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Posted by u/apavlinovic 6 months ago
iOS 26 Liquid Glass is awful in many ways
I was not sure whether to post here or not, but after a full day with the Liquid Glass UI, I had to express myself somewhere.

It is incredible how much worse my experience with the phone has become. I am 34, and I am struggling to read the text in the notifications, my eyes are constantly trying too hard to make out what it says.

The buttons look cheap, not interactive, and just plain strange. I don’t see anything better here than we had before, absolutely nothing is better in terms of UX.

And it’s ugly, I cannot be the only one, but it feels like someone forced me to look at those glass bricks that were popular in the 80s.

The performance feels worse, the battery life is in shambles, no idea why. iPhone 13 Pro user.

Not frustrated enough to switch to Android yet, but seriously considering that as an option. This is not the UI I want to use.

al_borland · 6 months ago
This sentiment is common with every major UI change. Give yourself some time to adjust, and Apple time to work out some of the bugs, before doing anything drastic. iOS 7 was very rough around the edges and got a lot of hate (rightfully so), but it evolved and got better.

I was bothered by how many taps I had to use to do things in Safari, but then I figured out I can swipe up on the ellipsis to select something from the menu, so it’s one action. Bringing up the tabs is a quick double tap, I don’t actually need to wait. Things like that, which I’m figuring out through use, are helpful. I had issues with not being able to see some widgets with certain wallpapers, so I changed my wallpaper for now until they work that out.

kapellmeister · 6 months ago
I've gotten used to it mostly, i still think it's a significant downgrade from the almost perfect Interface they had in iOS 18. But what i just can't get used to and what i hate with a passion is the HDR effects on touch down. Who in their right mind thought that it was a good idea to increase the brightness of the screen beyond what it is set to in partial areas of it?? It's incredibly distracting and serves in my opinion no purpose.

All in all it feels to me like a hacked together Gen Z "Aesthetic" toy interface and not at all like a professional piece of software.

abujazar · 5 months ago
It's not even just the ugly glass effects. Even with reduced transparency turned on in Accessibility, which makes the UI more tolerable, there are still weird animations and effects everywhere. They just seem completely out of place and serve no purpose. Safari feels like an early beta ridden with UI bugs, but apparently this is how they intended it to be.
kossTKR · 6 months ago
One of the wildest things i haven't seen mentioned here is that IOS26's new Safari has also broken millions of huge websites among them Apple.com, Google Maps and even their own UI in some places that uses the browser.

This was already pointed out a month ago but Apple are seemingly completely MIA.

https://developer.apple.com/forums/thread/800125?page=2

https://bugs.webkit.org/show_bug.cgi?id=297779

https://stackoverflow.com/questions/79753701/ios-26-safari-w...

This would be hotfixed in most companies withing hours, it's that grave.

I wonder how many business critical websites are simply not working atm, even more dangerous infrastructure and health related apps.

I guess they wanted to streamline the experience of browsing with using their extremely buggy UI.

k310 · 6 months ago
Two factors in play, IMO.

1. The hubris of big companies deciding that they know what you want better than you do. I used to chide Microsoft, not that they were listening, that their motto was "We will optimize you (if you change your life to do things our way)", like the ubiquitous "Excel as a database." Only a visionary can anticipate your needs, and Steve Jobs is gone.

2. Change for the sake of change. Compare with the crazy expensive yearly cosmetic (if not comedic) changes in auto styling.

3 (of two). Well, you know that they're greasing the skids for some secret unified watch, computer, phone, AR, OS to run the world. But can't tell you because your future is a secret that we can't share with you, and most assuredly won't ask you about.

4 (of two) The only sane future is Free and Open Source, where people outside the castle have nonzero say.

bruce511 · 6 months ago
I'd suggest that Open Source just defines the castle differently. People outside the castle have no say.

I'd also suggest that OS UI's are almost (but not quite) universally horrible. In most cases OS is about functionality, not astheics. There are good looking OS projects, but they are rare. And most often just a clone of a good looking commercial system.

I get that lots of people would love to return yo Windows XP styling (or whatever your favorite era was) but interestingly, looking back, I see that software as unbearably ugly.

So yes, moving forward means making mistakes. But not moving at all is, IMO, worse.

skydhash · 6 months ago
> but interestingly, looking back, I see that software as unbearably ugly.

I would love software to be ugly again. So that companies can focus on building features instead of animations and other gimmicks. Collect customer feedback and build useful features instead of endlessly twiddling with knobs and adjusting settings everyone was fine with.

rtcoms · 6 months ago
I have different take on this, with AI coming into mobile interface, the context about what is present on the screen becomes important, user will like to know what is present on the screen and verify answers from AI frequently.

Liquid glass UI with transparency may allow user to keep that context without completely putting AI user interface aside.

JustExAWS · 6 months ago
Yes because open source software has always been a paragon of not only great user experience, but has always focused on what the end user wants instead of making tradeoffs in the name of some geek purity test - see PinePhone, Framework laptops, etc. - yes I know they aren’t open source software. But they do have the same ethos.
runjake · 6 months ago
I feel like this release is a work-in-progress waypoint to another paradigm for the Mac, and this is Apple's way of steering (stalling?) users and developers without giving too much away.
pndy · 6 months ago
It's like this Liquid Glass was "splashed" over still-current flat style - it feels like there's no visual consistency and this is some internal transitional beta software.

They did add contrast between interface elements but in some places forgot to change size of buttons to fit with the rest. Interface flashes trying to figure out if text and icons should be black or white. Sometimes it even loads some unstyled gray flat widgets and then "pours" this glass over. Some apps still hasn't changed at all and continuously use one color or mix of both like Home.

The "traffic lights" windows widget on tablet: I just hope nobody will get that brilliant idea to bring it onto desktop because it's just plain horrible. Menu bar you pull down from the edge of the screen is rather useless at the moment; doesn't seem any app already updated to utilize these. Switching from library to main sprinboard screen on tablet causes icons to squeeze together and fly randomly at either right or left corner.

We got a doubtful visual update but rubber-banding call screen, notifications that won't synchronize across devices and won't disappear until you open apps - that's still here year after year.

seemaze · 5 months ago
It's like corn syrup was drizzled all over a perfectly snappy and mature interface which now requires the user to wade through a superficial layer of viscous muck to accomplish what used to be a straight forward task.
richardatlarge · 6 months ago
I updated on an iphone 13 pro and had to go back to my old iphone with an older OS. I write on my phone (substack), and it cannot be done with this OS. Together the two have become inoperable. And to think I updated because of how bad the experience was on the old OS. Buying a new "nothing phone" later today