Have there been that many big names in the space? Nobuo Uematsu for JRPGs, Jeremy Soule, Yasunori Mitsuda....who else has done enough that many people would have a chance of knowing their name?
Have there been that many big names in the space? Nobuo Uematsu for JRPGs, Jeremy Soule, Yasunori Mitsuda....who else has done enough that many people would have a chance of knowing their name?
Like for instance, drinking in general. People do it because it's fun, but it can play an important social bonding role.
This has lead to many, many side projects throughout the years, which I tend to like a zen garden[1]. Pruning, refining, improving, and sometimes rewriting.
As soon as I work out the game mechanics of any game, I just see it as just content now, and there is nothing holding me back to play any longer. Same with watching TV shows or movies, I lose interest pretty quickly and feel an urge to create something.
I've always been very in tune with time, our lack of it, and felt like consumption is a waste of time.
That said I believe creativity is hormonal (that is only my personal belief, unproven). It comes and goes. Some days I can't stop creating, somedays I want netflix and chill. But that's 10 days cycle of sorts, 10 days on, 10 days off.
Depending on where you live, it's perfectly normal that due to current events, or a personal loss in your life, etc. you might not feel the creative bug tickling you. The creative hormone might be totally wiped by your current environment or predicament; tiredness, anger, stress, all play into it.
After all, since our early days in the caves, drawing on walls, Humans wouldn't do so unless they had safety, a full belly, and a warm fire. A place to call home. Creative time needs conditions to be filled.
On the other hand, I remember that time you enjoy wasting is not a wasted time. I don't sleep well if I don't just chill and forget about the world, from time to time. It's like in the Sims. I aim towards my creativity and entertainment need bars to be filled. While coding, I often increase the fill of both bars.
PUGs need a way to communicate and broadcast, to be discovered, but it doesn't necessarily need all of Meetup's features. Also, PUGs probably don't want to be tied to Facebook or other social media platforms. It'd be best if they allowed a simple ownership transfer, once you get tired of organizing.
That's why I created https://pythonuser.group/ - a lightweight side project that, despite being rough around the edges, fulfills the core need: allowing people to discover PUGs worldwide for free. The platform costs me almost nothing to maintain. Allows to subscribe to local PUGs via RSS (not sure if it works). I'll add "export all my PUG data" once someone requests this feature.
It's the first time I share it with the world. Please don't treat it as prod-ready. Feedback welcome at hn@{username}.com
Even harder: always use "git reset --hard".
Basically don't use local branches. The correct workflow for almost every task these days is "all branches are remote". Fetch from remotes. Reset to whatever remote branch you want to work above. Do your work. Push back to a remote branch (usually a pull request branch in common usage) when you're done.
If you need to manage local state, do it manually with tags (or stash, but IMHO I never remember what I stashed and will always make a dummy commit and tag it).
Don't ever try to manually manage a branch locally unless you (1) absolutely have to and (2) absolutely know what you're doing. And even then, don't, just use a hosted upstream like github or whatever.
Github Copilot is autocomplete, highly useful if you use VS Code, but if you are using e.g. Jetbrains then you have other options. Copilot comes with a bunch of other stuff that I rarely use.
Claude code is project-wide editing, from the CLI.
They complement each other well.
As far as I'm concerned the utility of the AI-focused editors has been diminished by the existence of Claude code, though not entirely made redundant.