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Psyladine commented on Show HN: Dataherald AI – Natural Language to SQL Engine   github.com/Dataherald/dat... · Posted by u/aazo11
mellosouls · 2 years ago
SQL is easy

If it was that easy you wouldn't have a tradition of devs trying for any alternative.

There's obviously a use case for this sort of product, objections appealing to the ease of use of any technical language or toolset are unlikely to be convincing to the majority who are not comfortable with it.

Psyladine · 2 years ago
The history of programming is devs frustrated at arbitrary limitations of syntax or modelling and forming new ones, with their own arbitrary limitations of syntax or modelling.

When your only tool is a FOR loop hammer, every set based operation frustratingly looks less like a nail than a screw.

Psyladine commented on Ego Death   krisnova.net/posts/ego-de... · Posted by u/bookofjoe
oceanplexian · 2 years ago
Yes but what about the people who have an ego about not having an ego about ego?
Psyladine · 2 years ago
joy at exposing the hypocrisy of others is a red flag of the ego.
Psyladine commented on I don't need your query language   antonz.org/fancy-ql/... · Posted by u/polyrand
gozzoo · 2 years ago
Isn't your comment judging a fish by its ability to climb a tree?
Psyladine · 2 years ago
You're asking those whose object problem model is a FOR loop not finding set based operations intuitive, efficient or ever necessary?
Psyladine commented on Why F# evangelism isn't working (2015)   ericsink.com/entries/fsha... · Posted by u/luu
lelanthran · 2 years ago
> OOP is bad because eventually OO systems becomes too complex, OO API is intimidation

This strikes me as a sort of ... reverse of survivorship bias.

You look around and see all complex systems are in OO, then you conclude that it is OO that is the cause of the complexity.

Have you considered that the non-OO designs are deficient in some way that prevents them from being used for the type of systems that you find to be examples of OO being bad?

Not that I am defending OO, I just want to know how you are differentiating between "OO produces complex systems" and "OO is used for complex systems".

Psyladine · 2 years ago
Chicken and egg, perhaps? OOO lives and breathes state, so complexity (defined as an excess of state consideration) seems a natural pairing, yet the overhead and complexity is increased by each in response to the necessity of the other? That is, when complexity of the problem shifts, there is a parallel increase in the complexity of the OOO solution.

The general anxiety of the movement towards functional or procedural programming in general might also be a feature of age: a young programmer eager to impress that they can juggle 8 balls effortlessly, but called upon to do the same 15 years later might admit 3 balls sufficed to begin with, and is closer to an attainable sustainable solution.

Psyladine commented on Ask HN: Is it just me or GPT-4's quality has significantly deteriorated lately?    · Posted by u/behnamoh
mitchdoogle · 2 years ago
Belittling the youth is one way that insecure people make themselves feel better about getting old.
Psyladine · 2 years ago
And dismissing the old is one way that youth make themselves feel they know better.
Psyladine commented on Deus Ex – Alpha Terrain   simonschreibt.de/gat/deus... · Posted by u/mariuz
cubefox · 2 years ago
Deus Ex (like Thief) is a classic example of a genre called "immersive sim" or "systemic game". Basically games with an unusually high environmental/NPC interactivity. Not many of these games have ever been made. Apparently they don't sell so well. Cyberpunk 2077 is just a fairly normal RPG, so you can't really compare them.
Psyladine · 2 years ago
I asked Spector about his 'immersive simulations' comment some years back:

"I just prefer games that are less puzzle oriented or "single-solution" oriented and games that offer deeper simulations. Simulations allow players to explore not just a space but a "possibility space." They can make their own fun... tell their own stories... solve problems the way they want and see the consequences of their choices."

Maybe precursors to todays sandbox game environments then.

Psyladine commented on SR-71 Blackbird Speed Check Story   thesr71blackbird.com/Airc... · Posted by u/wallflower
Mistletoe · 2 years ago
Powerpoint was created in 1987 and it was all downhill from there according to the military.

https://www.theatlantic.com/politics/archive/2010/04/why-the...

Psyladine · 2 years ago
Not just for military:

https://mcdreeamiemusings.com/blog/2019/4/13/gsux1h6bnt8lqjd...

Turns out trying to contain a complex system within a simple system of abstractions is a trendline towards disaster for any enterprise.

Psyladine commented on What do historians lose with the decline of local news?   historytoday.com/archive/... · Posted by u/hhs
zokier · 2 years ago
Storing and offering copies are two very different things
Psyladine · 2 years ago
Storing it without availability is the same as it not existing.
Psyladine commented on If cryonics suddenly worked (2016)   bbc.com/future/article/20... · Posted by u/skaldic
admissionsguy · 2 years ago
People in growing fields tend to be optimistic. Then it all descends into zero-sum status games.
Psyladine · 2 years ago
Hedonic adaptation's a b, but it did get us out of the caves.
Psyladine commented on 'Algebra for none' fails in San Francisco   joannejacobs.com/post/alg... · Posted by u/yasp
shrimp_emoji · 2 years ago
And apparently everyone thought the book was satirical and embraced the word as a positive concept. :p

(But then, of course, you realize that you've merely shifted the game of haves and have-nots to other kinds of "have" and feel the hubristic urge to socially engineer your way to equal outcomes.)

Psyladine · 2 years ago
People bought into the seductive lie of fairness is what happened, even when the sentiment was the opposite.

Compare "blood is thicker than water", which was rooted in the opposite conclusion, that the blood of the covenant is thicker than water of the womb, i.e. your relationships and social bonds outcompete genetic ties.

The failing of meritocracy is that it is tautological; those who succeed did so because they must have been successful. It can't bear scrutiny because, as it turns out, we can have neither fair nor equal grounds for competition (if we're measuring results as comparative, which is the case here), but people secretly desire unfairness as long as there's a chance they will benefit, even if they are not the beneficiary of a given instance or result. See monarchies, lotteries, CEO pay discrepancies, etc... what matters is there was an arbitrary chance you're dealt out at the top.

u/Psyladine

KarmaCake day223November 11, 2019View Original