A few things I've come to personally believe after spending years developing web and robotics software in Python/JavaScript then spending years having to maintain while constantly adding new features and dealing with company pivots:
- The types exist whether you write them down or not.
- If they're not written down, they're written down in your head.
- Your head is very volatile and hard for others to access.
- Typing is an incredibly good form of documentation.
- JSDoc and TypeScript are standards/formats for typing. Like any tools, they both have advantages and disadvantages. Neither is objectively better than the other.
- Make informed decisions on how you'll describe your types, and then be consistent and unsurprising.
- A type checker is the computer saying, "okay then, prove it" about your program's type validity.
- Not every program benefits from the same amount of "prove it."
- Too much can be as bad as too little. You're wasting resources proving throwaway code.
- I like languages that let you decide how much you need to "prove it."
> - I like languages that let you decide how much you need to "prove it."
Rust is known for being very "prove it," as you put it, but I think that it is not, and it exposes a weakness in your perspective here. In particular, Rust lets you be lax about types (Any) or other proved constraints (borrow checker bypass by unsafe, Arc, or cloning), but it forces you to decide how the unproven constraints are handled (ranging from undefined behavior to doing what you probably want with performance trade-offs). A langauge that simply lets you not prove it still must choose one of these approaches to run, but you will be less aware of what is chosen and unable to pick the right one for your use case. Writing something with, for example, Arc, .clone(), or Any is almost as easy as writing it in something like Python at the start (just arbitrarily pick one approach and go with it), but you get the aforementioned advantages and it scales better (the reader can instantly see (instead of dredging through the code to try to figure it out) "oh, this could be any type" or "oh, this is taken by ownership, so no spooky action at a distance is likely").
In practice, though, writing stuff with `Arc` or `.clone()` or `Any` is not as easy as it would be in Python because you've got to write a bunch of extra boilerplate. It's much easier to have local `i64` values that you can pass around as `Copy`. So if all you need are local i64s, then you'll take the easier option and do that.
The same is true at multiple levels. `.clone()` is relatively easy to use, although once you learn the basic rules for referencing, that also becomes easier. `Arc` solves a specific problem you run into at a certain point sharing data between threads, but if you're not sharing data between threads (and most of the time you're not), it's just boilerplate and confusing, so you might avoid it and at worst use `Rc`. `Any` is rarely an obvious choice for most contexts, you really are going to only use it when you need it.
The result is that for most simple cases, the precise and "proven" option is typically the easiest to go for. When you deal with more complicated things, the more complicated tools are available to you. That seems exactly what the previous poster described, where you can decide yourself how much you need to prove a given thing.
> JSDoc and TypeScript are standards/formats for typing. Like any tools, they both have advantages and disadvantages. Neither is objectively better than the other.
Agreed. Just to clarify, my intentions with this post weren't to advocate for one over the other. Just to point out that they are the same thing. They are both TypeScript.
I don't know how anyone can agree with this, because it pivots on this outrageous claim:
"Like any tools, they both have advantages and disadvantages"
You cannot make any argument based on such a position. Putting aside anyone's views on TS or JSDoc, tooling is of extremely variable quality, and lots of tools ARE objectively much worse than other tools.
It we can't point at tools and say this one is better than that one, we might as well give up.
I always remember a scene in Will & Grace where Will is trying to get his boss to say one thing is better than the other. He's brought a lovingly hand-crafted sandwich made with amazing, bread, fillings, etc. and a store bought sandwich made with cheap bread/fillings. He asks his boss to try both and say which one he likes more.
His boss says something like the store bought one reminds him of his grandma's sandwiches, so invokes nostalgia, and still can't make a decision.
I take issue with this position because this seems to imply "PureScript and JavaScript are both JavaScript" is a true statement merely because one of them turns into the other with tooling.
And if your boss is the type to pivot way too often and want it done yesterday, then they don’t deserve code that is prove in the right places so you just get an LLM to add typing to everything after the fact…
Yeah. I learned this lesson 25 years ago in university. SQL, Lisp, and whatever scripting language I was learning at the time were always much harder to reason about vs statically typed languages— particularly in team projects. Over the years, I’ve gotten comfortable with SQL, but I always prefer static typing when I can get it.
> The types exist whether you write them down or not
That's easy to say when we're talking about primitive arguments in private functions, or primitive local variables, but let's not ignore the fact that it takes much more work to write a C# program than a Ruby program for instance.
We can see that by looking at a vanillajs library's typescript typings that were created after the js library when typescript didn't exist. The types are insanely complex and if you get one type wrong you can break compilation of some library user's program (its happened to me).
