Seems like a natural move after the MCP release, and I'm curious to see how many A2A new tools will appear in the next weeks, has anyone already started working on a Python library to implement the A2A interface?
They say that MCP can be used in conjunction, but I'm not sure if this actually makes the type of interaction move from the MCP (tool) level to the agent level.
Also, the auto-discovery with the well-known/agent.json I think it's something that is missing on the MCP world (?).
What do you think about it?
1) There was a data flywheel effect, wherein Google was able to improve search results by analyzing the vast amount of user activity on its site.
2) There were real economies of scale in managing the cost of data centers and servers
3) Their advertising business model benefited from network effects, wherein advertisers don't want to bother giving money to a search engine with a much smaller user base. This profitability funded R&D that competitors couldn't match.
There are probably more that I'm missing, but I think the primary takeaway is that Google's scale, in and of itself, led to a better product.
Can the same be said for OpenAI? I can't think of any strong economies of scale or network effects for them, but maybe I'm missing something. Put another way, how does OpenAI's product or business model get significantly better as more people use their service?
A similar dynamic occurred in the early days of search engines.
The next day, they uploaded a new post saying they will quit the platform over the decision but was soon on the receiving end of homophobic comments, with some users accusing them of cultural imposition.
A Chinese user suggested that he try covering his nipples, as Chinese social media platforms generally impose restrictions on displaying them when it is perceived as sexually suggestive.
A few RedNote users also noted that posts about the Japanese anime My Hero Academia, which faced censorship in China since 2018 due to controversial references to Japan’s wartime history, have since been removed from the platform.
[0] https://www.cnn.com/2025/01/16/tech/tiktok-refugees-rednote-...
It was a pleasant surprise. That said, I’m not too interested in endless house tours, so I’m going to see what kind of content there is when things settle down. That’s still a migration though, at least for me.
BTW, the RedNote userbase in China is 70% female, similar to Pinterest in the US. That may be why there's an affinity with a portion of the Tiktok userbase. The RedNote users are not into politics (at least were not). They cats, cooking, fashion, interior decorating, travel, sports.
Unfortunately, I fear we will instead end up sweaty and dirty and bloodied, grappling in the parched terrain, trying to bash members of a neighboring clan with rocks and wooden clubs, while a skyline of crumbling skyscrapers looms in the distance.
Dead Comment
I have worked on simple games in the past which are in the low tens of thousands LOC. I understand AAA games can be several millions of lines of code. Minecraft is reportedly 1.8M.
However, Chocolate Doom (the precursor for Doomretro) is around 50kloc, according to [1]. Wonder what changes were made to more than double the code size.
[1] https://medium.com/@atroche/a-quick-comparison-of-the-size-o...