If you gradually misplay a position, but then your opponent makes one suboptimal move, your opponent has an inaccuracy while you don't. Low ACPL can indicate that players played well but also that they chose very safe, boring positions/opennings.
Further, engine evaluations can be misleading or useless in human chess. A position might be objectively winning/defensible, but only if you find a sequence of inhuman engine moves that are practically hard to find. Simply grouping together "evaluation > 1" as winning advantage to get a "conversion rate" is pretty uninformative.
The final blunder did not occur out of nowhere. Ding missed a much safer way to draw the game and went into a position that Nakamura judged as 50/50 between a draw and a Gukesh win [1].
I think it is much more informative to actually watch top players comment on the games and match overall. Keep in mind that Carlsen and Nakamura, who comment on the game in [1], are actually stronger players by ELO than the two finalists of the world championship [2].
As I understand, for average centipawn loss, lower is better. It kind of measures how much worse a player’s average moves are compared to the best moves suggested by the engine. Based on your data, Ding has a very slight advantage, not Gukesh. Here is an article from chess.com (https://www.chess.com/blog/raync910/average-centipawn-loss-c...):
> The term average centipawn loss (ACPL) represents how much “value” a player drops by making incorrect moves during a chess game. ..... The lower an ACPL that player has, the more perfectly they played (at least in the eyes of the engine assessing the game).
https://youtu.be/jfPzUgzrOcQ?t=222
I'm trying to cohere these two "facts". Does anyone know if the 2024 championship games simply played out along very well established lines?