It’s just bizarrely uncompetitive with o3-pro and Grok 4 Heavy. Anecdotally (from my experience) this was the one feature that enthusiasts in the AI community were interested in to justify the exorbitant price of Google’s Ultra subscription. I find it astonishing that the same company providing free usage of their top models to everybody via AI Studio is nickel-and-diming their actual customers like that.
Performance-wise. So far, I couldn’t even tell. I provided it with a challenging organizational problem that my business was facing, with the relevant context, and it proposed a lucid and well-thought-out solution that was consistent with our internal discussions on the matter. But o3 came to an equally effective conclusion for a fraction of the cost, even if it was less “cohesive” of a report. I guess I’ll have to wait until tomorrow to learn more.
Once you figure out the “through other objects” part, I guess it just becomes an energy control problem, ie how to get object A to location B accurately, and decelerate it, before the effect wears off. Which is maybe not so hard when you have a teleport sender and receiver that can do the acceleration and deceleration.
Hypothetically the sender would estimate the trajectory required to hit the receiver then sync/teleport an inert beam of atoms (photos or something) with it. Then, once sync has been established you would know the trajectory settings to use, perhaps it would be a giga-energy problem to ie phase the object, accelerate it to light speed, then receive it at the destination and un-phase it. This would allow you to ie teleport living things without the morale dilemma of losing their original consciousness.
The practical distance would be based on the achievable speed ie how far can we shoot something before it phases back. You can cover a pretty big distance in 1us at the speed of light! Around 300m. If you can keep something phased for 10ms, you could go 3000km, at which point you just form a network of receivers.
(Just an exercise, don’t take it seriously!)
Makes you appreciate how tricky it is to balance cost, lifespan, and quality when you’re manufacturing millions of these for cities.
When working with other engineers, I’ve learned to be careful: sometimes it’s better to just materialize things into a list for clarity, even if it’s less “elegant” on paper.
There’s a real balance between cleverness and maintainability here.