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bumbledraven · 4 years ago
You could write a bot to minimize the worst-case number of guesses by using a minimax-style tree search with a zero-sum two-player perfect-information version of the game. Here's how that could work.

There are two players, Guesser and Responder, who share a dictionary of words. Responder starts the game by stating a positive integer N, where there is at least one word of length N in the dictionary. The turns then alternate between Guesser and Responder. Guesser proposes any dictionary word of length N, and Responder then provides feedback on each letter in the word (i.e., right letter in wrong place, right letter in right place, wrong letter) such that at least one N-letter word in the dictionary is consistent with all the feedback given so far.

The game ends when Responder indicates that Guesser's word is correct in all places, or after responder has provided feedback 6 times, whichever comes first. If Guesser never guessed the word, Responder gains 7 points. Otherwise, responder gains a number of points equal to the number of turns taken by Guesser.

Alternatively, the bot could minimize the expected number of turns using an expectimax (https://en.wikipedia.org/wiki/Expectiminimax) search, under the assumption that the hidden word was chosen uniformly at random from the set of all dictionary words of the same length.

petercooper · 4 years ago
Someone recently tried to work out what starting word would give you the best head start with this game: https://bert.org/2021/11/24/the-best-starting-word-in-wordle...
voisin · 4 years ago
Why only one play per day? You have the user’s attention and if they want to engage further they have to wait an arbitrary time (depending on how close it is to the following day), and during that break any manner of things will occur that may distract the user into forgetting to ever come back.
teraflop · 4 years ago
Maybe the designer's vision for this game didn't involve maximizing user engagement metrics?
madrox · 4 years ago
I’m going to use that excuse the next time my users want something I don’t want to build
noah_buddy · 4 years ago
Why more than once a day? Perhaps it was the developers vision specifically to make it something people didn't grind through in a day.
oska · 4 years ago
The creator gives some of their reasons on why they made this choice in this reddit thread:

https://www.reddit.com/r/WebGames/comments/qwmnmt/wordle_a_d...

jrrrr · 4 years ago
Kind of like the puzzles in a newspaper.
tgv · 4 years ago
You can always open a private window.
cookie_monsta · 4 years ago
... and change the date on your device ;)
taurusnoises · 4 years ago
Well, I'm hooked. Love the clean design, and actually appreciated how minimal the directions were and the time it took to figure it out at first. That feels like part of the game somehow. And, I like that. Great work!

Ps, got it in 5

jimkleiber · 4 years ago
Ahh, I thought the directions weren't general but were specific, so I tried the first few attempts using the letters from the directions.

Note to others: the letters in the directions are not specific to today's puzzle! :-)

emmelaich · 4 years ago
Oh god thanks.
indigodaddy · 4 years ago
did the same when I first tried, hah!
Vinnl · 4 years ago
Fun fact: this concept is also the basis for a game show on Dutch national TV. I took part two years ago, and spent way too much time optimising our strategy: https://vincenttunru.com/hacking-a-gameshow/

(Discussed on HN at the time: https://news.ycombinator.com/item?id=21796347)

krallja · 4 years ago
My word had a repeated letter, which doesn’t feel sporting.
thingsgoup · 4 years ago
Same thing happened to me after playing for a few days the last time this was posted. I checked the directions several times and agonized over what the word could possibly be. In my opinion the possibility of repeated letters should be called out explicitly in the instructions, and maybe also adding a new color of tile for this scenario.
cookie_monsta · 4 years ago
Being that this is basically mastermind with letters, it seems consistent to me.
Vivtek · 4 years ago
For anybody that needs it, you can toggle a colorblind mode in the gear-icon setup screen. I was very confused until I realized I couldn't tell whether my correct-but-out-of-place letters weren't actually in the right place.