We’re a close-knit, remote-first team of engineers building next-generation, interactive rendering technology that powers a growing portfolio of high-profile creative tools, including the Substance suite of products.
We’re looking for a software engineer with a passion for computer graphics —real-time or offline— to lead and evolve our quality engineering efforts. This role combines strong software engineering skills with a deep focus on rendering quality and infrastructure. As part of the core rendering team, you’ll contribute C++ code, build tools and tests, and play a key role in ensuring the renderer stays fast, stable, and visually correct across diverse hardware.
Fee free to reach out if you have any questions, my email is in my profile.
https://careers.adobe.com/us/en/job/R154963/Rendering-Softwa...
What gets executed is a direct mapping of Python semantics to hardware. In that sense, this is more “direct” than most systems running Python.
This phrasing is about conveying the architectural distinction: Python logic executed natively in hardware, not interpreted in software.