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lukaszkorecki commented on Farewell, Rust for web   yieldcode.blog/post/farew... · Posted by u/skwee357
himata4113 · 22 days ago
java didn't have an http client (I guess it had a url 'stream') for the longest time and STILL doesn't have an http server.
lukaszkorecki · 22 days ago
It has one - it’s been a part of the JDK for a while https://docs.oracle.com/en/java/javase/11/docs/api/jdk.https...
lukaszkorecki commented on Open source is not about you (2018)   gist.github.com/richhicke... · Posted by u/doubleg
haberman · a month ago
> he eventually needed to write bluntly

Is there a history of that here? Were there earlier clear statements of expectations (like CONTRIBUTING.md) that expressed the same expectations, but in a straightforward way, that people just willfully disregarded?

I don't mean to "ding" anybody, I mostly just felt bad that things had gotten to the point where the author was so frustrated. I completely agree that project owners have the right to set whatever terms they want, and should not suffer grief for standing by those terms.

lukaszkorecki · a month ago
I don't remember the exact situation, but I think this relates to this:

Clojure core was sent a set of patches that were supposed to improve performance of immutable data structures but were provided without much consideration of the bigger picture or over optimized for a specific use case.

There's a Reddit thread which provides a bit more detail so excuse me if I got some of it wrong: https://www.reddit.com/r/Clojure/comments/a01hu2/the_current...

*Edit* - actually this a better summary: https://old.reddit.com/r/Clojure/comments/a0pjq9/rich_hickey...

lukaszkorecki commented on Show HN: DBOS Java – Postgres-Backed Durable Workflows   github.com/dbos-inc/dbos-... · Posted by u/KraftyOne
lukaszkorecki · 4 months ago
Looks great, shame that due to annotation-based API it's gonna be a pain to use in Clojure.
lukaszkorecki commented on Claude Code IDE integration for Emacs   github.com/manzaltu/claud... · Posted by u/kgwgk
mikece · 7 months ago
Is there a standard for integrating agentic coding tools into an editor similar to how an LSP allows the integration of language-specific features?
lukaszkorecki commented on I'm Peter Roberts, immigration attorney, who does work for YC and startups. AMA    · Posted by u/proberts
iply · 10 months ago
How hard is it to get approval for an o1 visa with no bachelors degree?
lukaszkorecki · 10 months ago
It's doable but you need a lot, and I mean a lot of documentation proving that you are indeed an alien with extraordinary ability. Any press mentions of you and your company, articles, proof that you're working with known companies in the US and more evidence like that will increase your chance.

In fact I worked with Peter on obtaining an O1 while not having a degree, I was a CTO of a startup, moving from the UK.

lukaszkorecki commented on Native frame transposition coming to Emacs 31   p.bauherren.ovh/blog/tech... · Posted by u/nanna
gumbojuice · a year ago
I find myself very rarely using window features of emacs. Am I missing out on something? I value mostly screen space dedicated to the one thing I am doing.
lukaszkorecki · a year ago
Most of the time I have 4 or 6 buffers visible at once, including the REPL and files I’m editing - and that’s when I’m working on “one thing”, having packages like transpose frame or ace-window makes this type of workflow much easier
lukaszkorecki commented on Dear OAuth Providers   pilcrowonpaper.com/blog/d... · Posted by u/franciscop
lukaszkorecki · a year ago
I could add at least 10 more to this list, just based on my personal experience
lukaszkorecki commented on Xwax Is an Open-Source Digital Vinyl System (DVS) for Linux   xwax.org/... · Posted by u/gjvc
jdmoreira · 2 years ago
Leaving this here in hopes someone has an idea or wants to initiate a project.

I would love to be able to do DVS without a computer. I basically just want some piece of hardware with buttons (something like a groove box or https://1010music.com/product/blackbox) and I want to connect it it with usb-c to a one of those DVS mixers or a Reloop Flux.

I don't need anything fancy really. I basically just want to use my technics and this as a replacement / alternative for CDJs.

Been looking for something like this for years. The closest I know of is an iOS app that does DVS named djaypro

lukaszkorecki · 2 years ago
djaypro is what you want in this case - but you’ll also need a mixer/interface which supports DVS (like Numark Scratch).

There are all-in-one hardware options but from what I remember all of them come with their own control platters etc

lukaszkorecki commented on Visualizing fighting game mechanics (2020)   janezhang.ca/work/tekken/... · Posted by u/skadamat
coldpie · 2 years ago
If you want to give it a try, Street Fighter 6 is really, really good. Aside from just being an amazingly well thought-out fighting game[1], it's also got a big player base so you'll have plenty of other noobs to play with in the ranked matchmaking mode, and the networking code is perfect[2] so you can just hop on and start having fun.

If you do decide to jump in, just remember that you will be terrible at the start. Everyone is. No, you don't have to understand frame data and have a bunch of sick combos and understand all of the mechanics to play online. Just hop in, the game will match you against players that are about at your level. SF6 is my first fighting game, I started at the very bottom of the ranked ladder (like literally, the very bottom) and now I've played more than 80 hours this year and I've just now started breaking into the "good" ranks (Platinum). In the lower ranks I had no combos and never used the super gauge at all and still won and had a great time. Don't stress too much about your rank, just think of it as a way to match you with good quality opponents.

Anyway. Can't recommend it highly enough.

[1] Here's a very in-depth overview: https://words.infil.net/w04-sf6review.html

[2] They use rollback networking, which is the gold standard for online multiplayer games https://arstechnica.com/gaming/2019/10/explaining-how-fighti...

lukaszkorecki · 2 years ago
To add to it - the frame meter in SF6 training mode is an equivalent of the cards presented in the article, but built into the game.

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