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TimFogarty commented on Tell HN: I'm 60 years old. Claude Code has re-ignited a passion    · Posted by u/shannoncc
scottLobster · 6 days ago
I'll add "craftsmanship". It isn't just delivering "A" finished product, you want to deliver a "good", if not "the best", finished product.

I guess if you're in an iterative MVP mindset then this matters less, but that model has always made me a little queasy. I like testing and verifying the crap out of my stuff so that when I hand it off I know it's the best effort I could possibly give.

Relying on AI code denies me the deep knowledge I need to feel that level of pride and confidence. And if I'm going to take the time to read, test and verify the AI code to that level, then I might as well write most of it unless it's really repetitive.

TimFogarty · 6 days ago
That's a really good point. And I agree that kind of confidence in craftsmanship is something that's missing from agentic coding today... it does make slop if you're not careful with it. Even though I've learned how to guide agents, I still have some uneasiness about missing something sloppy they have done.

But then it makes me ask if the agents will get so good that craftsmanship is a given? Then that concern goes away. When I use Go I don't worry too much about craftsmanship of the language because it was written by a lot of smart people and has proven itself to be good in production for thousands of orgs. Is there a point at which agents prove themselves capable enough that we start trusting in their craftsmanship? There's a long way to go, but I don't think that's impossible.

TimFogarty commented on Tell HN: I'm 60 years old. Claude Code has re-ignited a passion    · Posted by u/shannoncc
al_borland · 6 days ago
I think I'd add a #4 to this list, and that's helping people. I like making things that people can use to make their life easier. That's probably my number one.

The "creating something" idea... That's more complex. With agentic coding something can be created, but did I create it? Using agentic coding feels like hiring someone to do the work for me. For example, I just had all the windows in my house replaced. A crew came out at did it. The job is done, but I didn't do anything and felt no pride or sense of accomplishment in having these new windows. It just happened. Contrast that to a slow drain I had in my bathroom. I took the pipes apart, found the blockage, cleared it out, and reassembled the drain. When I next used the sink and the water effortlessly flowed away, I felt like I accomplished something, because I did it, not some plumber I hired.

So it isn't even about learning or solving puzzles, it's about being the person who actually did the work and seeing the result of that effort.

TimFogarty · 6 days ago
Yes! Good points! I think what I meant for point 1 was more "outputting something" vs "creating something". In my mind that encompasses materializing something into the world to achieve whatever you wanted, whether you were aiming to help others, solve a problem you alone have, or scratch some other sort of itch. It's about achieving some end. And helping somebody can be achieved indirectly and still be satisfying.

The inherent value of creating is something I was missing. Solving puzzles might be part of that, but not all. It's the classic Platonic question about how we value actions: for their own sake, for their results, or for both.

I think we agree that coding can be both, and it sounds like you feel the value for its own sake is lackluster in agentic coding -- It's just too easy. And I think that's the core sliding scale: Do you value creation more for its own sake or for its results? Where you land on that spectrum probably influences how people feel about agentic coding.

That being said, I also think that agentic coding can give enough of a challenge to scratch the itch of intrinsic value of creating. To a certain degree I think it's about moving up the abstraction chain to work more on architecture and product design. Those things can be fun and rewarding too. But fundamentally it's a preference.

TimFogarty commented on Tell HN: I'm 60 years old. Claude Code has re-ignited a passion    · Posted by u/shannoncc
al_borland · 6 days ago
I spent the last 2 days primarily using Claude instead of coding things myself at work. I felt the exact opposite way. It was so unfulfilling. I’d equate it to the feeling of getting an A on a test, knowing I cheated. I didn’t accomplish anything. I didn’t learn anything. I got the end result with none of the satisfaction and learned nothing in the process.

I’m probably going to go back and redo everything with my own code.

TimFogarty · 6 days ago
That's interesting. I have been thinking about how the vastly different reactions people seem to have to agentic coding could be influenced by what they value about coding. To me it seems like there are three joys in coding:

1. Creating something

2. Solving puzzles

3. Learning new things

If you are primarily motivated by seeing a finished product of some sort, then I think agentic coding is transcendent. You can get an output so much quicker.

If your enjoyment comes from solving hard puzzles, digging into algorithms, how hardware works, weird machine quirks, language internals etc... then you're going to lose nearly all of that fun.

And learning new things is somewhere in the middle. I do think that you can use agentic coding to learn new technologies. I have found llms to be a phenomenal tool for teaching me things, exploring new concepts, and showing me where to go to read more from human authors. But I have to concede that the best way to learn is by doing so you will probably lose out on some depth and stickiness if you're not the one implementing something in a new technology.

Of course most people find joy in some mix of all three. And exactly what they're looking for might change from project to project. I'm curious if you were leaning more towards 2 and 3 in your recent project and that's why you were so unsatisfied with Claude Code.

