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wildlogic commented on Brown/MIT shooting suspect found dead, officials say   washingtonpost.com/nation... · Posted by u/anigbrowl
xrd · 2 months ago
Just checking, are you sure this is the story: "hinged on a confession by the killer to his dad." It seems that story is a-changing and that's an important note. My point might be that what is put out as the story often comes with an agenda.
wildlogic · 2 months ago
This is a reference I think to the Charlie Kirk murder.
wildlogic commented on Why xor eax, eax?   xania.org/202512/01-xor-e... · Posted by u/hasheddan
wildlogic · 2 months ago
I learned this trick writing shellcode - the shellcode has to be null byte (0x00) free, or it will terminate and not progress past the null byte, since it is the string terminator. of course, when you xor something with itself, the result is zero. the byte code generated by the instruction xor eax, eax doesn't contain null bytes, whereas mov eax, 0 does.
wildlogic commented on Retrocide Mono – A monospaced font with no decenders   geonot.github.io/retrocid... · Posted by u/wildlogic
ricardobeat · 4 months ago
Letter spacing is not great for that 'i' indeed. Monospace fonts use a very wide serif at the bottom, or an extended arm to make the i appear equally-spaced, which this typeface seems to have ignored.
wildlogic · 4 months ago
Thanks for the feedback. I'll give this a try.
wildlogic commented on Retrocide Mono – A monospaced font with no decenders   geonot.github.io/retrocid... · Posted by u/wildlogic
wildlogic · 4 months ago
Hey, this is my first font design, constructive criticism welcome! Thanks.
wildlogic commented on The Science of a Kundalini Awakening   youtube.com/watch?v=nsgEk... · Posted by u/squircle
wildlogic · 8 months ago
My kundalini awakened when I fell 20 feet onto a 3 inch PVC pipe in more or less a seated position and got impaled - it smashed right up through my tailbone, sacrum, and spinal vertebrae, severed a ton of nerves, and whatever energy was coiled up in the base of my spine shot straight up out the top of my head!
wildlogic commented on I Made a Puzzle Game   geonot.github.io/korokoro... · Posted by u/wildlogic
07617 · 8 months ago
Played a few levels on the smaller grid sizes, the couple I tried on the larger sizes were pretty maddening. I'm not sure I'll make it through all 800... Is this np-complete?
wildlogic · 8 months ago
The levels are in order of difficulty per grid size, sorted by the number of backtracks it took a solver to complete (some of the harder levels on the biggest sizes took hundreds of thousands of backtracks, though I didn't really code any heuristics).
wildlogic commented on I Made a Puzzle Game   geonot.github.io/korokoro... · Posted by u/wildlogic
wildlogic · 8 months ago
Gameplay is on a grid from 5x5 to 12x12 in size. Each level has a number of "depots", from which the player lays section of "pipe" to Von Neumann neighboring tiles. Pipes cannot cross each other, and a tile cannot have more than 1 pipe. Pipes cannot be placed on depots. Click a depot to "activate" it, and then place the pipes from that depot. There are 3 ways of placing pipes - clicking on the adjacent square, dragging through adjacent squares, or clicking several tiles away in a straight line from a placed pipe or activated depot to lay pipe on each tile in the line.

Thanks for giving it a try - I would appreciate any feedback!

u/wildlogic

KarmaCake day198March 22, 2010
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