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makmanalp commented on LLMs are mirrors of operator skill   ghuntley.com/mirrors/... · Posted by u/ghuntley
makmanalp · 3 months ago
Counterthoughts: a) These skills fit on a double sided sheet of paper (e.g. the claude code best practices doc) and b) what these skills are has been changing so rapidly that even the best practices docs fall out of date super quick.

For example, managing the context window has become less of a problem with increased context windows in newer models and tools like the auto-resummarization / context window refresh in claude code make it so that you might be just fine without doing anything yourself.

All this to say that the idea that you're left significantly behind if you aren't training yourself on this feels bogus (I say this as a person who /does/ use these tools daily). It should take any programmer not more than a few hours to learn these skills from scratch, with the help of a doc, meaning any employee you hire should be able to pick these up no problem. I'm not sure it makes sense as a hiring filter. Perhaps in the future this will change. But right now these tools are built more like user friendly appliances - more like a cellphone or a toaster than a technology to wrap your head around, like a compiler or a database.

makmanalp commented on For algorithms, a little memory outweighs a lot of time   quantamagazine.org/for-al... · Posted by u/makira
crmd · 3 months ago
Reminds me of when I started working on storage systems as a young man and once suggested pre-computing every 4KB block once and just using pointers to the correct block as data is written, until someone pointed out that the number of unique 4KB blocks (2^32768) far exceeds the number of atoms in the universe.
makmanalp · 3 months ago
In some contexts, dictionary encoding (which is what you're suggesting, approximately) can actually work great. For example common values or null values (which is a common type of common value). It's just less efficient to try to do it with /every/ block. You have to make it "worth it", which is a factor of the frequency of occurrence of the value. Shorter values give you a worse compression ratio on one hand, but on the other hand it's often likelier that you'll find it in the data so it makes up for it, to a point.

There are other similar lightweight encoding schemes like RLE and delta and frame of reference encoding which all are good for different data distributions.

makmanalp commented on So Much Blood   dynomight.net/blood/... · Posted by u/debesyla
makmanalp · 4 months ago
This is my time to shine - I know the cause of this mistake. Like the article mentions, international trade is specified using the HS (Harmonized System) encoding mechanism.

Now, product groups for which data is most frequently and easily available is the 4-digit level, which is quite broad. If you look at the code 3002 in the HS classification system (of which there are many versions but we'll ignore that for now), you'll find a category, succinctly named:

> "Human blood; animal blood prepared for therapeutic, prophylactic or diagnostic uses; antisera, other blood fractions and immunological products, whether or not modified or obtained by means of biotechnological processes; vaccines, toxins, cultures of micro-organisms (excluding yeasts) and similar products; cell cultures, whether or not modified:"

https://hts.usitc.gov/search?query=3002

People new to trade data, especially programmers, with some hubris, tend to think this is way too long a category name to fit in a title or dropbox, so they chop it at the semicolon and call it good, resulting in "Human Blood" or similar. Better data sources tend to shorten these based on the real world percentage of the subcategories, e.g. see here "Serums and vaccines":

https://atlas.hks.harvard.edu/explore/treemap?exporter=count...

If you search for 3002 (Serums and Vaccines) in the US's exports in 2023 you'll see the figure 1.58%:

https://atlas.hks.harvard.edu/explore/treemap?exporter=count...

Which seems to me to be how they arrived at that incorrect number - some other website showing comtrade / us trade data with bad category names.

