So the concern is indeed very real and can cause unneeded churn for a company.
Enjoy your Blueborne security vulnerabilities. Because I'm sure you'll easily get a firmware update from Nikon from your 5 year old camera.
Also, since Apple breaks Bluetooth in pretty much every iOS release, something tells me you're not going to have fun trying to use your iPhone with your camera. Especially since cameras are designed to last decades, not a 2 year max like phones.
Wouldn't it make more sense to switch to a word limit, instead of a character limit?
>They're gutting a huge market.
How big is this market of people using iphones to produce music?
Having attended and played hundreds of rock shows throughout the world, I've seen many musicians use iPads as synthesizers, loopers, effects pedals, and DAW recording studios. I and all of my professional musician friends use it in performances for both audio and visuals. The audio latency and MIDI support of iOS is legendary among musicians, and is why they dominate the musical app market compared to Android with its unusable 20-300ms audio latency.
I worked at Microsoft when the first Kinect came out. I spoke with a few members of that team (non-engineers). My question was very clear -- are you expecting this to takeover for controller based gaming? I don't recall all the responses, but I think the overall sentiment was along the lines of "No, but it might", whereas my thoughts were along the lines of it absolutely will not, this is such a gimmick. I'm not a gamer at all, but I used to be in college. When I want to game, I plop down on my couch and mash on the controller. If I wanted to jump around and flail my arms, I'd go to the gym or play some pickup basketball.
I think there was (maybe is) a disconnect between Microsoft and hardcore gamers. Kinect and Xbox One's initial non-gaming features were an attempt to take Xbox "mainstream". Stop it. Appeal to the core demographic. To their credit, it seems like they've been doing that now.
I remember buying a Wii just for the gesture control capabilities. I wrote a whole VJ performance app based on Wii gestures, so you could crossfade video and scrub through animations (the video equivalent of a DJ scratching records), just by waving your hands around. I toured with that thing for years... it was so essential to my performance that I stashed a few candles in my bag, so I could use them for IR tracking in case the sensor bar stopped working.
I then bought a Kinect and used it in a couple performances, projecting 3d mapped effects on to the band onstage. Even with VR/AR tech now: it starts with games but then gets co-opted into art and music. Open, hackable hardware is so important for society.