That being said I'm aware that dynamic programming languages are a "use at your own risk" type of language.
are dynamic languages really a "use at your own risk" ? or it's about changing frame of mind ?
my take is if you treat your program as a series of data flows - then use primitives such as maps | arrays - then you don't need as much typing or typing at all. a map doesn't need to take a shape or a Person | Manager - either the keys exist or they don't and almost every language has guards to ensure you can safely navigate existence of keys.
but then again my realm is mostly around - web | data systems - if I was dealing with OS level systems and needed to make sure i have i64 ints then yeah typing would be crucial.
I'll take a more definite position. Build pipelines are the devil. Every square inch of surface complexity you add to whatever you're doing, you will pay for it. If there's a way to get the benefits without the build step, that's your choice. You may need runtime type enforcement, so that's not JSDoc, and you're doing that with... JS so that's already suspicious but the use case def exists. JS, the DOM, HTTP, this whole stack is garbage at this point so arguing about the type system is a little idk hard to care about personally. I have a solution that lets you discard most of the web stack, that's more interesting to me.
I'm a fan of anything that allows me to build with javascript that doesn't require a build step.
Modern HTML/CSS with Web Components and JSDoc is underrated. Not for everyone but should be more in the running for a modern frontend stack than it is.
On the one hand I can see the appeal of not having a build step. On the other, given how many different parts of the web dev pipeline require one, it seems very tricky to get all of your dependencies to be build-step-free. And with things like HMR the cost of a build step is much ameliorated.
I have not written a line of JavaScript that got shipped as-is in probably a decade. It always goes through Vite or Webpack. So the benefit of JS without a build step is of no benefit to me.
I've built Solarite, a library that's made vanilla web components a lot more productive IMHO. It allows minimal DOM updates when the data changes. And other nice features like nested styles and passing constructor arguments to sub-components via attributes.
It's ok now, at least for me. There are still challenges around theming and styling because of styling boundaries (which makes Web Components powerful, but still). A part of it is about tooling, which can be easier to improve.
I find Web Components aren't as much of a pain to write if you ignore the Shadow DOM. You don't need the Shadow DOM, it is optional. I don't think we are doing ourselves too many favors in how many Web Component tutorials start with or barrel straight into the Shadow DOM as if it was required.
Agreed on native HTML+CSS+JSDoc. An advantage in my use-cases is that built-in browser dev tools become fluid to use. View a network request, click to the initiator directly in your source code, add breakpoints and step without getting thrown into library internals, edit code and data in memory to verify assumptions & fixes, etc.
Especially helpful as applications become larger and a debugger becomes necessary to efficiently track down and fix problems.
No, because layers of abstraction come at a cost and we have created a temple to the clouds piled with abstractions. Any option to simplify processes and remove abstractions should be taken or at least strongly considered.
Code written for a web browser 30 years ago will still run in a web browser today. But what guarantee does a build step have that the toolchain will still even exist 30 years from now?
And because modern HTML/CSS is powerful and improving at a rapid clip. I don't want to be stuck on non-standard frameworks when the rest of the world moves on to better and better standards.
Having all your code go through a multi-step process that spits out 30 different files makes it impossible to know what’s really happening, which I’m uncomfortable with.
So, some history. When SPA's started to boom on the web JSDoc was a life saver for typing. Application state was getting more complex. We needed more guard rails.
Then Google Closure Compiler came along which added type safety via JSDOC and TS came along with (TS)JSDoc support and it's own TS syntax.
The community chose native TS and Google Closure compiler slipped away into the background.
So (TS)JSDoc support is a relic from when Microsoft was trying to get market share from Google.
Today in 2025, TS offers so much more than the (TS)JSDoc implementation. Generics, Enums, Utility types, Type Testing in Vitest, typeguards, plus other stuff.
Today I use TS. I also use plain JSDoc for documentation. e.g. @link and @see for docs. Or @deprecated when I'm flagging a method to be removed. @example for a quick look up of how to use a component.
TS and plain JSDoc are both important together. But (TS)JSDoc alone, is a relic of the past.
> Today in 2025, TS offers so much more than the (TS)JSDoc implementation. Generics, Enums, Utility types, Type Testing in Vitest, typeguards, plus other stuff.
This was my main impetus for writing this article. Modern JSDoc uses the TypeScript language service. You can use generics, utility types, typeguards (including the `is` keyword), regex parsing, etc all with just JSDoc.
I used these features extensively (especially generics) in a personal project and managed to do it all in JSDoc.
