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bmalicoat commented on A Crisis comes to Wordle: Reusing old words   forkingmad.blog/wordle-cr... · Posted by u/cyanbane
huhtenberg · a month ago
Seems like a good post to plug a recent find and my new favourite -

https://puzzlist.com/stackdown

It's from the person who made https://wafflegame.net if you are familiar with it, one of many that came on the tails of the original Wordle.

In comparison, the Stackdown is less rushed and way more rewarding when solved. Also, more interesting in structure.

bmalicoat · a month ago
That's cool to see. I made a mobile game, Downwordly, that has the same mechanic in its puzzle mode. It came out almost five years ago and still has a decent set of versus players.

I'm more proud of a later word game that you can play free at https://wellwordgame.com/en If you give it a try, let me know what you think!

bmalicoat commented on TouchArcade Is Shutting Down   toucharcade.com/2024/09/1... · Posted by u/samsolomon
bmalicoat · a year ago
As a mobile game dev, this is a bummer. I have been fortunate to get review and preview coverage on a few of my games from TA. There aren't many sites doing what that do. I get that the market has moved and now discovery happens in the App Store and via advertisement dollars, but growing up reading EGM or IGN.com and seeing people excited about a game just from a few screenshots colored me for life. I'm sad mobile game players don't have that opportunity.
bmalicoat commented on Architectural cross-section of Kowloon Walled City   cohost.org/belarius/post/... · Posted by u/hampelm
bmalicoat · 2 years ago
You can see a bit of the Walled City in the old Van Damme movie, Blood Sport [1].

There used to be an incredible multi-story arcade outside Tokyo, あなたのウェアハウス [2], with two of the floors being themed as KWC. The weathering on all the elements (including the escalator and crane games!) was fantastic.

[1] https://www.youtube.com/watch?v=smGHdOU4Qu4

[2] https://en.wikipedia.org/wiki/Warehouse_Kawasaki

bmalicoat commented on Adaptive Cards: Platform-agnostic snippets of UI, authored in JSON   adaptivecards.io/... · Posted by u/kaypee901
bmalicoat · 2 years ago
I first heard of this project here on HN when I shared a project I finished with a friend to accomplish a similar goal for iOS widgets[1]. I still use a server-delivered JSON file for a live widget on my iPhone. I think there's a lot of value to this type of delivery even if you can't fully customize the UI.

[1] https://wd.gt/

bmalicoat commented on PID Controllers in Unity3D (2021)   vazgriz.com/621/pid-contr... · Posted by u/signa11
bmalicoat · 2 years ago
Awesome article! None of the videos played for me on mobile Safari, but the text descriptions were enough. I do a lot of Unity development and typically just lerp things with different easing curves. It's great to add PID to the toolbox for elements that are more procedural. Thanks for the sharing.
bmalicoat commented on Ask HN: What side projects landed you a job?    · Posted by u/jessehorne
bmalicoat · 2 years ago
While I was in college, I made a half dozen games and apps for the danger hiptop (branded by T-Mobile as the Sidekick). We had a Microsoft recruiter on campus at Michigan State and it was right after Microsoft acquired danger and lost a bunch of customer data. I think the recruiter liked that I was asking about this issue and not begging for a job. They brought me back the next day to interview and then flew me out to Redmond for an on-site. Not only was the hiptop dev scene a formative experience for me skill-wise, it indirectly led me to Seattle and gave me the chance to work on Xbox, HoloLens, and more.
bmalicoat commented on Ask HN: What are you passionate about at the moment?    · Posted by u/kurtdev
namrog84 · 2 years ago
Quit my job earlier this year to start an indie game studio and a little bit of contributions to misc open-source projects.

A fair balance of relax time but also enjoying the time off. There is so much I want to do and get excited for, but I still suffer a lot of procrastination related problems or else I feel like I could have done a tremendous amount more.

I feel like there is lifetimes of things I get excited about and want to do, but spend so little time doing them. :( It sucks

bmalicoat · 2 years ago
I was in a similar boat. It helped me to find a collaborator who could inspire me and advance the projects without everything being on my shoulders. It's easy to be paralyzed when you know every single detail of all the work that you alone have to do.
bmalicoat commented on Unity is offering a runtime fee waiver if you switch to LevelPlay   mobilegamer.biz/unity-is-... · Posted by u/stuckinhell
cratermoon · 3 years ago
~Microsoft already has XBox, and CryEngine is also C#/.NET.~

see reply comment

bmalicoat · 3 years ago
Xbox doesn't provide a game engine, just lower level APIs. Unity is a popular way to get games on Xbox for folks who can't build their own engine. Further, things like HoloLens run Unity as a first class dev environment.

I used to work on both Xbox and HoloLens at Microsoft, but this is all public info.

u/bmalicoat

KarmaCake day696August 13, 2009
About
Making games at Bird Cartel

https://www.birdcartel.com

Past projects at

https://www.bjmalicoat.com

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