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suby commented on Helix Editor 25.07   helix-editor.com/news/rel... · Posted by u/matrixhelix
aquova · a month ago
> Other editors, if the content is not on the screen, will not perform the undo action unless the content is actually visible.

Really? What editor does this? Vim/Neovim definitely will undo the change with a single 'u' press, and every GUI editor I've ever used will undo the change immediately with a single ctrl+z.

suby · a month ago
Ah, thanks for the correction. I'm wrong on how common this is.

I just tested CLion, VS Code, and Sublime Text. I thought all three behaved as described, but only CLion did. I wish it was more common though, I find it a lot more intuitive and clear on what's happening.

suby commented on Helix Editor 25.07   helix-editor.com/news/rel... · Posted by u/matrixhelix
Xiol32 · a month ago
I really wanted to like Helix, and for the most part did, but there is something about the way undo works that just feels incredibly wrong to me. What it wants to undo doesn't always seem logical and always undoes too much. I've lost work because of it in the past.
suby · a month ago
There are two things that consciously bug me about undo,

* When you press undo, and the content to be undone isn't on the screen, it will jump your screen to the relevant section (good) but also with that same keypress actually undo the content (bad). Other editors, if the content is not on the screen, will not perform the undo action unless the content is actually visible. When I press undo in Helix, I'm always taking a moment to figure out what has actually changed because of this.

* This is a conscious decision by the Helix creator, so it's unlikely to change, but undo is not granular enough. It's chunked per insert mode operation. So you could type the entirety of a tale of two cities while in insert mode, you could be in insert mode for 30 minutes, and then go back to normal mode -- at this point, if you press undo once, the entirety of what you did in insert mode is undone. There is a feature where you can explicitly give the editor a save point for undo, and you're expected to press the key manually at your desired undo points. I really don't like this at all. I have bound some keys such as spacebar to this save point, so I get more granular undo, but this has some consequences such as clearing any selections that are currently present. I couldn't figure out a way to fix this without any side effects unfortunately.

I like Helix a lot, and I have no intention of changing editors, but there are some default behaviors which I think are absolutely baffling, and the undo granularity + expectation that you manually save checkpoints for undo is one of them.

suby commented on U.S. abandons hunt for signal of cosmic inflation   science.org/content/artic... · Posted by u/bikenaga
AnimalMuppet · a month ago
Medicare too? I heard a lot about Medicaid being cut, but very little about Medicare.

Can you point me to some specifics about the cuts to Medicare?

(Going on it in less than two years, so I want to know.)

suby · a month ago
Yes, Medicare too. Unless Congress intervenes, Medicare providers will see about a 4% cut every year starting next October. The new law's deficit boost triggers automatic sequestration cuts across the board each year for ten years.

Total 10 year cut: $~490 billion

Source: https://prospect.org/politics/2025-07-03-republicans-cutting...

The source is clearly biased (sorry), but I believe it's accurate on the numbers.

Deleted Comment

suby commented on Using Microsoft's New CLI Text Editor on Ubuntu   omgubuntu.co.uk/2025/06/m... · Posted by u/jandeboevrie
orsenthil · 2 months ago
Does anyone know who is the original author of this tool. I tried it on Linux and it is excellent! The usability, simplicity and intuitiveness. I remember I must have used this first, before I got into linux. But then the linux editors, like nano, ed, vim, emacs - with all the religious , political and passionate developers, didn't manage to pull up this intuitive interface. Even a simple copy of the design would have helped a new comer to linux, instead of presenting them with Nano as the default editor.
suby · 2 months ago
I remember the author posting on a HN thread a month ago

https://news.ycombinator.com/item?id=44034961

suby commented on Kotlin-Lsp: Kotlin Language Server and Plugin for Visual Studio Code   github.com/Kotlin/kotlin-... · Posted by u/todsacerdoti
someothherguyy · 3 months ago
That is nice, but not much different from jetbrains IDEs that can do this as well?

The issue with the VSCode ecosystem is that extensions can conflict, die, etc, and that is very annoying when setting up environments takes a long time, IMO.

suby · 3 months ago
I've been using CLion since 2017. I recently switched to Helix, and one of the refreshing things about this has been that I'm now in an editor that can seamlessly handle every language or text file type. I think switching between editors was slowing me down and causing friction.

With Jetbrains, while there are plugins for other languages, it's hit and miss in my experience. Managing multiple IDE's was simply annoying, even things such as ensuring your settings are synced across everything was an issue. A different editor per language feels like a decision made for business needs and not user needs.