TimFogarty commented on Tell HN: I'm 60 years old. Claude Code has re-ignited a passion    · Posted by u/shannoncc
throwaway314155 · 6 days ago
I have bipolar disorder. The more frustrating aspects of coding have historically affected me tenfold (sometimes to the point of severe mania). Using Claude Code has been more like an accessibility tool in that regard. I no longer have to do the frustrating bits. Or at the very least, that aspect of the job is thoroughly diminished. And yes - coding is "fun again".
TimFogarty · 6 days ago
I think coding can be an endurance sport sometimes. There are a lot of points at which you have to bang your head against a wall for hours or days to figure out the smallest issue. Having an agent do that frustrating part definitely lowers the endurance needed to stay productive on a project.
TimFogarty commented on Tell HN: I'm 60 years old. Claude Code has re-ignited a passion    · Posted by u/shannoncc
TimFogarty · 6 days ago
Same! After years in engineering management I'm building so many small side projects thanks to Claude Code. I'm creating at a breakneck pace. Claude Code has mostly raised the level of abstraction so I can focus much more on the creative aspect of building which has been so much fun.

There are definitely a lot of limitations with Claude Code, but it's fun to work through the issues, figure out Claude's behavior, and create guardrails and workarounds. I do think that a lot of the poor behavior that agents exhibit can be fixed with more guardrails and scaffolding... so I'm looking forward to the future.

TimFogarty commented on this css proves me human   will-keleher.com/posts/th... · Posted by u/todsacerdoti
TimFogarty · 6 days ago
As somebody who used em-dashes a lot pre-ChatGPT, I have genuinely struggled with feeling I should change my writing style to appear more human. I would be happy with a double dash--but many programs autocorrect that to a full em-dash. So I'm left anxious that people will think I find them so unimportant I have offloaded communication with them to an LLM. So this post resonated with me.

I also like Will's "em-dash disclosure" on his about page:

> I like em dashes (—), en dashes (–), and hyphens (-), and I know how to type them. I also enjoy a well-placed ellipsis, but I didn’t know how to type one… until now. I believe that footnotes and sidenotes are superior to endnotes, appreciate the occasional fleuron, and at one point in my life, I knew what a colophon was.

> All of this is to say: the words, punctuation marks, misspellings, and opinions on this site are my own.

TimFogarty commented on Number Research Inc   numberresearch.xyz/... · Posted by u/eieio
TimFogarty · 9 days ago
Some of the most searched numbers are surprising. Why are 8487798767697884826576, 119104105114108, or even 3551 so high up the list?

See most searched here: https://numberresearch.xyz/info

TimFogarty commented on Don't make me talk to your chatbot   raymyers.org/post/dont-ma... · Posted by u/pkilgore
TimFogarty · 9 days ago
I have noticed that my writing ability has atrophied since I was writing essays in school. Now at work most of my writing is slack messages. Writing longer more thoughtful pieces about strategy or performance review has become a slog. I suspect that a lot of people have had a similar experience so offloading the pain of writing to an LLM is appealing.

But frankly LLMs suck at writing. It's not only formulaic, it's uninspired!! So I worry that we're entering an era of mediocre writing. I like the "Have you considered writing?" suggestion. I've been trying to make a habit of writing book reviews so I can counter some of the writing atrophy I've developed. Hopefully it will help me become a better thinker too. As Ray says here: "Understanding your own point of view is an enriching exercise."

TimFogarty commented on Claude is an Electron App because we've lost native   tonsky.me/blog/fall-of-na... · Posted by u/todsacerdoti
rapnie · 9 days ago
Besides going full native, a Tauri [0] app might have been another good alternative given they already use Rust. There are pros and cons to that choice, of course, and perhaps Tauri was considered and not chosen. Tauri plus Extism [1] would have been interesting, enabling polyglot plugin development via wasm. For Extism see also the list of known implementations [2].

[0] https://tauri.app/

[1] https://extism.org/

[2] https://github.com/extism/extism/discussions/684

TimFogarty · 9 days ago
I have been using Tauri for a macOS app I'm making[1] and it has been great. The app is only 11MB and I've had most of the APIs I'd need.

However, there are still some rough edges that have been annoying to work with. I think for my next project I will actually go back to electron. There are two issues that caused me pain:

1. I can't use Playwright to run e2e tests on the tauri app itself. That's because the webview doesn't expose the Chrome DevTools Protocol, and the tauri-driver [2] does not work on MacOS.

2. Security Scoped Resources aren't fully implemented which means if a user gets the app through the app store the app won't be able to remember file permissions between runs [3]. It's not too much of an issue since I probably won't release it on the app store, but still annoying.

But I hope Tauri continues to grow and we start seeing apps use it more.

[1] https://tidyfox.app/

[2] https://v2.tauri.app/develop/tests/webdriver/

[3] https://github.com/tauri-apps/tauri/issues/3716

TimFogarty commented on Making Video Games in 2025 (without an engine)   noelberry.ca/posts/making... · Posted by u/alvivar
TimFogarty · 10 days ago
If you're interested on a dive into building game engines, I've enjoyed some of Cherno's videos [1] on developing his game engine Hazel [2][3]. It's cool to see the amount of work that has to go into building an engine. I believe Noel when he says building games without a commercial engine is more fun - there's a lot of fascinating optimizations and tricks at the engine layer.

[1] https://www.youtube.com/playlist?list=PLlrATfBNZ98drHSOb-h2e...

[2] https://hazelengine.com/

[3] https://github.com/TheCherno/Hazel

u/TimFogarty

KarmaCake day193August 25, 2013View Original