JSDoc is missing a lot of basic capabilities. For example a TypeDef is automatically exported which can cause collisions and forces you to repeat or inline types.
Types for classes are poor and often you'll find yourself creating a `.d.ts` file or `.ts` file to export non trivial types - however the target file doesn't know how to consume them.
JSDoc does not understand typescript syntax though? The typescript language server just kinda plows through/over JSDoc sure, but try getting JSDoc to parse some of the TS-ified things that JSDoc has alternatives for.
I’m curious how type checking is possible in a JDoc project. As far as I’m aware there’s no way to get type checking to work without tsc or a TypeScript LSP plugin.
> So (TS)JSDoc support is a relic from when Microsoft was trying to get market share from Google.
> Today in 2025, TS offers so much more than the (TS)JSDoc implementation. Generics, Enums, Utility types, Type Testing in Vitest, typeguards, plus other stuff.
None of that is true! Please don't share misinformation without looking it up first.
1. there are plenty things you can't express in jsdoc but can in typescript, flow did the right thing here where you have access to full language, not sure why typescript never did it, they could, with the same syntax flow is using
2. you can have navigation that goes to typescript file instead of definition, just arrange your exports in package.json correctly (first ones take precedence)
Well I'd love to hear some concrete examples if you have any on hand! I was of the same opinion as you until I refactored a project of mine to use JSDoc.
Since any TypeScript type can be expressed in JSDoc, I imagine you're mostly thinking of generics. At least that was my main sticking point. JSDoc does actually have generic slots with the @template tag. Actually using them in practice is a little unintuitive but involves typing the return type. E.g. for a function it'd look like this:
Support for generics is limited in JSDoc compared to TypeScript, especially when arrow function is involved. Things that work fine in TypeScript trigger errors even though they are syntactically the same.
Things like type star imports, destructured imports or satisfies operator don't work in jsdoc.
All non erasable constructs won't work as well of course but playing devil's advocate you could explicitly state that you're interested in erasable constructs only because ie. 1) that's what typescript should be doing from day 1 and/or 2) it seem to be the future with ie. nodejs adopting built in type erasure support.
Having JSDoc-like syntax isn't the same as it being fully supported. If you have a large enough codebase, you'll likely find a few cases where things work in TypeScript but its equivalent somehow fails type check in JSDoc.
TypeScript's type system is Turing complete so you have access to essentially unlimited expressivity (up to the typechecking termination depth): https://news.ycombinator.com/item?id=14905043
> For packages typed with JSDoc, CTRL/CMD clicking on a function will take you to actual code rather than a type declarations file. I much prefer this experience as a dev.
ok i didn't think about this, that's an underrated benefit
It doesn't. You might be thinking of libraries that you wrote, not packages from e.g. npm, which are distributed as JavaScript + type definition files not as TypeScript code.
5 years ago I was at a meet up and the guy talking was saying how if you don't like typescript these jsdocs are the way to go. Had to explain to my employer attending that it is still typescript. Didn't seem to believe me and was super against typescript but not jsdocs lol
> Had to explain to my employer attending that it is still typescript
"is" is doing a lot of heavy lifting there: JSDoc and TypeScript are two different ways to explicit prescribe typing in a way that tooling can use to determine correctness. The TS syntax is _far_ more powerful, but JSDoc can do most of the common TS use cases, for folks who want to stay in JS land while still benefiting from type tooling (either invoked or straight up built into the IDE).
> in a way that tooling can use to determine correctness.
As I pointed out in the article, the "tooling" is exactly TypeScript language services. If you are using JSDoc and you get squigglies or intellisense or any other similar features, you are using TypeScript.
You can copy-paste basically any bit of TypeScript into a JSDoc comment and it will work. JSDoc supports any non-runtime feature of TypeScript (so not enums). Even generics! You can even reference TypeScript utility types!
The whole point of this article was to correct the idea that JSDoc is not TypeScript. It absolutely is! There's almost nothing you can't define in JSDoc that you can't define in a .ts file. Albeit with a sometimes clunkier syntax
In practice today JSDoc 100% completely and utterly always is Typescript.
It might not have been so originally. It might still be possible to do differently. But in practice today you are getting Typescript in your JSDoc with the out of the box tooling that is everywhere.
I tried making a library this way and lacking control over the visibility of the exported types was really painful; it made my intellisense awful because every type I defined at the root was exported from the library
I really like it for web components. Lately I have many "my-component.js" files and it's quite nice to just be able to copy them to new projects and have it all work without a build step. But I'm not sure I would use JSDoc over typescript syntax in a large project.
