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jacobgkau · a year ago
Scrolling through that landing page felt a lot smoother & snappier than I would've expected for a page looking like that.
adrianvoica · a year ago
Julian (the author) is a genius. v4 has been in the making for some time, but, boy, is it worth the wait! I have used v3 (I am using it on my landing page and even built a small game engine with it), but this version is on a whole new level. Congrats to the author! Keep up the good work!
MrMcCall · a year ago
> Julian (the author) is a genius.

With proof!

I have rarely been so impressed with a web tech.

wigster · a year ago
yeah. i'm normally not a big fan of these scroll down and "shit-happens" sites, but that is VERY slick and cool. super nice.
robertlagrant · a year ago
Yes - exactly. If they were that smooth and looked that good, I'd like more of them. So creative.
loxs · a year ago
Yeah, this is the one place where doing it like this is 100% appropriate.
qoez · a year ago
I think part of the trick is that each unit of scrolling takes you quite far down the animation sequence (so scrolling doesn't feel like a long effort)
rk06 · a year ago
I don't even remember seeing such a fantastic landing page in long time. it makes you realise how bad others are.
andrei_says_ · a year ago
I’m confused, is this sarcasm?

On a mobile device the page requires miles of scrolling to go through a few sentences while rotating around a meaningless graphic.

Signal to noise ratio is abysmal.

azemetre · a year ago
Do they explain how they made the landing page or share the code somewhere? I agree, it's stunning.
JulianGarnier · a year ago
Hey I'm the author of the lib, I'm thinking about making a course on how to re-create the landing page, would that be something you're interested in?
chilmers · a year ago
There is a gh-pages branch, but it is generated from a private repo: https://github.com/juliangarnier/anime/tree/gh-pages
ksec · a year ago
On what machine is that on?

I wish these type of page animation should be rendering to 120fps with less than 20% CPU spike for seconds and no warming up of CPU / GPU on a modern 2025 machine.

Unfortunately we are still not there yet. If we achieve that the web would be much more interesting. Brining back memories of Macromedia Flash.

aitchnyu · a year ago
Does it provide fewer footguns for less experienced devs though?
ryandrake · a year ago
It's clever, but honestly I don't care how smooth it is. Scrolling should simply scroll a view up or down a page. Not invoke animation. We already have established UX patterns for playing media, slowing it down, speeding it up, randomly seeking through it.
jacobgkau · a year ago
Part of the smoothness here is that scrolling the text is 1:1 once you get down to the sections with colored headers. It demonstrates that it's possible to make a page look fancy like that without "breaking" your intuition of what scrolling "should be."

JS animations obviously don't take the place of video/audio media that you'd play/scrub through.

mcluck · a year ago
False. Let the web be fun again
derac · a year ago
For most websites, sure. For this website? It makes sense, it's a great demo for the product.
johnsanders · a year ago
It's not so much about playing/slowing/speeding up an animation or video. It's about moving forward and backward through an "experience," as much as I dislike the overuse of that word. I'd suggest it's a natural evolution of the scroll behavior.
robertlagrant · a year ago
Animation isn't really "playing media".
jonwinstanley · a year ago
So what would you suggest to use to move the animation forward?
rsingla · a year ago
I cannot believe this is real, it was so well done. It felt like creativity of the internet from the early 2000s met the polished design standards of today.
JulianGarnier · a year ago
Hey I'm the author of the lib, I think this is my favorite comment about the landing page I read so far. I've started learning web development with Flash in the 2000s, so this hits home. Thank you!
pentagrama · a year ago
Wow, that homepage was one of the more complex and layer filled interactive animations that I ever seen running so smoothly on a mobile browser. Those FPS feel like a Doom 2016 on a beefy PC.
qgin · a year ago
This is the first time I haven’t hated scroll hijacking. That was actually really smooth.
albedoa · a year ago
Part of why it is less offensive is it's not actually hijacking our scrolling: https://news.ycombinator.com/item?id=43572887

Scroll hijacking is when I try to scroll normally but the page overrides my distance and velocity.

tiltowait · a year ago
It definitely feels “heavy” on mobile Safari. The animation is buttery smooth, but the little space station thing doesn’t rotate as quickly as I feel it should based on my scroll velocity.

I feel like I’m alone in not liking it. The technical accomplishment is undeniably impressive, and the author deserves serious kudos for that, but I really wish websites wouldn’t do this sort of thing. It’s far less usable than just having some static tables.

cess11 · a year ago
I think they just measure the scrolling and drive the animations with it. Maybe that's what you mean by hijacking.
jonwinstanley · a year ago
I’m not sure that was scroll hijacked. It all moved at the right speed
h2zizzle · a year ago
Still waiting for the WYSIWYG GUI-base authoring tool for a web animation API. You know what artists - animators - generally don't like? Wading through docs and code to spin a square. It's been about a decade since the average of the various watersheds in the slow death of Flash, and we still don't have a replacement.
another_kel · a year ago
Have you tried https://rive.app/ ?
graypegg · a year ago
I honestly think it's https://godotengine.org/features/, though I do think the GUI-only WYSIWYG creation flow hits a brick wall a little earlier than Flash did. Lots of content being made with it though!

https://docs.godotengine.org/en/stable/tutorials/animation/i...

h2zizzle · a year ago
If you're being honest with yourself, not even close. Maybe if you Frankenstein Blender for asset creation and Godot/Unity for scripting, but it would be just as much of a monster as Shelley's.
thih9 · a year ago
I like that I can grab and drag the browser’s scroll indicator and the animation updates seamlessly (safari mobile).
Washuu · a year ago
It responds to the scrolling, leaving agency to the user, instead of hijacking scrolling, that steal agency from the user, that some web sites do. It's so much better of a solution and friendly to accessibility.
bbx · a year ago
TIL you can grab the scroll bar on iOS!!

Thanks for this. Jumping to the bottom of a page was such a chore for me.

captn3m0 · a year ago
I get a black screen with a scroll bar. Lockdown mode on iOS.
thih9 · a year ago
> When Lockdown Mode is enabled, your device won’t function like it typically does. (…)

> Web browsing - Certain complex web technologies are blocked, which might cause some websites to load more slowly or not operate correctly.

https://support.apple.com/en-us/105120

UncleBen · a year ago
Most likely due to iOS lockdown mode disabling WebGL rendering.
Nijikokun · a year ago
I thought the main site was amazing, then I saw the docs. Absolutely amazing work. Well done. Extremely excited to try out WAAPI.
solid_fuel · a year ago
I love it, but... Going to this page https://animejs.com/documentation/scope/ with ublock origin enabled in my Firefox (136.0.3) immediately crashes the tab. Which certainly made for a funny experience right after scrolling through the very impressive intro animation.
vvillena · a year ago
I can confirm. It's not a 100% occurrence, but browsing through that section ends up crashing the tab.
chrismorgan · a year ago
Ooh, fun, reproducible on Firefox for Android. Crash signature [@ JS::Heap<T>::exposeToActiveJS ].
makeworld · a year ago
Not seeing this with 137.