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tombox · 2 years ago
I'm the organizer of the YAY UK competition, and so glad Euan's work has got such wide recognition!

The completion is judged by professionals from UK Animation & VFX Studios (including ILM) and we were all blown away by the quality of the entrants - Blender and Ian Hubert are doing amazing things for the next generation of talent!

I thought people would like to hear Euan's description he entered as part of the competition submission:

"I used Blender for the animation and Davinci Resolve for the colour grading (I also used the Film Convert plugin), all animations were rigged and keyframed by me with exception of the people walking in the first shot (those were from mixamo). The TV and advertisment footage were from previous projects.

The humans in the first and second shots are free photoscans I downloaded online and then rigged, there are a few small mechanical parts that were included in a library that I used, but the majority of them are mine.

I used Quixel megascans for some of the rubbish seen at the bottom of the second shot.

Most textures are photos sourced from textures.com or taken by me in real life, but have been modified by me to include procedural grime and dirt buildup in crevasses.

Some sound effects were from purchased sound libraries or found online copyright free. The rest I recorded myself. "

powderpig · 2 years ago
Roughly how many hours did Euan spend to complete this piece of work?
poutinepapi · 2 years ago
Hey mate! The animation look doooope, if any of the young animators are interested in the gaming industry and need someone to ask questions from(That isn't trying to hire them or get them to sign up for a course)

I always have spots open for students and indies at my consultancy: https://www.the-lovelace-gang.tech/

esullivan · 2 years ago
They are also very welcome to join Access:VFX's free mentoring programme on Prospela for career advice and insider insights from real employees.

We work with @tombox and the other sponsors of this award and are looking for VFX / gaming mentors too :)

https://initiatives.prospela.com/access-vfx

beezlewax · 2 years ago
This is amazing, I'm an amateur blender user and I can see how much work/time went into this. The other entries are excellent also and shouldn't be overlooked by anyone checking out this post.
RugnirViking · 2 years ago
that really is an unbelivable achievement. It's complete in so many ways
voxadam · 2 years ago
What kind of hardware is needed to render something like this?
DerWOK · 2 years ago
And then there is Sheep It Render Farm. You donate render power when you don’t need your PC. Earn points for that. Then consume those point when you utilize 20++ parallel render pipelines from other peoples PCs when you want to render your stuff.

https://www.sheepit-renderfarm.com/home

saturn5k · 2 years ago
A mid-tier GPU is more than enough if you're willing to wait a bit more on render times. You can always optimize the scene to lower rendering times. This video is 1800 frames. Depending whether it was rendered with Eevee or Cycles, it can take anywhere from a few hours up to a day or more to render the whole animation by using a single mid-high end GPU like a 3060 or 3070.
xkekjrktllss · 2 years ago
How is the water dripping on the window animated?
nullpage · 2 years ago
Reminds me a lot of William Landgren's work[1], another young blender animator. Definitely inspired by Ian Hubert's work. Either way amazing work!

1. https://www.youtube.com/@landgrenwilliam 2. https://www.youtube.com/@IanHubert2

benguild · 2 years ago
Yeah I was going to say— at first I thought this was Ian Hubert's work
LennyHenrysNuts · 2 years ago
Absolutely phenomenal. I take my hat off to this young individual.
qwertox · 2 years ago
When "Street Food" appeared, I was hoping that I get to watch 10 more minutes. Like a glimpse into the future.
Nevermark · 2 years ago
Already nostalgic for the future days when "real" street food is "hand made" in front of you by the robots. None of that instant vending machine crap!
BorisTheBrave · 2 years ago
Impressive stuff. I wonder if he's inspired by Ian Hubert's work?
mkaic · 2 years ago
Almost certainly. As a longtime member of Ian's Patreon, I recognize more than a few specific techniques being used here that he's posted tutorials for on it. Not that the inspiration takes away at all from the final product! The fact that a 16yo made this would be insanely cool even if it was a shot-for-shot remake of an existing movie scene, so any originality that it has beyond that only makes it more cool!
quadrature · 2 years ago
Agreed, It's really impressive how well they nailed the atmosphere of Ian Hubert's work.
Matumio · 2 years ago
And in art, you are even encouraged to copy anyone's work, except your own. Getting inspired by another artist is great.
marcod · 2 years ago
I don't know much about this, but my first association was with Fifth Element :)
cthalupa · 2 years ago
Yeah. Definitely in that vein - Ian's work draws on a whole lot of sci-fi/cyberpunk forebears.

He's got a pretty fantastic series of short, hilarious, and extremely useful and practical tutorials for Blender on his channel, and his Dynamo Dream project is hugely impressive - just the credit sequence of the latest episode is interesting enough that I wish it was a whole miniseries itself.

https://www.youtube.com/@IanHubert2

resoluteteeth · 2 years ago
Yeah this was my first thought too
denysvitali · 2 years ago
Wow. I can barely make a rectangle in Blender.

This person, especially given their age, is extremely talented!

stavros · 2 years ago
> Wow. I can barely make a rectangle in Blender.

There's your problem, try making a cuboid instead.

denysvitali · 2 years ago
Ha! It's been a while since I last touched Blender - and the wrong terms confirm that.

Of course a rectangle only exists in 2D space :)

lemper · 2 years ago
sure, they're talented. but, please, don't discount the effort euan has put into his current state of mastery.
hk__2 · 2 years ago
Talent doesn’t exist, it’s only the result of the effort you put into mastering a thing.
dna_polymerase · 2 years ago
If you are keen to learn: Polygon runway [0]! They even have a Black Friday deal available. It's easier than I thought in the beginning. 3D-modelling makes for a fun little pastime.

[0]: https://polygonrunway.com/

daralthus · 2 years ago
Don't bother with sculpting, get a kit and start animating: https://kitbash3d.com/collections

Also ChatGPT writes pretty good instructions for you to get started.

Cthulhu_ · 2 years ago
I'd rather read ChatGPT's sources to be honest.
benj111 · 2 years ago
My biggest take away is that this is why open source is so good.

How much is an Adobe license these days? How many kids wouldn't have had the opportunity because they couldn't afford that?

Yes I know open source doesn't equal free (as in beer) but practically it tends to be, and it allows people to get into things they wouldn't have been able to otherwise.