- The types exist whether you write them down or not.
- If they're not written down, they're written down in your head.
- Your head is very volatile and hard for others to access.
- Typing is an incredibly good form of documentation.
- JSDoc and TypeScript are standards/formats for typing. Like any tools, they both have advantages and disadvantages. Neither is objectively better than the other.
- Make informed decisions on how you'll describe your types, and then be consistent and unsurprising.
- A type checker is the computer saying, "okay then, prove it" about your program's type validity.
- Not every program benefits from the same amount of "prove it."
- Too much can be as bad as too little. You're wasting resources proving throwaway code.
- I like languages that let you decide how much you need to "prove it."
One of the lessons you learn while doing this job is that "others" includes "yourself in the future".
(Of course people will tell you this way before you find out yourself, but what do they know...)
Rust is known for being very "prove it," as you put it, but I think that it is not, and it exposes a weakness in your perspective here. In particular, Rust lets you be lax about types (Any) or other proved constraints (borrow checker bypass by unsafe, Arc, or cloning), but it forces you to decide how the unproven constraints are handled (ranging from undefined behavior to doing what you probably want with performance trade-offs). A langauge that simply lets you not prove it still must choose one of these approaches to run, but you will be less aware of what is chosen and unable to pick the right one for your use case. Writing something with, for example, Arc, .clone(), or Any is almost as easy as writing it in something like Python at the start (just arbitrarily pick one approach and go with it), but you get the aforementioned advantages and it scales better (the reader can instantly see (instead of dredging through the code to try to figure it out) "oh, this could be any type" or "oh, this is taken by ownership, so no spooky action at a distance is likely").
The same is true at multiple levels. `.clone()` is relatively easy to use, although once you learn the basic rules for referencing, that also becomes easier. `Arc` solves a specific problem you run into at a certain point sharing data between threads, but if you're not sharing data between threads (and most of the time you're not), it's just boilerplate and confusing, so you might avoid it and at worst use `Rc`. `Any` is rarely an obvious choice for most contexts, you really are going to only use it when you need it.
The result is that for most simple cases, the precise and "proven" option is typically the easiest to go for. When you deal with more complicated things, the more complicated tools are available to you. That seems exactly what the previous poster described, where you can decide yourself how much you need to prove a given thing.
Agreed. Just to clarify, my intentions with this post weren't to advocate for one over the other. Just to point out that they are the same thing. They are both TypeScript.
"Like any tools, they both have advantages and disadvantages"
You cannot make any argument based on such a position. Putting aside anyone's views on TS or JSDoc, tooling is of extremely variable quality, and lots of tools ARE objectively much worse than other tools.
It we can't point at tools and say this one is better than that one, we might as well give up.
I always remember a scene in Will & Grace where Will is trying to get his boss to say one thing is better than the other. He's brought a lovingly hand-crafted sandwich made with amazing, bread, fillings, etc. and a store bought sandwich made with cheap bread/fillings. He asks his boss to try both and say which one he likes more.
His boss says something like the store bought one reminds him of his grandma's sandwiches, so invokes nostalgia, and still can't make a decision.
Don't be that boss.
I take issue with this position because this seems to imply "PureScript and JavaScript are both JavaScript" is a true statement merely because one of them turns into the other with tooling.
I don't get it. Types are a way to write code. Nothing to do with how fast/much the code changes.
That's easy to say when we're talking about primitive arguments in private functions, or primitive local variables, but let's not ignore the fact that it takes much more work to write a C# program than a Ruby program for instance.
We can see that by looking at a vanillajs library's typescript typings that were created after the js library when typescript didn't exist. The types are insanely complex and if you get one type wrong you can break compilation of some library user's program (its happened to me).
That being said I'm aware that dynamic programming languages are a "use at your own risk" type of language.
my take is if you treat your program as a series of data flows - then use primitives such as maps | arrays - then you don't need as much typing or typing at all. a map doesn't need to take a shape or a Person | Manager - either the keys exist or they don't and almost every language has guards to ensure you can safely navigate existence of keys.
but then again my realm is mostly around - web | data systems - if I was dealing with OS level systems and needed to make sure i have i64 ints then yeah typing would be crucial.
I love that too. Are there any other languages than TS that have this as a core design feature?
Modern HTML/CSS with Web Components and JSDoc is underrated. Not for everyone but should be more in the running for a modern frontend stack than it is.
Do you have anything specific in mind?
