Dead Comment
https://lars.ingebrigtsen.no/category/emacs/
A banking CTO who contributes a lot in emacs.
I really like the image editing he did. Thank you for posting this. Made my day.
https://news.ycombinator.com/item?id=30774724
https://news.ycombinator.com/item?id=29638547
And an interesting profile about him:
[0] - https://github.com/protesilaos/denote/blob/main/README.org
To me, it was a missing piece of the big puzzle of "how do computers work". I read many a book to answer this question, and came away with three books:
- CODE by Charles Petzold explains the CPU
- Operating Systems: Three Easy Pieces by Arpaci-Dusseau explain OSes
- Crafting Interpreters by Robert Nystrom explains programming languages
Masterfully done.
Compiler Construction Using Java, JavaCC, and Yacc[0]
In my opinion, this has been underrated book. I learned a lot from this book. I enjoyed it and plan to read it again.
If you could check it out. It contains solid explanation from theory to implementation. I'm not affiliated with the author, I just wanted to show I'm grateful for his work.
[0] - https://onlinelibrary.wiley.com/doi/book/10.1002/97811181127...
In 2005-ish I followed what is now called "legacy tutorials" and I just learned a lot about how rendering pipeline works in OpenGL + some basic 3d math and physics. The rope tutorial (https://nehe.gamedev.net/tutorial/rope_physics/17006/) was my favorite.
Also, my highschool math teacher was in awe when I was so familiar with vector math and matrices and it was so easy to grasp the concepts in class because I could visualize everything. This is a nod to a previous post here on HN: https://news.ycombinator.com/item?id=40983734