work uniquely, but look familiar and like part of one and the same? The consistency and "all apps look and work great" I seem to recall being one of the "features" people used to tout about OSX.
FWIW; TFA compares the border radius of TextEdit and Calculator, both two Apple apps, built-in nonetheless.
Or some well-done malicious compliance.
Dead Comment
I assume it’ll rectify in the vast future, but it’s weird to see regressions in core areas because the new hotness has made it so that these gigantic-corps can’t walk and chew gum at the same time.
https://en.wikipedia.org/wiki/Alan_Dye
Left for Meta in Dec 2025. Hopefully things normalize a bit? Wishful thinking, I suppose.
That started in 2010, a bit more than 5-10 years.
Uber flat, you don't know what's a button, what's a text. I dunno if I just adjusted to it or it actually somewhat got better up to iOS/macOS 15. Though with iOS/macOS 26 - it's iOS 7 moment yet again.
NB: not sure about Liquid Glass - though I was recently (and weirdly) recommended to watch iOS 7 trailer on youtube[2]. Comments are overwhelmingly positive. Dunno if it's just people who were kids/teens looking through rose tinted glasses. Though I am not sure anymore, maybe people actually like such designs and it's just HN bubble complaining (IMHO complains here are 110% valid) about nothing. Maybe in 10+ years ordinary guy will praise iOS/macOS 26.
[1] https://en.wikipedia.org/wiki/IOS_7
[2] https://www.youtube.com/watch?v=4xzLr7xSr-g
I'm specifically commenting on their UX decisions, and in that respect literally everything. Tahoe, like every major upgrade, is iterative. Very few things that bowl a person over. Somethings are good, some things are "meh". But Liquid Glass is an abomination.
It's wrong though, because the window is the higher element in the hierarchy (container) and should not be affected by what is inside. It creates a larger inconsistency than the "consistency" it supposedly brings.
Traffic light buttons were already equidistant to the edge of the window. Now they are trying to center circles in squircles[1], breaking window edges and draggability, etc.
> It creates a larger inconsistency than the "consistency" it supposedly brings.
That's why I am baffled (as many commenters here) - how did this went out all the way to release, instead of ending as an experiment at design floor.
[1] parent comment: https://news.ycombinator.com/item?id=47321065
Notice two things:
1) The window chrome with traffic lights and title is entirely separate from the toolbar, not unified with the toolbar.
2) The top of the window is rounded, but the bottom of the window is not!
I think the old design was superior for several reasons, one of which is that it made the windows much easier to drag around the screen. In any case, though, even if there's an argument about concentricity and window controls, it makes no sense that the bottom of the window has the same corner radius as the top when the toolbar is only at the top.
A better solution would be to adjust the sizing/placement of the window controls (and allow the hit area to include the original placement maybe?).
It certainly doesn't feel like there's a trillion-dollar-company difference between those two and Tahoe.
I haven't had this much fun with computers in years. It has certainly helped with my Tahoe grief.
- Raising the lid of the laptop and the base wouldn’t stick and fall off on the desk,
- A single-button click,
- A Cmd+C to copy and Ctrl+C for the interruption 7 in the terminal,
But now you have to configure that, yes, activate the right-click; yes, activate the three-finger click (wtf, 3 fingers); yes, activate the swipe-across-desktops on the magic mouse, all those items were selling points, so they should have studied the best behavior and implemented it by default on all deployments. But that requires studies, aesthetics, and a taste that only Steeve Jobs had, otherwise everything becomes an option. That’s right, I’m going to paraphrase Jobs’ argument against the 1990ies Microsoft:
The problem with Apple is they have no taste.
I really miss that in Linux. That said, some terminals implement smart Ctrl+C which will interrupt if there's no text selected and copy otherwise. But terminal I use (Gnome Console) does not, so I have to press Ctrl+Shift+C to copy text and then I press that in browser and everything exploded because it opens developer tools. So annoying.
Apple doesn’t understand and respect that.
Firstly, alt-tab doesn’t consider windows, it considers apps. So if you have multiple browser windows or word windows open, you can’t alt-tab between them. It’s totally confusing. So I install an app just to get the normal alt-tab behavior of other OSs, to alt-tab between windows (mine is called alt-tab, and it’s a bit buggy and slow, I think they all are)
Next, Apple does not respect the multiple desktop boundary. If I click on the safari icon in the dock, it will switch to some seemingly random safari window in some other desktop. If I close any window, it will also run off to some other window of the same app in some other desktop (who came up with that behavior?) when I dismiss an outlook notification, it will run of to another desktop to look at outlook (actually I think this one is Microsoft’s fault, but Apple could probably do something about this one).
The result is that while working, I have trouble staying on the desktop I’m working on, I constantly am getting sent off to some other random desktop, and have to find where I am and where I was.
There must be a better, more productive way to manage windows and desktops.
(Also what’s up with the autocorrect, I had to retype every instance of “I think” in this message, because it insists it should be “o think”)
All this version alignment, the blurring of "here is a laptop with A processor and iOS" points to that direction.
The errs of Tahoe are basically a result of the rush on that direction
Why would they if they just released a brand new MacBook?
The SoC is just a way to differentiate from the Air and to keep costs low.
they also briefly took away the ability to disable gatekeeper per terminal command (now back)
next they wanna launch a touchscreen macbook, presumably this fall
Maybe I’m missing something. How would a touchscreen MacBook improve on something?
That being said, based on what I’ve been seeing at Apple, I would not be surprised if they did go down that mediocrity route.
Does this require a Tahoe upgrade?
But macOS? Good lord. I can only hope 27 will unfuck things somewhat, there are so many small annoyances and all of them add to a constant sense of unhappiness throughout the day. I’m really tempted to downgrade back to Sequoia. At least the M4 will be good enough for years if this truly is the new path Apple will take.
HOWEVER, due to the open nature of the platform, you can install an extension to clean this up. Now, all my windows have identical corner radii, strokes, shadows etc. My Linux desktop is, surprisingly, more consistent now than macOS in this regard.
https://extensions.gnome.org/extension/7048/rounded-window-c...