I really wish a Windows Product Manager could comment here and explain why the hell they keep doing this shit despite the user not wanting any of it. I know they won't. They're ashamed of what they are doing, and/or hide behind some "do not post online" corporate policy.
Why can't operating systems just stay out of the user's way? Go schedule the CPU, manage the filesystem and network peripherals, and stop with the user behavior modification experiments.
It's pay once and it comes with a free version if you just wanna give it shot, the only bad thing for me was how annoying the website was with dark patterns trying to push sales, the software itself is great.
2. Given the list and impact of 3rd party contributors and the absence of a CLA I think there is little ability for them to change the licensee in the future to something proprietary (nor is there any indication that the current key people at W4/Godot would want to do something like this)
3. That said, how do the venture capital companies hope that W4 makes them back their investment and a healthy profit on top. To be crystal clear, there is nothing wrong with that but I would like have it out in the open before. "Console support" seems a little bit thin although I'm ready to admit that I may not know enough about the industry.
If anyone could provide some additional information I'd be very thankful.
Edit: personally I prefer the open stewardship model like Blender or the Linux foundation where it is clear that Major financial contributors expect to get software for their own businesses out of it and support an open project in order to share costs and have a say in the direction it takes.
If the next Undertale/Minecraft gets built in Godot, W4 Games would be the easiest way to get that game to consoles and rack in tons of royalties, so I think the investment is justified (though hoping it doesn't poison Godot in some way)
- synthesize an avatar using stablediffusion
- synthesize conversation with llama
- synthesize the voice with this text thing
soon
- VR
- Video
wild times!
Does this mean there are no plans to remove the ability to sideload V2 extensions?
(Possibly dumb) question: OpenAI isn't publicly traded right? Do market hours really matter for this sort of thing for private companies?
I use tons of free software. I've never either demanded that anyone work on it for free, nor have I expressed any sense of entitlement or expectation.
This happens less where the FOSS choice is a drop in a sea of established proprietary packages (FreeCAD, KiCad, Godot) but way way more when they have already established themselves as the popular pick (OBS Studio, Blender) so they get flooded by less tech-savy, more casual users that don't really see the value of open source other than they don't pay for it.
"Normal" people have always had stuff given to them for "free" (either "you are the product" or built-in licenses like Windows) so they don't realize the goodwill and sacrifices that FOSS goes through.
You're confusing two separate issues: patents and the licensing of those patents.
AV1 is not "patent free" at all. There are plenty of patents that pertain to AV1 owned by the Alliance for Open Media. AOMedia gives you a patent license to use AV1 royalty-free:
https://aomedia.org/license/patent-license/
https://aomedia.org/press%20releases/the-alliance-for-open-m...
What's happening separately is that patent licensing organizations are forming their own patent pools in an attempt to seek rent from existing and future AV1 users. Their claim is that they have patents essential to AV1 and you must pay them a licensing fee.
Sisvel is trying it on: https://www.sisvel.com/licensing-programmes/audio-and-video-...
And so is Avanci: https://www.avanci.com/video/
They characterize this is as providing AV1 implementers the "opportunity" to minimize the risk of being sued:
https://www.streamingmedia.com/Articles/ReadArticle.aspx?Art...
These grubby patent pool organizations are the practical reason why it's better to stick with royalty-free formats and protocols on the internet.
And why more work must to go into making sure internet audio and video formats are and remain royalty-free.
You will end up paying much more for your services, along with spending a ton of time maintaining it (and if you don't, you will probably find yourself on the end of a 0-day hack sometime).
In Northern/Western Europe, where power costs around €0.3/kWh on average, just the power consumption of a simple 4 bay NAS will cost you almost as much as buying Google Drive / OneDrive / iCloud / Dropbox / Jottacloud / Whatever.
A simple Synology 4 bay NAS like a DS923+ with 4 x 4TB Seagate Ironwolf drives will use between 150 kWh and 300 kWh per year (100% idle vs 100% active, so somewhere in between), which will cost you between €45 and €90 per year, and that's power alone. Factoring in the cost of the hardware will probably double that (over a 5 year period).
It's cheaper (and easier) to use public cloud, and then use something like Cryptomator (https://cryptomator.org/) to encrypt data before uploading it. That way you get the best of both worlds, privacy without any of the sysadm tasks.
Edit: I'll just add, as you grow older, you come to realize that time is a finite resource, and while money may seem like it is finite, you can always make more money.
Don't spend your time hunched over servers. Spend it doing things you love with people that matter to you. Eventually those people won't be there anymore, and the memories you make with those people will matter far more to you in 20 years, than the €20/month you paid for cloud services.
Google One for 10TB is 274,99€/mo (at least in my country) so you'd make the entire nas price and subscription cost within a few months, let alone years.
There just aren't compelling public cloud for large sizes (My NAS is 30TB capacity and I'm using 18 right now) and even if you go the more complex loops with like S3 and whatnot you still get billed more than it's worth. Public cloud is meant for public files, there's a lot of costs you're paying for stuff you don't need like being fast to access from everywhere.