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mike_d · 9 days ago
Looking over the code it does not appear to actually do anything.

If you want something like this check out https://pterodactyl.io/

It has pre-built support for like 100 games: https://github.com/pterodactyl/game-eggs

bingo-bongo · 9 days ago
Or: https://linuxgsm.com/ - 130+ game servers.

CLI only though, but really nice.

codeonline · 9 days ago
I wouldn't limit yourself to describing it as a game server daemon. It's effectively a IAAS / PAAS platform if you switch to a plugin model for those games. Well done.

Can you add a License to the repo please?

fishgoesblub · 9 days ago
Be warned, no license listed.
squigz · 9 days ago
Created 3 weeks ago. 27 commits, half of which seem to be version bumps.

Why should anyone want to use this, OP?

allthatineed · 9 days ago
Strong suggestion, do not run game servers in docker containers
thesh4d0w · 9 days ago
Strong suggestion, do not give advice without explaining any reasons or context
amarant · 9 days ago
But why not tho?
barrkel · 9 days ago
itzg's docker image for Minecraft makes life quite a bit easier - switching mod loader, versions etc. with environment variables is simpler than continuously downloading versions and juggling directories.
Nextgrid · 9 days ago
Why not? Docker is effectively free on Linux. You only get the performance hit on macOS and Windows (since it runs the containers in a hidden Linux VM).
bloqs · 9 days ago
IndifferentBroccoli do fine with thousands?