Seriously, start a project and use only the standards. You'll be surprised how good the experience can be.
https://github.com/Vorticode/solarite
Try my tiny web components lib if you want to keep JSX but not the rest of React: https://github.com/webjsx/magic-loop
It's not a no-build option though.
Especially helpful as applications become larger and a debugger becomes necessary to efficiently track down and fix problems.
However I don't get to dictate fashion in developer stacks.
I've been a front end developer for 25 years. This is also my opinion.
Code written for a web browser 30 years ago will still run in a web browser today. But what guarantee does a build step have that the toolchain will still even exist 30 years from now?
And because modern HTML/CSS is powerful and improving at a rapid clip. I don't want to be stuck on non-standard frameworks when the rest of the world moves on to better and better standards.
Then Google Closure Compiler came along which added type safety via JSDOC and TS came along with (TS)JSDoc support and it's own TS syntax.
The community chose native TS and Google Closure compiler slipped away into the background.
So (TS)JSDoc support is a relic from when Microsoft was trying to get market share from Google.
Today in 2025, TS offers so much more than the (TS)JSDoc implementation. Generics, Enums, Utility types, Type Testing in Vitest, typeguards, plus other stuff.
Today I use TS. I also use plain JSDoc for documentation. e.g. @link and @see for docs. Or @deprecated when I'm flagging a method to be removed. @example for a quick look up of how to use a component.
TS and plain JSDoc are both important together. But (TS)JSDoc alone, is a relic of the past.
This was my main impetus for writing this article. Modern JSDoc uses the TypeScript language service. You can use generics, utility types, typeguards (including the `is` keyword), regex parsing, etc all with just JSDoc.
I used these features extensively (especially generics) in a personal project and managed to do it all in JSDoc.
Types for classes are poor and often you'll find yourself creating a `.d.ts` file or `.ts` file to export non trivial types - however the target file doesn't know how to consume them.
https://github.com/jsdoc/jsdoc/issues/1917
https://github.com/jsdoc/jsdoc/issues/1917#issuecomment-1250...
> Today in 2025, TS offers so much more than the (TS)JSDoc implementation. Generics, Enums, Utility types, Type Testing in Vitest, typeguards, plus other stuff.
None of that is true! Please don't share misinformation without looking it up first.
2. you can have navigation that goes to typescript file instead of definition, just arrange your exports in package.json correctly (first ones take precedence)
Since any TypeScript type can be expressed in JSDoc, I imagine you're mostly thinking of generics. At least that was my main sticking point. JSDoc does actually have generic slots with the @template tag. Actually using them in practice is a little unintuitive but involves typing the return type. E.g. for a function it'd look like this:
All non erasable constructs won't work as well of course but playing devil's advocate you could explicitly state that you're interested in erasable constructs only because ie. 1) that's what typescript should be doing from day 1 and/or 2) it seem to be the future with ie. nodejs adopting built in type erasure support.
This isn't really true anymore, they have systematically added pretty much every type system feature to the JSDoc-like syntax.
ok i didn't think about this, that's an underrated benefit
Prefer Go To Source Definition
Makes `Go to Definition` avoid type declaration files when possible by triggering `Go to Source Definition` instead.
"is" is doing a lot of heavy lifting there: JSDoc and TypeScript are two different ways to explicit prescribe typing in a way that tooling can use to determine correctness. The TS syntax is _far_ more powerful, but JSDoc can do most of the common TS use cases, for folks who want to stay in JS land while still benefiting from type tooling (either invoked or straight up built into the IDE).
As I pointed out in the article, the "tooling" is exactly TypeScript language services. If you are using JSDoc and you get squigglies or intellisense or any other similar features, you are using TypeScript.
You can copy-paste basically any bit of TypeScript into a JSDoc comment and it will work. JSDoc supports any non-runtime feature of TypeScript (so not enums). Even generics! You can even reference TypeScript utility types!
The whole point of this article was to correct the idea that JSDoc is not TypeScript. It absolutely is! There's almost nothing you can't define in JSDoc that you can't define in a .ts file. Albeit with a sometimes clunkier syntax
It might not have been so originally. It might still be possible to do differently. But in practice today you are getting Typescript in your JSDoc with the out of the box tooling that is everywhere.
If you define a type in a file with @typedef, it is automatically exported and there is nothing you can do to control that: https://github.com/microsoft/TypeScript/issues/46011
I tried making a library this way and lacking control over the visibility of the exported types was really painful; it made my intellisense awful because every type I defined at the root was exported from the library
Granted they initially weren't down that path, but they course corrected it on time, and not much people use stuff like enums in new code.