https://github.com/automatic-ripping-machine/automatic-rippi...
I never had it fully working because the last time I tried, I was too focused on using VMs or Docker and not just dedicating a small, older computer to it, but I think about it often and may finally just take the time to set up a station to properly rip all the Columbia House CDs I bought when I was a teen and held on to.
https://github.com/thomas-mc-work/most-possible-unattended-r...
Finding a good CD drive to rip them is the first step.
https://flemmingss.com/importing-data-from-discogs-and-other...
IME Discogs had the track data most often.
And obviously rip to flac
Dwarf fortress is the first thing since MUDing that's really scratched the imagination itch in quite that way and, as someone who has worked in game development themselves, I think it's something that is only possible if you keep to the lowest tech. If you use words or abstract symbols then each player will fill in the details themselves, usually in their head but sometimes in artwork (see Kruggsmash as an approachable example here[1]) which can be extremely fulfilling.
I hope to see the non-ASCII version work as a gateway drug to get more people into the imagination of what they're building. And I hope this didn't come off as ranty or judgemental - each person enjoys games in different ways... but low detail art has a way of really spurring the imagination on!
They are explicitly saying global warming which is the term du jour.