Readit News logoReadit News
misterio7 commented on Has Brazil Invented the Future of Money?   paulkrugman.substack.com/... · Posted by u/Qem
Cthulhu_ · 2 months ago
Is this transaction time down to the two banks using different systems? I do vaguely recall that banks exchange a day's worth of transactions in nightly batches. Whereas a centralized system means everyone uses the same.

I wouldn't object to standardized banking software in that case.

misterio7 · 2 months ago
Yep, that's the whole point. Pix transactions are designed to be instantly settled, even across different banks. The central government bank enforces this, as well as other rules (e.g. Pix between two individuals can't have fees, etc).
misterio7 commented on Why we picked AGPL   blog.paradedb.com/pages/a... · Posted by u/philippemnoel
demurgos · a year ago
You linked a more general FAQ for the GPL. Would you have a more specific quote or link for interactions with AGPL code?
misterio7 · a year ago
AFAIK, the difference between AGPL is GPL is on what constitutes "distribution"; what constitutes a "derivative" is still the same.

https://drewdevault.com/2020/07/27/Anti-AGPL-propaganda.html

misterio7 commented on Evaluating new software forges   notgull.net/finding-a-for... · Posted by u/riidom
toastal · 2 years ago
I’ve been moving into a self-hosted direction for a lot of my stuff as a lot of it really wasn’t being used by anyone but myself anyhow. My latest two projects are darcs on my home server using just SSH+Nginx for HTTP with an apply hook that run `nix flake check` & on the server end, a hook that runs `nix build` which not only checks the build, but also has the derivation in Nix store for me to pick up later as that server doubles as a substitutor. Collaboration can still be done via email of patches or DMing a pull request from someone else’s remote repo. It’s crazy how much we’ve been defaulting to tools that are so complicated--especially ones that require accounts to participate & have a social media features tacked on everywhere to cause the sorts of social media anxiety it does everywhere else. When the amount of collaborators is low, self-hosting is hardly a barrier that needs extra scaling.

Weird the author said email was a pain, but last patch I received it was as easy as `himalaya read --raw X | git am` to apply & pointing out that modern email clients do a bad job supporting this seems more damning of those clients than the workflow.

misterio7 · 2 years ago
You might want to try out self hosting hydra! It's pretty sweet for your usecase (building and caching Nix stuff, in a smart way). It can even run arbitrary commands (e.g. moving a release branch)

EDIT: here's how I do it, in case it's useful: https://github.com/Misterio77/nix-config/blob/a74b2ede/hosts...

misterio7 commented on ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K   forbes.com/sites/paultass... · Posted by u/redbell
meristohm · 2 years ago
It is phenomenal that so many people are concurrently playing BG3. I played through Divinity: Original Sin 2 and if Larian did at least as well this time around, hats off for their efforts. I have concerns, though, admittedly filtered through my preference for talking about things I'm interested in, namely not playing any videogames for a year because I realized I'd been using them as an escape from emotions, responsibilities, and growing up in general (this is not to say that anyone who plays games is thus not an adult, just that by staying hooked I was holding myself back from feeling my full range of emotions and from being the person I want to be). I'm open to returning, but only after I live long enough without to make a whole-hearted decision.

One of my concerns is that these single-player (even small-group-of-players) games are too much like choose-your-own-adventure books (I'm in my 40s and don't remember any of these being very good; maybe modern ones are better, if they even exist?), which are difficult to have a shared experience over unless reading together or the discussion is about what options you each chose and why. Now that I've read Blood Meridian (Cormac McCarthy), The Kiss Quotient (Helen Huang), and Feral (George Monbiot), and so on, I have more common ground with anyone I meet down the road who has read those books. When I meet people who sunk years of their lives into WoW or EverQuest, the predominant feeling seems usually to be a shared sadness and also relief at having finally unsubscribed. When I meet someone who has played single-player games there's not much to talk about either, other than listing games we've played and thus bonding a bit over the games we have in common. Maybe that's enough, but it feels more shallow than I'd like.

