1: https://github.com/masayuki0812/c3/blob/14e92c54f9286bf28ff4...
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1: https://github.com/masayuki0812/c3/blob/14e92c54f9286bf28ff4...
What's to keep Dell from heavily customizing and releasing / packaging a version of Ubuntu in the same vein that apple customized, released, packaged nextstep as OS X? The only thing I can think of would be "talent at the company". And I know next to nothing about the internals of dell, let alone what they've done since being repurchased and privatized.
Kind of a fun thought, even if it's a little far fetched.
The Eagles made $100 million last year; Springsteen $81 million; Bon Jovi $81 million; Calvin Harris $66 million; Toby Keith $65m; Taylor Swift $64m; Bruno Mars $60m; Pink $52m; Roger Waters $46m; ... Muse $34m, Gaga $30m, this list just keeps going.
Michael Buble made $1+ million per tour date in 2014 (making $51 million overall).
From the info I can find, there are at least 100 individual artists making over $5 million per year.
https://medium.com/@jackconte/pomplamoose-2014-tour-profits-...
That said, has there EVER been a business model in the US that was profitable for artists? I don't think there was ever money in music for artists from album sales.
The cost of distributing and promoting music is just more expensive than making an album.
"It's not that hard to..." arguments are basically admitting defeat before the debate begins. I could probably get used to a 5 key chording keyboard if I tried, but I don't think it would enrich my life.
Pros:
-I'll have a degree at some point and will no longer have to have awkward conversations about why I don't have a degree. This is probably the #1 reason I'm doing it.
-It removes a way for employers to filter me without seriously considering me as a candidate.
-I'll be proud of my accomplishment at some point and won't feel bad every time I think about my relationship with college.
Cons:
-Money. At a local state school, nothing crazy, I'll be about $35k in debt by the end of it with plenty of up front costs (books, etc).
-Time. It eats an incredible amount of time. Some classes require an hour or so of study time outside of class, but many require a ton. Depending on how polished your math skills are, you'll have a huge wall to climb here. I hadn't been in a math class in 13 years and then get tossed into calculus. Yowch. In addition to 5 or so hours of class time, I probably put in 10 hours a week of studying/homework just for that one course.
-Scheduling. Your scheduling needs might be different, but I work a pretty standard workday of 9-5. The university's latest CS courses start at 5:30 two days a week, which means if I am taking two CS courses simultaneously, I'm in class four nights a week. That means studying has to happen on virtually every off night. It also makes it very tough to take more than 2 classes at a time. Keeping a decent pace is key to actually finishing in a reasonable time. It'll probably take me 5 years total to get through it all.
-Content. The actual courses will drive you crazy. Professor's requirements are usually a clinic in what not to do in the real world. Your good habits will be punished in many circumstances. About half way through, I can't say I've learned anything invaluable that I couldn't have learned better on my own if I were sufficiently motivated. I'm hoping the upper class courses are more interesting, but so far it's been a bust.
-Bandwidth. You only have so many hours in a day. You'll be spending your time on things you have to learn instead of the things you WANT to learn. I'd love to spend my evenings getting more proficient with modern tech, but instead I find myself reading about anthropology or the like. My university is very Java/C/C++ heavy, which is not what I prefer. I'm happy to learn these things, but I don't see myself ever being a happy Java dev professionally.
So there are a lot more cons than there are pros for me, but I think the pros are still worth it. I'll let you know in a couple years. If you're looking to be indy dev, I doubt a college degree will help you get where you want to go. I'd spend that time and effort on a project of your own. By the end of it, you'll have demonstrable skills and a product you can show off.