"To all those who supported our campaign, I'm humbled by the faith you've placed in us. To all of those who did not support us, let me say this. Hear me out as we move forward. Take a measure of me and my heart. If you still disagree, so be it. That's democracy. That's America. The right to dissent peaceably. Within the guardrails of our republic, it's perhaps this nation's greatest strength. Yet hear me clearly: disagreement must not lead to disunion. And I pledge this to you, I will be a president for all Americans, all Americans. And I promise you, I will fight as hard for those who did not support me as for those who did."
I played it as a cold war kid and was fascinated by it. Mid 80's, post War-Games, this game blew my mind. It simulated the world.
The lesson I remember was that conflict in the Cold War was not zero-sum. One side would win and one side would lose. There were (in this game) no win-win outcomes. But - and this is the key point - the value of each win or loss was unequally felt. For the US to back down in Indonesia was disappointing. To back down in West Germany was fatal.
Oh - and also the notion of graduated escalation & de-escalation. Playing the game well requried using escalation wisely. Sometimes you escalate (a bit) to see how they respond & judge the value of a conflict to your opponent. Sometimes you escalate (a lot) to signal to your opponent that a given conflict is very serious to you.
I don't know if I ever had _fun_ playing the game - but of the hundreds of games I played as a kid this one stuck with me.
All this with something like 64k of memory - brilliant!