Maybe post-activity discussion really isn't the point, though? Are there game clubs like there are book clubs? Perhaps it is enough to have an artificial sense of purpose and to share in that escapism, but escapism beyond coping with stress until a better opportunity arises (I didn't have much guidance out of a rough childhood and took refuge in games, which may have helped me survive) feels like an unmoored state that contributes to our collective apathy over existential crises (looking at you, anthropogenic climate change, which will be an "interesting story" but not one I look forward to living through part of and ultimately dying in :). What can we do to reduce the stressors we escape from, and/or increase our ability to respond in healthier ways?

My main hope for writing this is that it helps anyone who wants to spend less time playing games take the steps to do so (for the rest of you who can moderate their playtime, hats off to you, too ;). I would love to discuss all this more, but my relationship with social media is similarly troubled and thus I almost never wade back in to learn more from responses. I DO learn quite a bit from so many of you, and I'm grateful for the depth and breadth and moderation of HN discussions.

misterio7 · 2 years ago
Your comment was very interesting to read! I wanted to chime in and mention that "Life is Strange" has a lot of this "what choice did you make?" book club-like feel to it, it's pretty fun to talk about!
misterio7 commented on Show HN: Nixhub.io – Find Specific Versions of Nix Packages   nixhub.io/... · Posted by u/jljljl
misterio7 · 2 years ago
That's pretty sweet! Is the code open source? I'd love to see how it works.
misterio7 commented on PhotoPrism: AI-powered photos app for the decentralized web   github.com/photoprism/pho... · Posted by u/pretext
faitswulff · 2 years ago
Has anyone tried the Nix package?
misterio7 · 2 years ago
Yup! Worked great for the few months I used it. I think it's kinda funny how much simpler the Nix package is when compared to upstream's dockerfiles lol
misterio7 commented on Wayland on OpenBSD   xenocara.org/Wayland_on_O... · Posted by u/type0
pravus · 2 years ago
> Yeah, please repeat the same bullshit for the umpteenth time.

I'm currently streaming X11 over my LAN which is something I can't do with Wayland. Give me a fucking solution instead of telling me I'm doing it wrong.

Yes, I'm tired of seeing all this bullshit, too. I'll switch immediately when Wayland gives me want I need to make me productive. Until then, I'm absolutely sick of this cocky attitude.

misterio7 · 2 years ago
Yes you can lol. I'm literally using WayVNC right now to work on my laptop from my desktop seamlessly
misterio7 commented on Ask HN: Anyone Using Rust for Web Development?    · Posted by u/max_
misterio7 · 2 years ago
I've worked on the server side with Axum and Rocket; both are pretty nice. I love SQLX to write queries that validate at build time, and had quite a blast using Maud to write HTML within Rust code.

I'd say the type system is awesome to help model your problems and make sure invalid states can't be represente

The biggest drawback is big(ish) compile times/feedback loops; I can get it down to around 2s on a project that builds SCSS and bundles assets within Rust, but it (and any other compiled language, really) can't beat the fast iterations interpreted languages give you.

misterio7 · 2 years ago
I'd definitively recommend it, though! I think the frameworks are pretty nice, do keep in mind they are all more like microframeworks (think flask, not django). If you like writing Rust code and building your own scaffolding is not something you hate, definitively try it out!
misterio7 commented on Ask HN: Anyone Using Rust for Web Development?    · Posted by u/max_
mplanchard · 2 years ago
I also don’t have any real issues with async rust. It would be nice if there were a better functional-style interface than what you can get with FuturesExt, but you just drop to procedural style when you need to and it’s fine.
misterio7 · 2 years ago
Yeah the only painpoint I have is that it's awkward to use async inside closures, otherwise, things are pretty smooth IMO.
misterio7 commented on Ask HN: Anyone Using Rust for Web Development?    · Posted by u/max_
misterio7 · 2 years ago
I've worked on the server side with Axum and Rocket; both are pretty nice. I love SQLX to write queries that validate at build time, and had quite a blast using Maud to write HTML within Rust code.

I'd say the type system is awesome to help model your problems and make sure invalid states can't be represente

The biggest drawback is big(ish) compile times/feedback loops; I can get it down to around 2s on a project that builds SCSS and bundles assets within Rust, but it (and any other compiled language, really) can't beat the fast iterations interpreted languages give you.

u/misterio7

KarmaCake day23February 24, 2023View Original