Thus, I stand to receive about $9,000 as a result of this settlement.
I think that's fair, considering that two of those books received advances under $20K and never earned out. Also, while I'm sure that Anthropic has benefited from training its models on this dataset, that doesn't necessarily mean that those models are a lasting asset.
Back in the day I had one of those, even when I was broke, because the value was fantastic. There were tons of "self-hosted" type apps built with that stack (php+mysql), so you could have all sorts of apps running on there. I haven't checked in a while, but I guess nowadays that type of thing will be made for node, docker, etc.
In the endless framework wars where one day we are friends with server side rendering, the next with client side rendering and the next with eurasia, I keep seeing people reinventing what we already were doing with PHP long ago. I doubt it will happen, but I keep waiting for a PHP renaissance.
Since you talk about game developers, just today was "Hollow Knight: Silksong" released, a game with no DRM (which means it will be on every pirate site the minute it releases, something that was known beforehand), and had just a few hours later over half a million concurrent players on Steam, one of the many storefronts where the game is available.
No industry has ever been killed by piracy, not even close, and the cases of musicians, authors, and game developers who have attributed piracy to their success keeps piling up. I really don't get why people who in other aspects of life try to look at the facts of things keep arguing so fervently about something proven to be, at best, a net positive and, at worst, a way for more people to enjoy arts and entertainment that they would never had otherwise.
If you don't get money for your works, you might be unlucky, or you might just not be good enough to make what people want [to pay for]. As a game developer myself, that's certainly my case. I hope to one day make something so many people care about, that they go out of their way to pirate it, because statistically that means I'd sell a lot of copies.
I've been able to find RSS feeds for all the podcasts I listen to.
Btw, I miss reading the socii dev blog, I was working on something similar at the time and I found your posts super interesting. What happend with socii? Are you still working on it?
But if anyone wants to get deep into it, Dodecadragons is probably the best implementation of the incremental mechanics, but it's extremely addictive, so be careful with it.