Readit News logoReadit News
psyclobe commented on Mystery Science Theater 3000: The Definitive Oral History of a TV Masterpiece   wired.com/2014/04/mst3k-o... · Posted by u/indigodaddy
dlhavema · 4 days ago
I loved their spin off Rifftrax.com, a bit tricky to get working, but worth it to hear the same guys trashing blockbuster movies instead of B movies.
psyclobe · 3 days ago
Jurassic Park with Weird Al is hilarious.

“Save the bones!! The fat kid can fend for his or her self!”

psyclobe commented on Nokia N900 Necromancy   yaky.dev/2025-12-11-nokia... · Posted by u/yaky
psyclobe · 5 days ago
Oh I had that phone I recall trying very hard to browse to the Landon website while driving just to play some music heh.

I recall having to spin with my finger in a spiral to zoom in.

Dead Comment

psyclobe commented on The Cost of a Closure in C   thephd.dev/the-cost-of-a-... · Posted by u/ingve
psyclobe · 7 days ago
c++ for the win!! finally!!
psyclobe commented on Show HN: Mirror_bridge – C++ Reflection powered Python binding generation   github.com/FranciscoThies... · Posted by u/fthiesen
psyclobe · 13 days ago
But why isn't it in Rust? I thought all new code had to be written in Rust?
psyclobe commented on Everyone in Seattle hates AI   jonready.com/blog/posts/e... · Posted by u/mips_avatar
sirreal14 · 14 days ago
As a Seattle SWE, I'd say most of my coworkers do hate all the time-wasting AI stuff being shoved down our throats. There are a few evangelical AI boosters I do work with, but I keep catching mistakes in their code that they didn't used to make. Large suites of elegant looking unit tests, but the unit tests include large amounts of code duplicating functionality of the test framework for no reason, and I've even seen unit tests that mock the actual function under test. New features that actually already exist with more sane APIs. Code that is a tangled web of spaghetti. These people largely think AI is improving their speed but then their code isn't making it past code review. I worry about teams with less stringent code review cultures, modifying or improving these systems is going to be a major pain.
psyclobe · 14 days ago
> and I've even seen unit tests > that mock the actual function > under test.

Yup. Ai is so fickle it’ll do anything to accomplish the task. But ai is just a tool it’s all about what you allow it to do. Can’t blame ai really.

psyclobe commented on Fallout 2's Chris Avellone describes his game design philosophy   arstechnica.com/gaming/20... · Posted by u/LaSombra
Yokolos · 15 days ago
He's worked on an impressive number of great games. Prey, SW Kotor 2, Fallout New Vegas, Neverwinter Nights 2, Icewind Dale 1+2 and Alpha Protocol (ok, arguably great) jump out at me https://en.wikipedia.org/wiki/Chris_Avellone#Works
psyclobe · 15 days ago
Neverwinter nights 2 was awesome I recall having lan parties with that game
psyclobe commented on The Mozilla Cycle, Part III: Mozilla Dies in Ignominy   taggart-tech.com/mozilla-... · Posted by u/holysoles
psyclobe · 25 days ago
Huh, I sorta like my ai pane in Firefox..
psyclobe commented on Is C++26 getting destructive move semantics?   stackoverflow.com/questio... · Posted by u/signa11
CosmicZombie · a month ago
After learning Rust, C++ just seems unnecessarily complicated.

I'm not even going to try to understand this.

Using C++ these days feels like continuing to use the earth-centric solar system model to explain the motion of planets vs a much simple sun-centric model: Unnecessarily over-complicated.

psyclobe · a month ago
I think Rust is unnecessarily safety focused.

Opinions are cool.

psyclobe commented on Steam Machine   store.steampowered.com/sa... · Posted by u/davikr
psyclobe · a month ago
They're gonna sell millions

u/psyclobe

KarmaCake day544June 15, 2018View Original