* auth + RBAC, known problem, just needs integration
* 3rd party integration, they have API, known problem, just needs integration
* make webpage responsive, millions of CSS lines
* even video gaming, most engines are already written, just add your character and call couple of APIs to move them in the 3D space
(and unambiguously. and completely. For various depths of those)
This always has been the crux of programming. Just has been drowned in closer-to-the-machine more-deterministic verbosities, be it assembly, C, prolog, js, python, html, what-have-you
There have been a never ending attempts to reduce that to more away-from-machine representation. Low-code/no-code (anyone remember Last-one for Apple ][ ?), interpreting-and/or-generating-off DSLs of various level of abstraction, further to esperanto-like artificial reduced-ambiguity languages... some even english-like..
For some domains, above worked/works - and the (business)-analysts became new programmers. Some companies have such internal languages. For most others, not really. And not that long ago, the SW-Engineer job was called Analyst-programmer.
But still, the frontier is there to cross..