Binary is too easy, but hex can be tricky. I made a hex-based wordle puzzle for my programming game where you have to guess an 8-digit hex string in as few as 6-12 guesses using wordle mechanics... called the level "dwordle" :)
afaik, guessing anything not 00000 or 11111 at first step will lead to an optimum strategy of 3 steps. because you introduce possible "right digit at wrong place" as a third state.
guessing 00000 or 11111 removes that third state and leaves you with simple substitution of wrong cells, which leads to an optimal 2 step strategy.
but obviously the shortest strategy is just guessing it right on the first try :D lol
Odds in two attempts: 1 in 1
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https://en.wikipedia.org/wiki/Word_(computer_architecture)#T...
[1] https://apnews.com/article/new-york-times-wordle-clones-take...
(video from like 3 years ago: https://www.reddit.com/r/Unity2D/comments/sq4anb/i_added_a_w...)
Gemini self-improved version (added the "Hint" and "What could it mean?" features): https://g.co/gemini/share/05c8cce3b2ff
Step 2: Replace all grey cells with 1s.
Step 1: Guess 11111.
Step 2: Replace all grey cells with 0s.
Thank you for your careful consideration.
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Step 2: Flip all the non green cells.
guessing 00000 or 11111 removes that third state and leaves you with simple substitution of wrong cells, which leads to an optimal 2 step strategy.
but obviously the shortest strategy is just guessing it right on the first try :D lol
Spoiler alert: There is a nice video by Captain Disillusion https://www.youtube.com/watch?v=ou7KSmfC3lA (the relevant part is https://www.youtube.com/watch?v=ou7KSmfC3lA&t=275s )
There is no such thing as a two, Bender!
https://thedailywtf.com/articles/what_is_truth_0x3f_
…though now that I’m playing it in my head that’s too easy too. (Start at MSB and shift right if too high and add bits if too low)…
Maybe if you reduced the number of guesses to 5 that’d add enough chance to make it fun?