Also having recently played a run of Civ5(before burning out because the late game is tedious and the overall game so unrealistic), I thought that good AI would help 4x games remain epic while letting the user choose their level of tedium. It would be nice, for instance, to manually go through the early game when management is easy and exploration is fun, only to turn that over to an AI at some point(and you generally do with autoexploration). Same thing with other eras though. By the time I'm in the late game and have a large empire, I'd rather focus on diplomacy and moving armies, not city management or worker management. I don't want to commit to fully giving up on those aspects of the game though. It would be nice to, say, automate war mostly but be able to jump in if I want to micromanage for a few turns.
Sure, spending might cause inflationary effects, but that's orthogonal to quantity (flows not stocks), but then economics is the science of confusing stocks with flows.
The big question then is, why are ARM desktop (and server?) cores so far behind on wider SIMD support? It's not like Intel/AMD came up with these extensions for x86 yesterday; AVX2 is over 15 years old.
Beating human sensors wasn't hard for over a decade now. The problem is that sensors are worthless. Self-driving lives and dies by AI - all the sensors need to be is "good enough".
> ... we'd need a system 12.5 times bigger, i.e., roughly 531 square metres, or about 2.6 times the size of the relevant solar array. This is now going to be a very large satellite, dwarfing the ISS in area, all for the equivalent of three standard server racks on Earth.
https://taranis.ie/datacenters-in-space-are-a-terrible-horri...
The gist of it is that about 99% of cooling on earth works by cold air molecules (or water) bumping into hot ones, and transferring heat. There's no air in space, so you need a radiator 99x larger than you would down here. That adds up real fast.
You could make a very good case that for Britain entering into WW1 was a catastrophic and ultimately unnecessary decision. And you could make a (much more controversial but I think also true) case that entering into WW2 was also not necessary and ultimately fairly catastrophic.
Yet the British elites chose to do both. Pride, hubris, stupidity, maybe well deserved, call it what you want, but in the end British power was given away cheaply. I think what the US is currently doing is foolish but as you say there's also a sort of inevitability about it.
Edit: You could also add the Soviet Union to this, an even more recent example of the end of an empire. Towards the end during the Gorbachev era policymaking went from relatively "normal" (by Soviet standards) to extremely bizarre in a short space of time
For example, when Microsoft was making Win64, I caught wind that they were not going to save the x87 state during a context switch, which would have made use of the x87 impractical with Win64. I got upset about that, and contacted Microsoft and convinced them to support it.
But the deprecation of the x87 continued, as Microsoft C did not provide an 80 bit real type.
Back in the late 80's, Zortech C/C++ was the first compiler to fully implement NaN in the C math library.