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rimmontrieu commented on Tech employment now significantly worse than the 2008 or 2020 recessions   twitter.com/JosephPolitan... · Posted by u/enraged_camel
tylervigen · 6 days ago
What a time to be alive: Companies post roles that don't exist to interview candidates who don't plan to switch.
rimmontrieu · 6 days ago
and waste everyone time
rimmontrieu commented on We might all be AI engineers now   yasint.dev/we-might-all-b... · Posted by u/sn0wflak3s
rimmontrieu · 7 days ago
> But guided? The models can write better code than most developers. That’s the part people don’t want to sit with. When guided.

Where do you draw the line between just enough guidance vs too much hand holding to an agent? At some point, wouldn't it be better to just do it yourself and be done with the project (while also build your muscle memory, experiences and the mental model for future projects, just like tons of regular devs have done in the past)

rimmontrieu commented on Making Video Games in 2025 (without an engine)   noelberry.ca/posts/making... · Posted by u/alvivar
rimmontrieu · 11 days ago
Nice article, engines are bloated and introduce so many overheads. If you don't intend to ship any AAA games, consider investing your times to learn code-first game frameworks like libGDX, MonoGame, love2d,... or even lower level stuffs like SDL, bgfx, opengl which are good enough for almost any cases. A bit higher learning curve is expected but it won't hide anything from you, or bury you under tons of bloated abstractions.
rimmontrieu · 11 days ago
For more context, I've developed over 200 games[0] using libGDX and threejs. I've learnt so much from working with code-oriented frameworks that are closer to the system APIs. I can never imagine if I could do all that in today full-blown game engines in term of effectiveness and development speed.

[0]: https://ookigame.com

rimmontrieu commented on Making Video Games in 2025 (without an engine)   noelberry.ca/posts/making... · Posted by u/alvivar
rimmontrieu · 11 days ago
Nice article, engines are bloated and introduce so many overheads. If you don't intend to ship any AAA games, consider investing your times to learn code-first game frameworks like libGDX, MonoGame, love2d,... or even lower level stuffs like SDL, bgfx, opengl which are good enough for almost any cases. A bit higher learning curve is expected but it won't hide anything from you, or bury you under tons of bloated abstractions.

Dead Comment

rimmontrieu commented on Ask HN: Where do all the web devs talk?    · Posted by u/LinguaBrowse
rimmontrieu · a month ago
I just check HN for worthy news, everything else is just noise. I miss the old days of forums.
rimmontrieu commented on Cloudflare acquires Astro   astro.build/blog/joining-... · Posted by u/todotask2
rimmontrieu · 2 months ago
This is a great news for Astro. It ticks all the boxes when being used to build heavy content and SEO driven websites. I've been using (Astro + Cloudflare workers/pages) as my go-to stack to build my Java gamedev resources website [1] and gaming portal [2], so far and the experience is very positive. Deploying static files to Cloudflare edges feels natural and frictionless.

Still a bit concerned that it might be too tempting to build an entire website infrastructure around cloudflare, which is a single point of failure. But there is really no better alternatives at the moment. I tried self-hosting but eventually resorted to cloudflare because of bad bots, ai, scrappers kept hammering on my sites.

[1] https://raizensoft.com/tutorials/ [2] https://ookigame.com

rimmontrieu commented on Ask HN: Share your personal website    · Posted by u/susam
rimmontrieu · 2 months ago
https://raizensoft.com - My website for learning Java game development with libGDX framework

https://ookigame.com - My collection of 200 games I developed over the years using libGDX and threejs

rimmontrieu commented on Ask HN: What Are You Working On? (December 2025)    · Posted by u/david927
101008 · 3 months ago
Congrats! 200 games IS A LOT.

I loved the 2000s vibes on the design too, so I appreciate it!

rimmontrieu · 3 months ago
thanks a lot!

u/rimmontrieu

KarmaCake day64May 25, 2020
About
https://raizensoft.com https://ookigame.com

Designer, developer, entrepreneur

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