https://standardebooks.org/help/how-to-use-our-ebooks#kobo-f...
https://standardebooks.org/help/how-to-use-our-ebooks#kobo-f...
This was after a year or two of suffering through bad performance and a janky experience. Except for the purchased books of course. Somehow I never thought it was possible to fix.
If I recall correctly, the entire world is in agreement that cloning is illegal, and even that some people in China (could be just one) even went to prison for it.
The only driving aid I use (rely on) on is ACC (Automatic Cruise Control), to keep my speed and distance (maximum) to the car in front of me. I almost always stay in the rightmost lane doing the speed limit.
Without a doubt Tesla drivers consistently stood out as the most "strange". Drivers of all brands can be stressed and drive too fast, but Tesla drivers were janky, couldn't stay in their lanes, and very often didn't keep a safe distance to the car in front of them.
Worst part, they didn't seem aware of their surroundings. They would merge in the most insane situations/positions or dangerously try to pass other drivers.
I don't know if they relied on their hardware to guide them, this autopilot thing, or whatever else they have, but it puckered me up good.
In the scenario you describe, you already know which door has the great prize and you have chosen that door initially. The game show host then eliminates one of the other two doors, which must be a door with a bad prize. At this point, you are asked whether you want to switch to the remaining unchosen door.
Since you initially chose the door with the great prize and the host's action of removing a bad prize door doesn't change the contents of the doors, there is no benefit to switching. Your initial choice was the door with the great prize, and it still contains the great prize. Switching doors would only lead you to a door with a bad prize.
Therefore, you should not switch doors. You should stick with your original choice where you already know the great prize is located.
This situation is different from the classic Monty Hall problem, where the contestant does not know where the prize is initially and the probabilities change based on the host's action of removing a bad prize door. In your case, since you know where the prize is from the start, the logic of the Monty Hall problem does not apply. Stick with your initial choice.
I have three doors in front of me. behind one is a great prize. Behind the other two are bad prizes. I know which door contains the prize, and I choose that door. Before I open it the game show host eliminates one of the doors that contain the bad prize. He then asks if I'd like to switch to the other remaining door instead of the one I chose. Should I switch doors?`
Big answer:
This scenario is a classic probability puzzle known as the Monty Hall problem, named after the original host of the game show *Let's Make a Deal*. Here's how it works and what you should do:
1. **Initial Choice**: You choose one of the three doors. At this stage, the probability that you have selected the door with the great prize is \( \frac{1}{3} \), and the probability that the great prize is behind one of the other two doors is \( \frac{2}{3} \).
2. **Host's Action**: The host, who knows what is behind each door, then opens one of the remaining two doors to reveal a bad prize. This step is crucial because the host always reveals a bad prize and always chooses one of the doors you did not pick.
3. **Decision Point**: You now have the option to stick with your original choice or switch to the other unopened door. Here’s why you might consider switching:
- If your original choice (let's say you chose door 1) was correct (which has a probability of \( \frac{1}{3} \)), then the other two doors (2 and 3) both have bad prizes, and switching would cause you to lose.
- However, if your original choice was incorrect (which has a probability of \( \frac{2}{3} \)), meaning the prize is behind one of the other two doors, the host's action of opening another door (say he opens door 3, revealing a bad prize) leaves the door with the prize (door 2) still closed. Switching in this case would lead you to win.
4. **Probability of Winning**:
- If you do not switch, you win if your original choice was the door with the prize (probability \( \frac{1}{3} \)).
- If you do switch, you win if your original choice was not the door with the prize (probability \( \frac{2}{3} \)).
Therefore, **you should switch doors**. Switching doors doubles your chances of winning the great prize, from \( \frac{1}{3} \) (if you stick with your original choice) to \( \frac{2}{3} \) (if you switch). The switch works in your favor because it capitalizes on the probability shift caused by the host's action of revealing a bad prize behind one of the doors you did not initially pick.
My reason for starting with that scene was to play my "backed up" games but I remember screaming with joy when I got a C++ program onto the PSP which displayed some colours and bars. I could change them with the buttons and joystick.
Some customers started to input their PIN code (which you sometimes have to do) instead of their total when this was a new thing. It made for some hilarious totals.
One of the most egregious examples I can remember was a restaurant where you order digitally, and when done, you go and get your food/drinks yourself from the serving window. And they asked for tips... ¯\_(ツ)_/¯
Sigh... I do sometimes tip though, never for lunch, but sometimes for dinner.