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goodcjw2 commented on UE5 Nanite in WebGPU   github.com/Scthe/nanite-w... · Posted by u/vouwfietsman
smartmic · a year ago
Wow, I can't remember the last time I read a project summary with so much jargon - I literally didn't understand anything:

> UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.

goodcjw2 · a year ago
Guess this really shows how much domain specific knowledge in the Computer Graphics...

Yet still, this post is now ranked top 1 on HN.

goodcjw2 commented on Tiny in size, a Cupertino home is selling for big bucks: $1.7M   latimes.com/california/st... · Posted by u/PaulHoule
beambot · a year ago
The headline should read: "7900 sqft lot sells for $1.7M"...

This was true for our house mid-peninsula: The appraised value of the land was 95% of the purchase price; the appraised value of the structure was less than the cost to bulldoze.

Given the proximity to Los Altos, this house will be purchased by a developer & razed, and they'll build a new 4000-sqft 2-story which will be listed for $5M+.

goodcjw2 · a year ago
But that headline will not be interesting at all to be news worthy...
goodcjw2 commented on I'm creating PBR Textures and 3D models since 2018 and sharing them for free   sharetextures.com/... · Posted by u/tolgaarslan
goodcjw2 · a year ago
Great work to publish your work into public domain. I saw a couple more people in the thread trying to do the same thing.

Just curious: is there a reason to create your own site for this? Instead of listing on things like Sketchfab?

They seem to support public domain for a long time already: https://sketchfab.com/blogs/community/sketchfab-launches-pub...

goodcjw2 commented on Advice to young people, the lies I tell myself   jxnl.co/writing/2024/06/0... · Posted by u/herbertl
goodcjw2 · a year ago
"Okay, I'm focused on getting X, but let's not forget to read the headlines." -> this is probably the hardest part of "being lucky".
goodcjw2 commented on Could we make the web more immersive using a simple optical illusion?   shopify.github.io/spatial... · Posted by u/guiambros
zoklet-enjoyer · 2 years ago
I still remember the first time I saw the Wii head tracking video. I had no idea anything like that was possible. I don't get why it didn't take off
goodcjw2 · 2 years ago
Because it's a tough sell to put a camera right in front of people's TV. IIRC, the only product managed to do this is Portal TV from Facebook...

I actually tried something like this and talked to lots of potential users about this (during 2020 pandemic). But the willingness to pay for the camera is quite low.

goodcjw2 commented on System76 AMD-Only Laptop Returns   system76.com/laptops/pang... · Posted by u/bananicorn
_caveman · 3 years ago
In the last month I bought and returned a Darter Pro from them. Almost immediately I realized what some have mentioned already-- these machines are overpriced and lack build quality you'd get with mainstream laptops. The bezel was messed up, causing light bleed on the display. I'd be better off loading Ubuntu onto a Dell XPS for half the price.
goodcjw2 · 3 years ago
+1, System76's build quality is terrible. My company spent lots of $$$ on system76 workstations, only found that GPU card falls off during shipping due to the terrible design they have...
goodcjw2 commented on IBM's Asshole Test   johnpublic.mataroa.blog/b... · Posted by u/johnpublic
goodcjw2 · 3 years ago
This is definitely an interesting test and the motivation is totally valid.

But I'm wondering whether I can pass if I don't speak up at all? Or just passively play along?

goodcjw2 commented on Mozilla Hubs   hubs.mozilla.com/... · Posted by u/amar-laksh
goodcjw2 · 4 years ago
Unpopular opinion: Mozilla has some unique advantage to win the 3D Web.

1/ Hubs and spoke (https://hubs.mozilla.com/spoke) are trying to solve the problem of how to composite and deliver 3D assets over web protocol.

1.1/ Unlike jpegs that can be passively embedded into web pages, 3D assets requires active interactions with other objects.

1.2/ Traditionally, we need a 3D game engine to pack all the assets into one big binary, then build and ship the binary over cartridge, DVD, or recently Steam.

1.3/ Spoke + Hubs is the new web-based 3D engine, which can potentially revolutionize how we create and access 3D content.

2/ Being a popular, open source, and independent browser company gives Mozilla the position of leading the effort to standardize the convention of the 3D Web.

3/ This is low level tech and worth investing in. Also Mozilla makes decent money (> $500M each year) and this is something they can comfortably afford.

4/ Virtual meeting space is just one use case. Admittedly Hubs' implementation is less than super well polished, but I don't know whether they want to be the 3D Zoom in the long run. But I will say it's pretty neat if we treat it like a tech demo for their Web-based 3D engine.

u/goodcjw2

KarmaCake day449May 16, 2014View Original