Edit: Thanks for the downvote, guess I shouldn't have paid any attention to this post at all?
The source code is here: https://github.com/laurentlb/shmup8/blob/main/src/shaders/sc...
Blending is on lines 241, 242.
I didn't try to get a specific 80s look, I just played with formulas.
But I find this kind of presentation much harder to read than a classic blog post. It's difficult to skim through the text to see how far it goes (and the article structure is not apparent); instead, I was kind of forced to read the text sentence by sentence (since I was familiar with the topic, I wanted to skip over the basics).
I'm starting a new project, I may have to use this tool in the next few months.
- Content may be provided by contributors (like Duolingo did for many years)
- It could be supported by donations (I believe the costs can be kept low)
My feeling is that lots of problems with Duolingo are caused by monetization (and many things were better in Duolingo a few years ago).
I'm still not sure of how it should be designed and what we need exactly. One of the problems is also to get enough contributors. I'd be interested in hearing more thoughts on this.
As a hobby, I started building an alternative to the Duolingo Stories feature (https://lingostories.org), but it's still fairly limited.
Was this dynamic on your radar when building the game and camera system? Would love to hear your thoughts.
Nice game otherwise.
Multiple of my blog posts have been shared here before