maybe if it was larger, thicker, and a more dense material. most of those matter more to the person holding it, rather than an observer, though
maybe if it was larger, thicker, and a more dense material. most of those matter more to the person holding it, rather than an observer, though
If someone wants to sell something and someone else wants to buy something, it should be nobody else's business to police it as long as two parties are settled.
That's why I want to see crypto take over and get rid of the middleman and regulators.
Sure, but that's for small, everyday amounts. For values upwards of 500€, I think the familiarity of paying cash would be swamped by the nervousness of carrying way too much money with you, what if it gets stolen?
> this gives the banks also less leverage with respect to abhorent fees
The only time my bank has ever charged me a per-transaction fee was, ironically, when I withdrew cash abroad using my credit card.
Ten years later, he has no game, only a rudimentary, tile-based dungeon-crawler engine, and reams of code he's written and re-written (as API sands shifted beneath his feet), and the project seems to be permanently on hiatus now. Thus, Casey inadvertently proved himself wrong, and the conventional wisdom (use an existing engine) correct.
As far as OOP goes, 45 years has shown that it makes developers highly productive, and ultimately, as the saying goes, "real heroes (handmade or otherwise) ship." Casey's company was founded 20 years ago, and he's never shipped a software product.
He complains often about software getting slower, which I agree with. Yet how many mainstays of Windows 95/98 desktop software were written in a significantly OO style using C++ with MFC?
the big one is immediate mode UIs, which casey popularized back in 2005. Unity's editor uses it to this day, and if you do editor scripting, you'll be using it. for in-game UI, they switched to a component-based one, which also somewhat aligns with casey's opinions. and they shipped DOTS, which aligns even more with what he's saying
i think his lack of shipping is mostly because he switched to teaching and has absolutely no pressure to ship, rather than his approach being bad
might have to try it with AR glasses. but, the screen is bright enough that it's usable outdoors anyway
i've been using copilot with voice input, with a bit of on-screen keyboard usage when it's not cooperating. i'm mostly giving it fairly simple edit instructions ("write a for loop at line 50"), rather than full on vibe coding, and it's working much better than i expected
i'm not using emacs/vim, because the steam keyboard doesn't have a ctrl key, and i have to use a less ergonomic kde on-screen keyboard to push it (and i'm a heathen that prefers vscode anyway)
It was never a useful metric to begin with. If your life goal is to be #1 on the planet, the odds are not in your favor. And if you get there, it's almost certainly going to be unfulfilling. Who is the #1 Java programmer in the world? The #1 topologist? Do they get a lot of recognition and love?
My kid recently graduated from a very good school with a degree in computer science and what she's told me about the job market is scary. It seems that, relatively speaking, there's a lot of postings for senior engineers and very little for new grads.
My employer has hired recently and the flood of resumes after posting for a relatively low level position was nuts. There was just no hope of giving each candidate a fair chance and that really sucks.
My kid's classmates who did find work did it mostly through personal connections.
a lot of junior eng tasks don't really help you become a senior engineer. someone needs to make a form and a backend API for it to talk to, because it's a business need. but doing 50 of those doesn't really impart a lot of wisdom
same with writing tests. you'll probably get faster at writing tests, but that's about it. knowing that you need the tests, and what kinds of things might go wrong, is the senior engineer skill
with the LLMs current ability to help people research a topic, and their growing ability to write functioning code, my hunch is that people with the time to spare can learn senior engineer skills while bypassing being a junior engineer
convincing management of that is another story, though. if you can't afford to do unpaid self-directed study, it's probably going to be a bumpy road until industry figures out how to not eat the seed corn
it's not clear to me that an ad monopoly makes products cost more, even without getting into ads distracting the whole workforce
I'm not convinced making the ad tech sector more competitive would prompt that outcome but, "It would disrupt mature products" isn't a compelling argument to allow the existence of a monopoly.
Google is a monopoly, they exert monopoly power and enjoy monopoly pricing.
I think the more likely outcome would be more dynamic products under smaller bannerheads.
sucks for people that use issues/PRs for coordination and had a planning meeting scheduled, though