Will have to see if that actually happens though, even as a power user myself there are still a bunch of pain points with SteamOS/steam deck that are harder to deal with than similar issues in Windows.
CubeStormer was a hobby project though, so not the same as this robot which looks like it entirely uses company resources.
If you include DRM circumvention with the emulator, then there's an argument that it's developed specifically with piracy in mind.
Sad to see this happen to the Yuzu squad.
The Switch is an outlier in that regard but mostly because the hardware is so different from previous consoles. It could never support the 2 screens required for DS/3DS or some Wii U games, nor is it big enough to fit Wii U disks anyway. But it wouldn't surprise me if the Switch 2 could play Switch 1 games.
Nintendo also typically put entire games on their cartridges, and day 1 patches are for bug fixes only and are optional. If you keep the cartridges and your console, you keep your games perfectly fine. Or you can go out and buy cartridges second hand. And digital downloads will also still function, like my 3DS still has my digital purchases even if the eshop is gone. I just can't purchase new games anymore, for a 12 year old system.
>Yuzu impacts their bottom line in a way that Dolphin doesn’t.
Dolphin could emulate nearly all commercial Wii games by April 2009.
That was sooner into the console's lifespan than where we are now with the switch. (29 months since the Wii's release vs 83 months since the Switch's release)
Maybe more people have gaming-grade computers sitting around now than they did 15 years ago?
Contrast that to the Switch where most system sellers can be played on a standard controller without a gyroscope, the threat to their bottom line is much higher.
The other platforms have also way less exclusives. The PS5 has a grand total of 12 exclusive games listed here https://en.wikipedia.org/wiki/Category:PlayStation_5-only_ga... . Why even bother?