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lgl commented on Can modern LLMs count the number of b's in "blueberry"?   minimaxir.com/2025/08/llm... · Posted by u/minimaxir
Kwpolska · 13 days ago
The Internet has been poking fun at LLMs failing to count letters for many months. Are the AI companies really living in an echo chamber? They should have implemented a thing to count letters (and to search for palindromes, and…), and just have the LLM pass the request to the count_letters function, as they do for many other tasks already…
lgl · 13 days ago
So... The LLM only goes into effect after 10000 "old school" if statements?
lgl commented on Webflow Down for >31 Hours   status.webflow.com... · Posted by u/philip1209
pton_xd · a month ago
Claude, here is the bug, fix it. This is the new log output, fix the error. Fix the bug. Try a different approach. Reimplement the tests you modified. The bug is still happening, fix it. Fix the error.

We're out of credits, create a new account. We've been API rate limited? When did that start happening? When are we going to get access again?

Good luck engineers of the future!

lgl · a month ago
Comment of the year 2025! Thanks for that :D
lgl commented on Are we building AI coding assistants wrong?    · Posted by u/anaempromptu
lgl · a month ago
Isn't the main reason the split between dev, stage and prod exactly to weed out these sorts of issues?

An incompetent/distrated/etc dev can do just as much damage as an AI on these cases.

Just dont blindly give prod access to any entity.

lgl commented on Million Times Million   susam.net/million-times-m... · Posted by u/susam
lgl · 2 months ago
Numberphile did a video on this many years ago: https://www.youtube.com/watch?v=C-52AI_ojyQ
lgl commented on $20K Bounty Offered for Optimizing Rust Code in Rav1d AV1 Decoder   memorysafety.org/blog/rav... · Posted by u/todsacerdoti
IshKebab · 3 months ago
> Our Rust-based rav1d decoder is currently about 5% slower than the C-based dav1d decoder (the exact amount differs a bit depending on the benchmark, input, and platform). This is enough of a difference to be a problem for potential adopters

I'm really surprised that a 5% performance degradation would lead people to choose C over Rust, especially for something like a video codec. I wonder if they really care or if this is one of those "we don't want to use Rust because of silly reasons and here's are reasonable-sounding but actually irrelevant technical justification"...

lgl · 3 months ago
I may be wrong but if you're one of the "big guys" doing video then a 5% performance difference probably translates into millions of $ in the CPU/GPU bill
lgl commented on No as a Service   github.com/hotheadhacker/... · Posted by u/radeeyate
varun_ch · 4 months ago
> {"error":"Too many requests, please try again later."}

I guess it still works.

lgl · 4 months ago
Bug report: when the server is overloaded, the No's are no longer random :)
lgl commented on Show HN: I built a modern Goodreads alternative   kaguya.io/... · Posted by u/vasanthk1125
magicalhippo · 6 months ago
> 10-star rating system (More nuance than 5 stars)

Does one really get anything meaningful out of saying this was a 6-star book vs a 7-star book?

Personally I think 4 levels is sufficient. Either it's rather bad, not bad but not good, good but not great or it's great.

Anything beyond that will have to be written in words.

lgl · 6 months ago
Sure, but can we really deny that the 5 star rating is pretty decent and simple, having an exact middle point and then two levels for each side.
lgl commented on Developers should embrace creative coding again   figma.com/blog/why-develo... · Posted by u/carlyayres
sirjaz · 7 months ago
I wish we would see more developers embrace desktop native apps again. We have such powerful machines, only to use them as glorified dumb terminals
lgl · 7 months ago
I, a php/js web developer, have over the past few years launched and maintained a C# .NET app and can testify that the experience has been overall pretty positive as somebody that had never even launched visual studio before except for playing around unity and doing some tutorials.

And I say this even after the adventure of trying to decipher whatever Microsoft is doing/going with their 4 or 5 competing frameworks and SDKs.

But I still find huge value and love a good web app whenever what you need doesn't really need to be native which was not my case.

There will still be uses for native apps for a long time IMHO.

Deleted Comment

lgl commented on Every default macOS wallpaper   512pixels.net/projects/de... · Posted by u/jorgesborges
nullhole · 2 years ago
> the static desktop OS background

Eons ago, there was a (paid) 3rd-party program for MacOS Classic that would give you a slideshow desktop background. The images were of the Golden Gate bridge, and were a timelapse over the course of a day. The changes were (afair) synced to your local solar time, so 'sunset' in the desktop background would line up with your local sunset.

I'd have to search to find the name of the program, but I kind of wish I had it back.

lgl · 2 years ago
Well, it's not for MacOS, but software to run animated wallpapers exist for Windows.

One example is the very popular WallpaperEngine [0]. Another cool one (and open source) is Lively Wallpaper [1].

Selfless plug: I've also developed and released LumoTray [2] which is a wallpaper/screensaver manager for windows with some other extra features but without any animated wallpapers except slideshows as I still find it a bit of a resource waste for something that I rarely see.

[0] https://www.wallpaperengine.io

[1] https://www.rocksdanister.com/lively/

[2] https://lumotray.com/

u/lgl

KarmaCake day562April 1, 2017
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