Which isn't to say that their IDE's are bad or anything, they are good. But they would be a lot better if they didn't take their product and split it up for each mainstream language.

suby commented on After 16 years, we're renewing the StackOverflow Brand   meta.stackexchange.com/qu... · Posted by u/walterbell
suby · 3 months ago
I have a mild level of hostility towards their brand due to the level of pedanticness on Stack Overflow. I think they've fostered an unwelcoming, hostile and elitist community that acts brashly to shut down legitimate questions, with a high rate of erroneous closings. I think the harm of letting these questions play out would be close to 0, I do not buy the argument that they're making it easier for folks to find the one canonical answer to each question.

I think there's only so much oxygen on the 'net for a help site centered around programming. I think to some extent it's a zero sum game and we've been stuck with the local maxima of Stack Overflow, where the nature of social media network momentum has prevented a competitor from forming and overtaking them. I don't necessarily want them to fail or anyone to lose their jobs, but I am happy that LLM's have arrived and replaced my usage of their site. I'm sure a lot of folks love StackOverflow, and it does provide real value, but I'd bet a disproportionately high number of people feel similar to me because of the way they operate that site.

suby commented on Reality has a surprising amount of detail (2017)   johnsalvatier.org/blog/20... · Posted by u/lis
tombert · 6 months ago
A bit tangential, but I have been playing the game "Pinball FX" a lot. I really like it (and especially its spin-off/expansion Pinball M), but it's surprisingly taxing on my computer.

I mentioned this to a friend, and he was kind of confused, understandably so, and said "...it's pinball...why is that taxing?"

It's not a dumb question, we have had virtual pinball games since the Atari 2600 at least, and even pretty fun stuff on the Amiga and DOS like Pinball Dreams and Epic Pinball, so why would a modern pinball game make my relatively beefy laptop struggle playing it?

The answer is because virtual pinball occupies a strange kind of space in the world of video games, in that they're trying to emulate something that is entirely dependent on extremely precise and subtle physics. It's not like you can really have too accurate of physics; the better the physics, the closer it is to a "real" pinball machine, and generally speaking the more fun the game is.

As such, I think you could honestly make a pinball game that taxes any hardware. You'll never be able to have "perfect" physics (as in physics that completely and totally imitate reality), you can only get asymptotically close to "perfect", and the closer you are, the more taxing the computation will end up being.

It just made me think, this applies to nearly anything. We all work with abstractions, but if dive into the details of something and recurse, it's not like it ever ends.

suby · 6 months ago
I don't actually know, but I'd wager a lot that it's the graphics rather than the physics which causes the game to be slow. Generally the expensive thing in video games is rendering. Computing the next world state is generally relatively cheap, especially if we're talking about a confined area with a very small number of rigid bodies (the ball, flippers, bumpers). A pinball game like Pinball FX that's rendering a 3d world with lighting, it'd just be shocking to me if the physics were to blame for the performance.
suby commented on The FAA's Real Air Traffic Control Crisis Runs Much Deeper   viewfromthewing.com/colli... · Posted by u/js2
zug_zug · 7 months ago
tl; dr -- "Pinning Last Night’s Disaster On Diversity Hiring Is Unsupportable"
suby · 7 months ago
I think it's unfortunate if this is your only take away.

Two things can be true at once:

A) Diversity hiring is unrelated to the crash

B) There is a real scandal with hiring and the FAA

What I have read so far about this situation is outrageous. My understanding is that in 2014, Obama appointed a head of the FAA who wanted to diversify the workforce.

They introduced a biographical questionnaire which had rather arbitrary criteria for passing. It appears to have been explicitly designed to fail people that do not know the magical answers. The failure rate was 90%.

This is not the only example, but perhaps the most egregious questions: you are asked what your best subject was in highschool. If you answered science, you get 15 points (a substantial amount). No points for any other subject. Next, you're asked your best subject in college. If you answer history, you get 15 points. No points for any other subject.

Here is an alleged recreation of the test: https://kaisoapbox.com/projects/faa_biographical_assessment/

There are supposedly voicemails in which they helped select candidates pass this biographical questionnaire by providing their preferred race/gendered candidates with the answers. I haven't been able to find a voice mail online, but Fox Business reported that these voicemails exist.

Per a 2016 Yahoo Finance article, an internal FAA report falsely cleared the employee of wrongdoing.

It's my understanding that there is currently a lawsuit making its way through the courts regarding this. It's also my understanding that some allege that the problems are not all resolved yet with hiring, despite the questionnaire being withdrawn in 2018. I'm not sure of the specifics of how there may still be problems with hiring and the FAA.

https://x.com/tracewoodgrains/status/1752091831095939471

suby commented on Hacker News for Gamedev   gamedev.city/... · Posted by u/ahub
suby · 7 months ago
The invite only is very offputting.

u/suby

KarmaCake day2950March 27, 2012
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