Lesson here: classification systems are hard.

makmanalp commented on Grim Fandango Puzzle Document (1996) [pdf]   gameshelf.jmac.org/2008/1... · Posted by u/krykp
dunham · 6 months ago
This game was one of my favorites. And many years ago I was pleased to learn that the lobby in the game was inspired by my Dentist's office (450 Sutter St in San Francisco).

https://www.doublefine.com/news/450-sutter

makmanalp · 6 months ago
God I loved that lobby and the art deco + mexican combination art style. I found a high res version of that mural as a wallpaper at some point but am coming up short for the link right now.
makmanalp commented on Ham radio operators receive signals from Voyager 1 on Dwingeloo telescope   camras.nl/en/blog/2024/dw... · Posted by u/ForHackernews
makmanalp · 8 months ago
> almost 25 billion kilometers

Had to reread that a few times to make sure

makmanalp commented on Silicon Valley Tea Party a.k.a. the great 1998 Linux revolt take II (1999)   marc.merlins.org/linux/te... · Posted by u/wizardforhire
llm_trw · 8 months ago
The past wasn't optimistic, we merely ignored negative Nancies because they had nothing to say. In the last 10 years for some reason we gave them the megaphone and let them dictate how everything is done.

Exhibit A: https://www.youtube.com/watch?v=goh2x_G0ct4

makmanalp · 8 months ago
It's more that the "negative nancies" became necessary nancies. Back when Amazon sold books, they became a considerable player but otherwise big whoop. Now they threaten to dominate logistics AND hosting, and are expanding their grip and stamping out competition in other markets. Google is pretty much synonymous with the web. Meta owns a big chunk of messaging and social media. Computers used to not matter much but now we're glued to one

It costs even more to be reckless today.

Re: "whitey on the moon" - I'm not sure the space program would be my first target there but I think it makes a more poetic contrast and forces people to pay attention by targeting a beloved cultural narrative. Cyberpunk - by my reckoning a bit later - has been preaching a very similar message of massive inequality in the presence of incredible technology and wealth disparity and power concentration. And yet that doesn't draw the same ire. I guess in that case it's easier to dismiss the core message because robot limbs and cool neon lights are too much of a distraction.

makmanalp commented on Why did clothing become boring?   resobscura.substack.com/p... · Posted by u/benbreen
makmanalp · 9 months ago
You might enjoy the excellent Articles of Interest podcast, an episode of which covers this exact phenomenon, but there are many other great episodes about similar subjects in clothing and fashion

https://99percentinvisible.org/episode/suits-articles-of-int...

makmanalp commented on Voyager 1 breaks its silence with NASA via radio transmitter not used since 1981   smithsonianmag.com/smart-... · Posted by u/elsewhen
bdcravens · 9 months ago
It also helps to have $4.5B (in 2024 dollars) to spend on a project.

https://airandspace.si.edu/collection-objects/voyager-spacec...

makmanalp · 9 months ago
It's not apples to apples of course but that's well within the ballpark of what spacex spends mostly just shooting stuff into orbit in a year: https://spacenews.com/spacex-and-the-categorical-imperative-...

Especially for a first time in all of humanity type of mission, half a century ago, which yielded brand new data on faraway objects we'd never had, and considering it's still going and reporting data, it's arguably a bargain basement price for such a thing.

makmanalp commented on Visual Basic 6 IDE recreated in C#   github.com/BAndysc/Avalon... · Posted by u/porterde
philiplu · 9 months ago
I mostly stayed hands-off and let him explore where he would. He really only got into programming more seriously the past couple years, so age 13 on, after we got him a gaming PC. He was playing various Roblox games, and decided he could write his own, so that got him started. He has his phone on bus rides to/from school, so he decided to play around in Python to pass the time. He's currently playing Space Engineers with some friends online, and they've all apparently decided the most fun for now is to learn C# for the internal scripting functionality that game provides.
makmanalp · 9 months ago
> I mostly stayed hands-off and let him explore where he would.

I think this is the way.

Also quite similarly soon after VB, learned C# so I could make mods for RunUO, which was a reverse engineered server implementation for Ultima Online that people would run free game servers with. At that point I was pretty hooked, and tried making things like dragon eggs that would hatch over time and evolve and such. There's something about other people being able to experience your code in a virtual world and also the creative aspect that makes it somehow addicting.

u/makmanalp

KarmaCake day9188July 27, 2009
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