Still, I can't see buying a domain for it and putting it on this guy's webring, because while it's possible someone somewhere might find it useful, i don't think it's possible that person would be able to find it. They'd see the same 30 links to adware crap I saw and build their own like I did. In fact I'm probably the hundredth person to build this exact site for themselves. That part doesn't feel so powerful.
Firefox is actually going to remove this feature from bookmarks, and you'll have to create new engines from this page: about:preferences#search
I switched to FF a few years back I really do like it better, but honestly even if it crashed every hour on the hour I'd still use it over chrome for uBO alone.
The idea was to make something that stood alongside the movie as a companion piece, an alternative way of experiencing it, rather than just a promotional thing. It's been fun seeing players playing for 4+ hours and barely getting through the first half, when the movie itself is 90 minutes and change.
I may try to post a Show HN later this week with more details, since the technical details are kind of fun. It's fully custom-coded and uses some LLMs under the hood (more as a 'game master' than in a creative capacity). I worked with the writer/director of the film to translate the script to a more interactive-friendly format, but he basically did the interactive adaptation himself.
I worked on the movie as a technical consultant and they credited me as 'unix wrangler' (I can check having an imdb page off my bucket list I guess)...
Easter eggs if anyone finds this and reads this far: try typing 'chloe' or 'camus' in the character selection screen.
I also really enjoyed the Popov "biography", I'm a sucker for that kind of is-it-true-or-is-it-performance-art stuff online. Reminds me of the Velocity Gnome saga[0].
I'm not sure why your comments were being flagged but hopefully the HN algorithm knows you're not spam at this point.
0: Very sad to see this site is dead - https://web.archive.org/web/20250317181550/https://thefuture...
There's a text-based adventure in the movie that the characters play briefly, so this riffs on that. Happy to answer any questions.
It's a neat idea with beautiful execution and I hope it gets more attention in other places than it got here. I'm not even sure what genre it is. It's not a game in the sense of requiring the player to solve anything, more of a novel in which the reader chooses a perspective and shapes the narrative but (AFAICT) cannot really direct the plot. Was the author of the game's text the same writer as the movie's plot and dialogue?
edit to add, also, was this built with an existing interactive fiction engine or was the site custom coded?
1. Not inform the authentication provider about which websites you're visiting.
2. Not inform the websites about your meat space identity.
edit to add more details, since I'm thinking it through: the token would need to include the issue date and be signed obviously, and would be ephemeral. Properly implemented, it could be done entirely in the browser (Firefox would have a "age verification provider" pull-down) in way that's transparent to the user and both private and secure. And since you have to be 18 to get a credit card, essentially any service you pay for with a credit card in your own name ought to be able to attest your age, even if it hasn't done KYC or scanned a government ID.
I know it's unlikely to happen because of America's (misguided IMO) extreme distaste for digital government ID, but it seems like the current solution (people uploading pictures of their driver's license to porn websites) is worse in every possible way.