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Agentlien commented on Happy 100000th birthday, Debian   lists.debian.org/debian-d... · Posted by u/pabs3
andyferris · 3 days ago
I am definitely having a birthday party when I turn 1,000,000. :)
Agentlien · 3 days ago
That's a great idea and I might steal it. I even know which song to play.

https://en.m.wikipedia.org/wiki/When_I%27m_Sixty-Four

Agentlien commented on Ollama's new app   ollama.com/blog/new-app... · Posted by u/BUFU
AnonC · 25 days ago
I’d heard of Msty and briefly tried it before. I checked the website again and it looks quite feature rich. I hadn’t known about LM Studio, and I see that it allows commercial use for free (which Matt doesn’t).

How would you compare and contrast between the two? My main use would be to use it as a tool with a chat interface rather than developing applications that talk to models.

Agentlien · 25 days ago
I use Msty all the time and I love it. It just works and it's got all features I want now, including generating alternate responses, swapping models mid-chat, editing both sent messages and responses, ...

I also tried LM Studio a few months back. The interface felt overly complex and I got weird error messages which made it look like I'd have to manually fix errors in the underlying python environment. Would have been fine if it was for work, but I just wanted to play around with LLMs in my spare time so I couldn't be bothered.

Agentlien commented on YouTube No Translation   addons.mozilla.org/en-GB/... · Posted by u/doener
weinzierl · 2 months ago
I only love it when their Mickey Mouse sounding AI voice turns ads into a real clown show.

Imagine how they spent big money developing a slogan for their brand or product and then AI comes around with a near literal translation that makes no sense whatsoever and that is what people hear.

That is the only positive side, otherwise it is what you wrote. A real pain.

Agentlien · 2 months ago
Reminds me of when Amazon came to Sweden and had machine translated product names - including for movies and games.

A friend showed me that the latest game I had worked on was hilariously mistranslated. It's originally "Need For Speed: Payback" but got translated to "behöver du hastighet: återbetalning" which would be more like "do you need speed: reimbursement"

Agentlien commented on Basic Facts about GPUs   damek.github.io/random/ba... · Posted by u/ibobev
Agentlien · 2 months ago
I wasn't expecting the strong CUDA/ML focus. My own work is primarily in graphics and performance in video games; while this is all familiar and useful it feels like a very different view of the hardware than mine.
Agentlien commented on Basic Facts about GPUs   damek.github.io/random/ba... · Posted by u/ibobev
averne_ · 2 months ago
Matrix instructions do of course have uses in graphics. One example of this is DLSS.
Agentlien · 2 months ago
This feels backwards to me when GPUs were created largely because graphics needed lots of parallel floating point operations, a big chunk of which are matrix multiplications.

When I think of matrix multiplication in graphics I primarily think of transforms between spaces: moving vertices from object space to camera space, transforming from camera space to screen space, ... This is a big part of the math done in regular rendering and needs to be done for every visible vertex in the scene - typically in the millions in modern games.

I suppose the difference here is that DLSS is a case where you primarily do large numbers of consecutive matrix multiplications with little other logic, since it's more ANN code than graphics code.

Agentlien commented on A Mysterious Website I Stumbled Upon   sbnation.com/a/17776-foot... · Posted by u/_Yguy_
Thoreandan · 2 months ago
Viewing it under Chrome, as soon as the scrollbar reached a certain point, it started progressively zoom-increasing the text size. Weird bug.
Agentlien · 2 months ago
Try again, with some patience. You might find this bug more interesting than expected.
Agentlien commented on Is gravity just entropy rising? Long-shot idea gets another look   quantamagazine.org/is-gra... · Posted by u/pseudolus
klodolph · 2 months ago
It works for some types of symmetry but not others!
Agentlien · 2 months ago
Interesting! Now, that sounds like a more unintuitive result to me. Can you give examples of symmetries for which it doesn't work?
Agentlien commented on Snorting the AGI with Claude Code   kadekillary.work/blog/#20... · Posted by u/beigebrucewayne
JohnMakin · 2 months ago
all of this just reads like the supposed UML zeitgeist that was supposed to transform java and eliminate development 20 years ago

if this is all ultimately java but with even more steps, its a sign im definitely getting old. it’s just the same pattern of non technical people deceiving themselves into believing they dont need to be technical to build tech and then ultimately resulting in again 10-20 years of re-learning the painful lessons of that.

let me off this train too im tired already

Agentlien · 2 months ago
Of all the things I read at uni UML is the thing I've felt the least use for - even when designing new systems. I've had more use for things I never thought I'd need like Rayleigh scattering and processor design.
Agentlien commented on Is gravity just entropy rising? Long-shot idea gets another look   quantamagazine.org/is-gra... · Posted by u/pseudolus
klodolph · 2 months ago
There’s a bit of math you can do where you calculate the gravitational effect of standing on a sphere. You can redistribute the mass within the sphere and it won’t affect the gravitational pull, assuming it’s radially symmetrical.

One of those unintuitive results.

It probably only works in classical gravity but it’s still neat.

Agentlien · 2 months ago
That actually sounds really intuitive to me. If you start with a uniform mass and then redistribute mass symmetrically it makes sense that the change in the two sides would cancel out.
Agentlien commented on Jokes and Humour in the Public Android API   voxelmanip.se/2025/06/14/... · Posted by u/todsacerdoti
justsomehnguy · 2 months ago
> Star Trek really doesn't seem to be as big as it used to be.

Hint: it was never big outside of the USA. If anything, Internet and the Hollywood reboots is the way most people outside of the USA learnt about it.

Also try to find Europe in the article: https://en.wikipedia.org/wiki/Cultural_influence_of_Star_Tre...

Agentlien · 2 months ago
I was never a big Star Trek fan, but here in Sweden growing up I watched episodes of The Next Generation, Voyager, and Deep Space Nine when they happened to be on. There definitely always seemed to be some Star Trek series running in a decent TV slot and everyone seemed aware of it - even if its popularity was eclipsed by that of Star Wars.

From friends and family in Belgium it seems it was somewhat bigger there.

u/Agentlien

KarmaCake day2533July 27, 2015
About
Senior Software Engineer at 505 Games.

My main interests and experience are in graphics programming and performance optimization.

https://agentlien.github.io

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