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fuglede_ commented on Running My Own XMPP Server   blog.dmcc.io/journal/xmpp... · Posted by u/speckx
simgt · a month ago
Recently came across FluffyChat (https://fluffy.chat/), which works on matrix and has funny stickers and emojis ;)
fuglede_ · a month ago
And for desktop apps, Cinny has custom emoji/sticker support. Would be nice if they played better with Element though.
fuglede_ commented on Denmark's struggle to break up with Silicon Valley   politico.eu/article/denma... · Posted by u/giuliomagnifico
bobsmooth · 2 months ago
Would you work in Europe for a 5 figure salary?
fuglede_ · 2 months ago
Median salary for a dev is about $130,000 according to https://www.prosa.dk/raad-og-svar/loenstatistik-2025 (assumes 37 hour work week, 5 weeks of vacation).
fuglede_ commented on Nvidia just paid $20B for a company that missed its revenue target by 75%   blog.drjoshcsimmons.com/p... · Posted by u/joshcsimmons
bdangubic · 3 months ago
how do you measure levels of corruptness?
fuglede_ · 2 months ago
https://www.transparency.org/en/cpi/2024 offers some methodologies.
fuglede_ commented on Advent of Code 2025: Number of puzzles reduce from 25 to 12 for the first time   adventofcode.com/2025/abo... · Posted by u/vismit2000
lexicality · 5 months ago
Yeah, a bunch of people started going on witch hunts against the people where were obviously using AI (eg ~30 second solve times) and also anyone who had "AI" anywhere in their bio.

IMO the levels it got to was wildly out of proportion, even if these people were cheating (say what you will about AI, but if the rules say not to use it and you do: you're a cheater) but maybe I would have felt differently if the timezones meant I could take part, rather than waking up to drama.

fuglede_ · 5 months ago
Just to not feed the witch hunt further, note that human 30 second solve times can be entirely possible for the easiest puzzles, with enough experience, practice, and a bit of risk-taking; see e.g. https://adventofcode.com/2021/leaderboard/day/1 part 1. But the 4 second solution times we saw last year are not, no matter how you look at it.
fuglede_ commented on Advent of Code 2025: Number of puzzles reduce from 25 to 12 for the first time   adventofcode.com/2025/abo... · Posted by u/vismit2000
mid-kid · 5 months ago
>predictable given how the last 2 years went

QRD? Was it AI?

fuglede_ · 5 months ago
There's some good discussion here: https://old.reddit.com/r/adventofcode/comments/1h9cub8/discu...

But yes, you would have people openly share repositories for automatically ingesting the puzzle text, solving the puzzles, and submitting the results the moment the puzzles opened, leading to inhuman solution times. So, despite the rules stating that you can't do that, the result is that whenever the puzzles were easy enough for an LLM to solve them with high probability – and most of them are – the leaderboards would be overrun with such solutions.

In 2023, the LLMs would still struggle enough that the overall leaderboard (taking all 25 ⋅ 2 puzzles into account) would still be dominated by ordinary people (many of them recording their solutions), in 2024 that was no longer the case. Personally I would go from being able to top 100 regularly, to almost never being able to. I'm going to miss the thrill, and think it's a bit saddening that we can't have nice things, but also ultimately think that getting rid of it is the best option.

fuglede_ commented on First convex polyhedron found that can't pass through itself   quantamagazine.org/first-... · Posted by u/fleahunter
fuglede_ · 5 months ago
The triakis tetrahedron fit really is crazy close: https://youtu.be/jDTPBdxmxKw
fuglede_ commented on Show HN: Swapple, a little daily puzzle on linear reversible circuit synthesis   swapple.fuglede.dk... · Posted by u/fuglede_
cpcallen · 5 months ago
Seems interesting but for some reason on Chrome on my iPhone 13 mini the page is too big for the screen: I have to pinch zoom out to see the X that dismisses the instructions, and can't scroll the about page.

Did you make some assumptions about the minimum window / screen size based on oversized modern smartphones, forgetting that lots of us still cling to more reasonably sized older devices?

fuglede_ · 5 months ago
Hm, yeah, tested it down to about 500 px width, and the low-resolution devices in Chromium but that was too optimistic then. The modals should of course be closeable, and both game boards simultaneously visible. Played around with the modals a bit, so maybe it works better now?

u/fuglede_

KarmaCake day387July 17, 2021View Original