First, hardware engineers are dealing with the same laws of physics every time. Materials have known properties etc.
Software: there are few laws of physics (mostly performance and asymptotic complexity). Most software isnt anywhere near those boundaries so you get to pretend they dont exist. If you get to invent your own physics each time, yeah the process is going to look very different.
IIRC the researcher was Hugo Mercier, probably on Sean Carroll’s fantastic Mindscape podcast, but it might have been Lex Fridman before he strayed from science/tech.
Think about it, if all reasoning is post-hoc rationalization, reasons are useless. Imagine a mentally ill person on the street yelling at you as you pass by: you're going to ignore those noises, not try to interpret their meaning and let them influence your beliefs.
This theory is too cynical. The real answer has got to have some element of "reasoning is useful because it somehow improves our predictions about the world"
It's just instructions with RAG. The more I read about this the more convinced I am that this is just marketing.
That's why it's common advice to turn off MCPs for tools you dont think are relevant to the task at hand.
The idea behind skills us that they're progressively unlocked: they only take up a short description in the context, relying on the agent to expand things if it feels it's relevant.
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So of course they won't, but it isn't impossible.
But all those websites, apps, blog posts and what not that I've created/written but never published, are still useful and was time well spent. People have almost an obsession with "finishing" and "shipping" something, otherwise it was worthless time spent on it. Calling those things "AntiApps" would make me feel bad about it, instead of feeling like I feel about them now, that in the moment they were "done" and I completed whatever I wanted to complete with it, it just wasn't the typical final artifact other people would need to have in order to feel like something is "finished".
Sometimes doing things just to do it is better than forcing yourself to reach some "completed" state you didn't even aim for when you started out.
So, yeah. They just made it up because it felt right. (Which, I guess is what one would expect from AI related stuff these days.)
You’re definitely right though: it doesn’t take a deep dive into the history of computing and programming languages to find higher-than-assembly level languages emerging at the very dawn of computing.
I will say, that I'm trying to steelman the code-as-assembly POV, and I dont think the exact historical analogy is critical to it being right or wrong. The main thing is that "we've seen the level of abstraction go up before, and people complained, but this is no different" is the crux. In that sense, a folk history is fine as long as the pattern is real