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yincrash commented on Project Hyperion: Interstellar ship design competition   projecthyperion.org... · Posted by u/codeulike
Aaargh20318 · 19 days ago
Particles are indistinguishable, this means that the specific particles that make up a physical object (like a human) are not important, you could replace all of them with different particles, ship of Theseus style, and it would be the same object.

What makes an object unique then is the specific configuration of the particles that make up that object. This configuration is a form of information.

Fortunately, we already know how to transmit information at the speed of light; no new physics required. This then reduces the problem to transporting the ‘printer’. No generation ship required. You need something that harvests particles locally and can receive a stream of data with what to print. You can bootstrap this, send a tiny particle harvester/printer that can print a slightly larger printer, etc.

yincrash · 19 days ago
There's a reason Star Trek teleporters have a "Heisenberg compensator", we cannot record both the position and momentum of a particle precisely. Scanning the "configuration of particles" to transmit to this theoretical printer is the first impossible roadblock. The human you scan can never be the same exact person printed.
yincrash commented on TSA to end shoes-off policy for airport security screening   abcnews.go.com/US/tsa-end... · Posted by u/avonmach
yincrash · 2 months ago
With no explanation on the change, I will have to assume that taking off our shoes never made us any safer.
yincrash commented on Sapphire: Rust based package manager for macOS   github.com/alexykn/sapphi... · Posted by u/adamnemecek
alexykn · 4 months ago
Hey, so I built this thing, most of it at so far at least. And yeah, right now it isn't doing many things better than Homebrew.

Setting of relative paths for bottle installs is still not perfect, well it works for every bottle I have tested except rust. Getting bottles working 100% is very doable though imo.

Build from source formulae is still pretty f*ed + I do not know if it is really feasible given that the json API lacks information there and a full on Ruby -> Rust transpiler is way out of scope. Will probably settle for automatic build system detection based on archive structure there. + Maybe do my own version of the .rb scripts but in a more general machine readable format, not .rs lol

Casks seem to work but I have only tested some .dmg -> .app ones and .pkg installers so far though. As with bottles 100% doable.

Given that almost all formulae are available as bottles for modern ARM mac this could become a fully featured package manager. Actually didn't think so many people would look at it, started building it for myself because Homebrew just isn't cutting it for what I want.

Started working on a declarative package + system manager for mac because I feel ansible is overkill for one machine and not really made for that and nix-darwin worms itself into the system so deep. Wrapping Brew commands was abysmally slow though so I started working on this and by now I am deep enough in I won't stop xD

Anyway I am grateful for every bug report, Issue and well meaning pull request.

yincrash · 4 months ago
One thing that Homebrew does not do easily is to easily allow for creation of universal libraries and binaries - https://github.com/orgs/Homebrew/discussions/4647

Maybe that could be a place where sapphire differentiates?

yincrash commented on CRT Simulation in a GPU Shader, Looks Better Than Black Frame Insertion   blurbusters.com/crt-simul... · Posted by u/bangonkeyboard
yincrash · 8 months ago
The 120Hz shadertoy works on the Pixel 8 (and hopefully other 120Hz Android devices) if you go to Developer Options and enable "Force peak refresh rate"

I wonder if there's a way to ask Android Chrome to ask for 120Hz.

yincrash · 8 months ago
Ah, the non-developer option setting to enable 120Hz on later Pixels is under "Settings"->"Display & touch"->"Smooth display". With that enabled, Chrome will use 120Hz if power and temperature settings permit it to.
yincrash commented on CRT Simulation in a GPU Shader, Looks Better Than Black Frame Insertion   blurbusters.com/crt-simul... · Posted by u/bangonkeyboard
yincrash · 8 months ago
The 120Hz shadertoy works on the Pixel 8 (and hopefully other 120Hz Android devices) if you go to Developer Options and enable "Force peak refresh rate"

I wonder if there's a way to ask Android Chrome to ask for 120Hz.

yincrash commented on Functional Rick and Morty Butter Bot can roam your breakfast table   theverge.com/2024/11/21/2... · Posted by u/tpoindex
yincrash · 9 months ago
As someone who ordered the previous licensed version that never ever delivered and that company is currently being taken to court by the state of Pennsylvania, I'm not touching this.

[0] https://www.cbsnews.com/pittsburgh/news/pa-attorney-general-...

u/yincrash

KarmaCake day3042April 19, 2012
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[ my public key: https://keybase.io/yincrash; my proof: https://keybase.io/yincrash/sigs/3C4m49CRSX_JWpdJo9D5vCQl5i4jDviuuwiG4Mz7y8U ]
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